/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | r_draw.c | 231 mvertex_t clipvert; in R_ClipEdge() local 252 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 254 clipvert.position[1] = pv0->position[1] + in R_ClipEdge() 256 clipvert.position[2] = pv0->position[2] + in R_ClipEdge() 262 r_leftexit = clipvert; in R_ClipEdge() 267 r_rightexit = clipvert; in R_ClipEdge() 270 R_ClipEdge(pv0, &clipvert, clip->next); in R_ClipEdge() 292 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 302 r_leftenter = clipvert; in R_ClipEdge() 307 r_rightenter = clipvert; in R_ClipEdge() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_soft/ |
H A D | r_rast.c | 401 mvertex_t clipvert; in R_ClipEdge() local 425 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 427 clipvert.position[1] = pv0->position[1] + in R_ClipEdge() 429 clipvert.position[2] = pv0->position[2] + in R_ClipEdge() 435 r_leftexit = clipvert; in R_ClipEdge() 440 r_rightexit = clipvert; in R_ClipEdge() 443 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge() 466 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 476 r_leftenter = clipvert; in R_ClipEdge() 481 r_rightenter = clipvert; in R_ClipEdge() [all …]
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H A D | r_drawa.asm | 49 ; mvertex_t clipvert; 108 ; R_ClipEdge (&clipvert, pv1, clip->next); 525 ; clipvert.position[0] = pv0->position[0] + 527 ; clipvert.position[1] = pv0->position[1] + 529 ; clipvert.position[2] = pv0->position[2] + 563 ; r_leftexit = clipvert; 583 ; r_rightexit = clipvert; 594 ; R_ClipEdge (pv0, &clipvert, clip->next); 620 ; clipvert.position[0] = pv0->position[0] + 659 ; r_leftenter = clipvert; [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_soft/ |
H A D | r_rast.c | 401 mvertex_t clipvert; in R_ClipEdge() local 425 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 427 clipvert.position[1] = pv0->position[1] + in R_ClipEdge() 429 clipvert.position[2] = pv0->position[2] + in R_ClipEdge() 435 r_leftexit = clipvert; in R_ClipEdge() 440 r_rightexit = clipvert; in R_ClipEdge() 443 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge() 466 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 476 r_leftenter = clipvert; in R_ClipEdge() 481 r_rightenter = clipvert; in R_ClipEdge() [all …]
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H A D | r_drawa.asm | 49 ; mvertex_t clipvert; 108 ; R_ClipEdge (&clipvert, pv1, clip->next); 525 ; clipvert.position[0] = pv0->position[0] + 527 ; clipvert.position[1] = pv0->position[1] + 529 ; clipvert.position[2] = pv0->position[2] + 563 ; r_leftexit = clipvert; 583 ; r_rightexit = clipvert; 594 ; R_ClipEdge (pv0, &clipvert, clip->next); 620 ; clipvert.position[0] = pv0->position[0] + 659 ; r_leftenter = clipvert; [all …]
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/dports/games/q2pro/q2pro/ref_soft/ |
H A D | sw_rast.c | 399 mvertex_t clipvert; in R_ClipEdge() local 423 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 425 clipvert.position[1] = pv0->position[1] + in R_ClipEdge() 427 clipvert.position[2] = pv0->position[2] + in R_ClipEdge() 433 r_leftexit = clipvert; in R_ClipEdge() 438 r_rightexit = clipvert; in R_ClipEdge() 441 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge() 464 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 474 r_leftenter = clipvert; in R_ClipEdge() 479 r_rightenter = clipvert; in R_ClipEdge() [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw/ |
H A D | sw_rdraw.c | 247 mvertex_t clipvert; in R_ClipEdge() local 266 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 268 clipvert.position[1] = pv0->position[1] + in R_ClipEdge() 270 clipvert.position[2] = pv0->position[2] + in R_ClipEdge() 275 r_leftexit = clipvert; in R_ClipEdge() 278 r_rightexit = clipvert; in R_ClipEdge() 281 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge() 300 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 309 r_leftenter = clipvert; in R_ClipEdge() 312 r_rightenter = clipvert; in R_ClipEdge() [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/libs/video/renderer/sw32/ |
H A D | sw32_rdraw.c | 245 mvertex_t clipvert; in sw32_R_ClipEdge() local 264 clipvert.position[0] = pv0->position[0] + in sw32_R_ClipEdge() 266 clipvert.position[1] = pv0->position[1] + in sw32_R_ClipEdge() 268 clipvert.position[2] = pv0->position[2] + in sw32_R_ClipEdge() 273 sw32_r_leftexit = clipvert; in sw32_R_ClipEdge() 276 sw32_r_rightexit = clipvert; in sw32_R_ClipEdge() 298 clipvert.position[0] = pv0->position[0] + in sw32_R_ClipEdge() 300 clipvert.position[1] = pv0->position[1] + in sw32_R_ClipEdge() 302 clipvert.position[2] = pv0->position[2] + in sw32_R_ClipEdge() 307 sw32_r_leftenter = clipvert; in sw32_R_ClipEdge() [all …]
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/dports/games/tenebrae/tenebrae_0/ |
H A D | r_draw.c | 262 mvertex_t clipvert; in R_ClipEdge() local 286 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 288 clipvert.position[1] = pv0->position[1] + in R_ClipEdge() 290 clipvert.position[2] = pv0->position[2] + in R_ClipEdge() 296 r_leftexit = clipvert; in R_ClipEdge() 301 r_rightexit = clipvert; in R_ClipEdge() 304 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge() 327 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 337 r_leftenter = clipvert; in R_ClipEdge() 342 r_rightenter = clipvert; in R_ClipEdge() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | r_draw.c | 263 mvertex_t clipvert; in R_ClipEdge() local 287 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 289 clipvert.position[1] = pv0->position[1] + in R_ClipEdge() 291 clipvert.position[2] = pv0->position[2] + in R_ClipEdge() 297 r_leftexit = clipvert; in R_ClipEdge() 302 r_rightexit = clipvert; in R_ClipEdge() 305 R_ClipEdge (pv0, &clipvert, clip->next); in R_ClipEdge() 328 clipvert.position[0] = pv0->position[0] + in R_ClipEdge() 338 r_leftenter = clipvert; in R_ClipEdge() 343 r_rightenter = clipvert; in R_ClipEdge() [all …]
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/dports/cad/magic/magic-8.3.245/plow/ |
H A D | PlowWidth.c | 242 goto clipvert; 261 goto clipvert; 281 goto clipvert; 289 clipvert: 497 goto clipvert; 513 goto clipvert; 533 goto clipvert; 541 clipvert:
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | midzeus.cpp | 1042 poly_vertex clipvert[8]; in zeus_draw_quad() local 1140 clipvert[i].x *= ooz; in zeus_draw_quad() 1141 clipvert[i].y *= ooz; in zeus_draw_quad() 1142 clipvert[i].x += 200.5f; in zeus_draw_quad() 1143 clipvert[i].y += 128.5f; in zeus_draw_quad() 1149 …error("\t\t\tTranslated=(%f,%f,%f)\n", (double) clipvert[i].x, (double) clipvert[i].y, (double) cl… in zeus_draw_quad() 1153 if (clipvert[i].x == maxx) in zeus_draw_quad() 1154 clipvert[i].x += 0.0005f; in zeus_draw_quad() 1155 if (clipvert[i].y == maxy) in zeus_draw_quad() 1156 clipvert[i].y += 0.0005f; in zeus_draw_quad() [all …]
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | midzeus.cpp | 1042 poly_vertex clipvert[8]; in zeus_draw_quad() local 1140 clipvert[i].x *= ooz; in zeus_draw_quad() 1141 clipvert[i].y *= ooz; in zeus_draw_quad() 1142 clipvert[i].x += 200.5f; in zeus_draw_quad() 1143 clipvert[i].y += 128.5f; in zeus_draw_quad() 1149 …error("\t\t\tTranslated=(%f,%f,%f)\n", (double) clipvert[i].x, (double) clipvert[i].y, (double) cl… in zeus_draw_quad() 1153 if (clipvert[i].x == maxx) in zeus_draw_quad() 1154 clipvert[i].x += 0.0005f; in zeus_draw_quad() 1155 if (clipvert[i].y == maxy) in zeus_draw_quad() 1156 clipvert[i].y += 0.0005f; in zeus_draw_quad() [all …]
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/dports/games/q2pro/q2pro/asm/ |
H A D | r_drawa.asm | 49 ; mvertex_t clipvert; 108 ; R_ClipEdge (&clipvert, pv1, clip->next); 525 ; clipvert.position[0] = pv0->position[0] + 527 ; clipvert.position[1] = pv0->position[1] + 529 ; clipvert.position[2] = pv0->position[2] + 563 ; r_leftexit = clipvert; 583 ; r_rightexit = clipvert; 594 ; R_ClipEdge (pv0, &clipvert, clip->next); 620 ; clipvert.position[0] = pv0->position[0] + 659 ; r_leftenter = clipvert; [all …]
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