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Searched refs:clipinsidebox (Results 1 – 16 of 16) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dclip.h76 int clipinsidebox(vec2_t const * const vect, int const wallnum, int const walldist);
/dports/games/jfsw/jfsw-c434002/jfbuild/include/
H A Dbuild.h426 int clipinsidebox(int x, int y, short wallnum, int walldist);
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A Dactors6.c1063 …if( sprite[k].extra > 0 && badguy(&sprite[k]) && clipinsidebox(sprite[k].x,sprite[k].y,j,256L) == … in moveeffectors()
1071 … if( sprite[k].owner >= 0 && clipinsidebox(sprite[k].x,sprite[k].y,j,144L) == 1 ) in moveeffectors()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dclip.cpp557 int clipinsidebox(vec2_t const * const vect, int const wallnum, int const walldist) in clipinsidebox() function
1749 if (clipinsidebox(&vect->vec2, i, walldist-4) == 1) in pushmove()
1793 } while (clipinsidebox(&vect->vec2, i, walldist-4) != 0); in pushmove()
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dmove.cpp252 if (clipinsidebox(&pos, nWall, walldist)) in BuildNear()
/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/
H A Dtags.cpp1395 if (clipinsidebox(dax, day, dax2, day2, 128) == 1) in animatetags()
/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/
H A Dtektag.cpp523 if (clipinsidebox(&pos, swingwall[i][k], 128L) != 0) in tagcode()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C2498 clipinsidebox(long x, long y, short wallnum, long walldist) in clipinsidebox() function
5428 if (clipinsidebox(*x,*y,i,walldist-4) == 1) in pushmove()
5473 } while (clipinsidebox(*x,*y,i,walldist-4) != 0); in pushmove()
H A DGAME.C1910 if (clipinsidebox(posx[p],posy[p],swingwall[i][k],128L) != 0) in tagcode()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C2537 clipinsidebox(long x, long y, short wallnum, long walldist) in clipinsidebox() function
5468 if (clipinsidebox(*x,*y,i,walldist-4) == 1) in pushmove()
5513 } while (clipinsidebox(*x,*y,i,walldist-4) != 0); in pushmove()
H A DGAME.C1909 if (clipinsidebox(posx[p],posy[p],swingwall[i][k],128L) != 0) in tagcode()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dactors.cpp8226 && clipinsidebox((vec2_t *)&sprite[k], j, 256) == 1) in G_MoveEffectors()
8231 … if (sprite[k].owner >= 0 && clipinsidebox((vec2_t *)&sprite[k], j, 144) == 1) in G_MoveEffectors()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c8003 int clipinsidebox(int x, int y, short wallnum, int walldist) in clipinsidebox() function
9203 if (clipinsidebox(*x,*y,i,walldist-4) == 1) in pushmove()
9248 } while (clipinsidebox(*x,*y,i,walldist-4) != 0); in pushmove()
/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/
H A Dgame.cpp2207 if (clipinsidebox((vec2_t *)&pos[p],swingwall[i][k],128L) != 0) in tagcode()
/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/
H A Dgame.c2181 if (clipinsidebox(posx[p],posy[p],swingwall[i][k],128L) != 0)
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dactors.cpp7070 if (clipinsidebox(pos, w, clipdist)) in G_MoveEffectors()