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Searched refs:clipmoveboxtracenum (Results 1 – 13 of 13) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dclip.h79 extern int32_t clipmoveboxtracenum;
/dports/games/jfsw/jfsw-c434002/src/
H A Dmclip.c307 clipmoveboxtracenum = 1; in MultiClipMove()
309 clipmoveboxtracenum = 3; in MultiClipMove()
H A Dsprite.c5074 clipmoveboxtracenum = 1; in move_actor()
5077 clipmoveboxtracenum = 3; in move_actor()
7058 clipmoveboxtracenum = 1; in move_sprite()
7062 clipmoveboxtracenum = 3; in move_sprite()
7307 clipmoveboxtracenum = 1; in move_missile()
7311 clipmoveboxtracenum = 3; in move_missile()
7468 clipmoveboxtracenum = 1; in move_ground_missile()
7472 clipmoveboxtracenum = 3; in move_ground_missile()
H A Dgame.h2190 extern int clipmoveboxtracenum;
H A Dweapon.c17948 clipmoveboxtracenum = 1; in HitscanSpriteAdjust()
17954 clipmoveboxtracenum = 3; in HitscanSpriteAdjust()
20847 clipmoveboxtracenum = 1; in QueueHole()
20850 clipmoveboxtracenum = 3; in QueueHole()
21174 clipmoveboxtracenum = 1; in QueueWallBlood()
21177 clipmoveboxtracenum = 3; in QueueWallBlood()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dmclip.cpp306 clipmoveboxtracenum = 1; in MultiClipMove()
308 clipmoveboxtracenum = 3; in MultiClipMove()
H A Dsprite.cpp5048 clipmoveboxtracenum = 1; in move_actor()
5051 clipmoveboxtracenum = 3; in move_actor()
7043 clipmoveboxtracenum = 1; in move_sprite()
7047 clipmoveboxtracenum = 3; in move_sprite()
7291 clipmoveboxtracenum = 1; in move_missile()
7295 clipmoveboxtracenum = 3; in move_missile()
7450 clipmoveboxtracenum = 1; in move_ground_missile()
7454 clipmoveboxtracenum = 3; in move_ground_missile()
H A Dweapon.cpp17776 clipmoveboxtracenum = 1; in HitscanSpriteAdjust()
17782 clipmoveboxtracenum = 3; in HitscanSpriteAdjust()
20635 clipmoveboxtracenum = 1; in QueueHole()
20638 clipmoveboxtracenum = 3; in QueueHole()
20954 clipmoveboxtracenum = 1; in QueueWallBlood()
20957 clipmoveboxtracenum = 3; in QueueWallBlood()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dclip.cpp552 int32_t clipmoveboxtracenum = 3; variable
899 const int32_t oboxtracenum = clipmoveboxtracenum; in clipmovex()
902 clipmoveboxtracenum = 1; in clipmovex()
905 clipmoveboxtracenum = oboxtracenum; in clipmovex()
1536 native_t cnt = clipmoveboxtracenum; in clipmove()
1581 for (native_t i=cnt+1, j; i<=clipmoveboxtracenum; ++i) in clipmove()
1606 if (cnt == clipmoveboxtracenum) in clipmove()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C4991 long clipmoveboxtracenum = 3; variable
5224 cnt = clipmoveboxtracenum; in clipmove()
5246 for(i=cnt+1;i<=clipmoveboxtracenum;i++) in clipmove()
5261 if (cnt == clipmoveboxtracenum) retval = clipobjectval[hitwall]; in clipmove()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C5031 long clipmoveboxtracenum = 3; variable
5264 cnt = clipmoveboxtracenum; in clipmove()
5286 for(i=cnt+1;i<=clipmoveboxtracenum;i++) in clipmove()
5301 if (cnt == clipmoveboxtracenum) retval = clipobjectval[hitwall]; in clipmove()
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dactor.cpp5157 clipmoveboxtracenum = 1; in MoveMissile()
5159 clipmoveboxtracenum = 3; in MoveMissile()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c8808 int clipmoveboxtracenum = 3; variable
9045 cnt = clipmoveboxtracenum; in clipmove()
9067 for(i=cnt+1;i<=clipmoveboxtracenum;i++) in clipmove()
9082 if (cnt == clipmoveboxtracenum) retval = clipobjectval[hitwall]; in clipmove()