/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | clip.h | 77 int clipinsideboxline(int x, int y, int x1, int y1, int x2, int y2, int walldist);
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | clip.cpp | 588 int clipinsideboxline(int x, int y, int x1, int y1, int x2, int y2, int walldist) in clipinsideboxline() function 1358 if (clipinsideboxline(cent.x, cent.y, p1.x, p1.y, p2.x, p2.y, rad) != 0) in clipmove() 1401 … if (clipinsideboxline(cent.x, cent.y, rxi[1], ryi[1], rxi[0], ryi[0], rad) != 0) in clipmove() 1406 … if (clipinsideboxline(cent.x, cent.y, rxi[3], ryi[3], rxi[2], ryi[2], rad) != 0) in clipmove() 1412 … if (clipinsideboxline(cent.x, cent.y, rxi[2], ryi[2], rxi[1], ryi[1], rad) != 0) in clipmove() 1417 … if (clipinsideboxline(cent.x, cent.y, rxi[0], ryi[0], rxi[3], ryi[3], rad) != 0) in clipmove() 1446 … if (clipinsideboxline(cent.x, cent.y, rxi[1], ryi[1], rxi[0], ryi[0], rad) != 0) in clipmove() 1451 … if (clipinsideboxline(cent.x, cent.y, rxi[3], ryi[3], rxi[2], ryi[2], rad) != 0) in clipmove() 1457 … if (clipinsideboxline(cent.x, cent.y, rxi[2], ryi[2], rxi[1], ryi[1], rad) != 0) in clipmove() 1501 if (clipinsideboxline(cent.x, cent.y, x1, y1, x2, y2, rad) != 0) in clipmove() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 427 int clipinsideboxline(int x, int y, int x1, int y1, int x2, int y2, int walldist);
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 2524 clipinsideboxline(long x, long y, long x1, long y1, long x2, long y2, long walldist) in clipinsideboxline() function 5140 if (clipinsideboxline(cx,cy,x1,y1,x2,y2,rad) != 0) in clipmove() 5197 if (clipinsideboxline(cx,cy,rxi[1],ryi[1],rxi[0],ryi[0],rad) != 0) in clipmove() 5202 if (clipinsideboxline(cx,cy,rxi[3],ryi[3],rxi[2],ryi[2],rad) != 0) in clipmove() 5208 if (clipinsideboxline(cx,cy,rxi[2],ryi[2],rxi[1],ryi[1],rad) != 0) in clipmove() 5213 if (clipinsideboxline(cx,cy,rxi[0],ryi[0],rxi[3],ryi[3],rad) != 0) in clipmove() 6282 if (clipinsideboxline(x,y,x1,y1,x2,y2,walldist+1) != 0) in getzrange()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 2563 clipinsideboxline(long x, long y, long x1, long y1, long x2, long y2, long walldist) in clipinsideboxline() function 5180 if (clipinsideboxline(cx,cy,x1,y1,x2,y2,rad) != 0) in clipmove() 5237 if (clipinsideboxline(cx,cy,rxi[1],ryi[1],rxi[0],ryi[0],rad) != 0) in clipmove() 5242 if (clipinsideboxline(cx,cy,rxi[3],ryi[3],rxi[2],ryi[2],rad) != 0) in clipmove() 5248 if (clipinsideboxline(cx,cy,rxi[2],ryi[2],rxi[1],ryi[1],rad) != 0) in clipmove() 5253 if (clipinsideboxline(cx,cy,rxi[0],ryi[0],rxi[3],ryi[3],rad) != 0) in clipmove() 6322 if (clipinsideboxline(x,y,x1,y1,x2,y2,walldist+1) != 0) in getzrange()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 8033 int clipinsideboxline(int x, int y, int x1, int y1, int x2, int y2, int walldist) in clipinsideboxline() function 8961 if (clipinsideboxline(cx,cy,x1,y1,x2,y2,rad) != 0) in clipmove() 9018 if (clipinsideboxline(cx,cy,rxi[1],ryi[1],rxi[0],ryi[0],rad) != 0) in clipmove() 9023 if (clipinsideboxline(cx,cy,rxi[3],ryi[3],rxi[2],ryi[2],rad) != 0) in clipmove() 9029 if (clipinsideboxline(cx,cy,rxi[2],ryi[2],rxi[1],ryi[1],rad) != 0) in clipmove() 9034 if (clipinsideboxline(cx,cy,rxi[0],ryi[0],rxi[3],ryi[3],rad) != 0) in clipmove() 9506 if (clipinsideboxline(x,y,x1,y1,x2,y2,walldist+1) != 0) in getzrange()
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | weapon.c | 16304 return (clipinsideboxline(sp->x, sp->y, x1, y1, x2, y2, ((int) sp->clipdist) << 2)); in WallSpriteInsideSprite()
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | weapon.cpp | 16131 return clipinsideboxline(sp->x, sp->y, x1, y1, x2, y2, ((int) sp->clipdist) << 2); in WallSpriteInsideSprite()
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