/dports/games/openclonk/openclonk-release-8.1-src/planet/Missions.ocf/Raid.ocs/System.ocg/ |
H A D | DlgMave.c | 5 func Dlg_Mave_1(object clonk) in Dlg_Mave_1() argument 13 MessageBox("$Mave2$", clonk, clonk); // village down. plz help in Dlg_Mave_2() 25 MessageBox("$Mave4$", clonk, clonk); // help me go east? in Dlg_Mave_4() 57 MessageBox("$Mave9$", clonk, clonk); // how? in Dlg_Mave_9() 89 MessageBox("$Mave100$", clonk, clonk); // where is oil? in Dlg_Mave_100() 101 MessageBox("$Mave102$", clonk, clonk); // i want kill king in Dlg_Mave_102() 113 MessageBox("$Mave104$", clonk, clonk); // yes please in Dlg_Mave_104() 137 MessageBox("$Mave108$", clonk, clonk); // k key plz in Dlg_Mave_108() 155 MessageBox("$Mave110$", clonk, clonk); // where is gold? in Dlg_Mave_110() 182 MessageBox("$Mave200$", clonk, clonk); // here is gold bar in Dlg_Mave_200() [all …]
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H A D | DlgNewton.c | 21 MessageBox("$Newton5$", clonk, clonk); // nope. where r trees? in Dlg_Newton_3() 26 MessageBox("$Newton3$", clonk, clonk); // nope. where is axe? in Dlg_Newton_3() 59 MessageBox("$Newton101$", clonk, clonk); // yes, was in forest in Dlg_Newton_101() 71 MessageBox("$Newton103$", clonk, clonk); // in Dlg_Newton_103() 83 MessageBox("$Newton105$", clonk, clonk); // in Dlg_Newton_105() 95 MessageBox("$Newton107$", clonk, clonk); // in Dlg_Newton_107() 107 MessageBox("$Newton109$", clonk, clonk); // in Dlg_Newton_109() 119 MessageBox("$Newton111$", clonk, clonk); // in Dlg_Newton_111() 131 MessageBox("$Newton113$", clonk, clonk); // in Dlg_Newton_113() 137 MessageBox("$Newton114$", clonk, clonk); // in Dlg_Newton_114() [all …]
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H A D | DlgClonko.c | 5 func Dlg_Clonko_1(object clonk) in Dlg_Clonko_1() argument 11 func Dlg_Clonko_2(object clonk) in Dlg_Clonko_2() argument 13 MessageBox("$Clonko2$", clonk, clonk); // where is Pyrit? in Dlg_Clonko_2() 17 func Dlg_Clonko_3(object clonk) in Dlg_Clonko_3() argument 25 MessageBox("$Clonko4$", clonk, clonk); // thx in Dlg_Clonko_4() 36 MessageBox("$Clonko100$", clonk, clonk); // where is oil? in Dlg_Clonko_100() 48 MessageBox("$Clonko102$", clonk, clonk); // nothing hidden? in Dlg_Clonko_102() 66 MessageBox("$Clonko105$", clonk, clonk); // plz elaborate in Dlg_Clonko_105() 82 MessageBox("$Clonko107$", clonk, clonk); // how 2 get there? in Dlg_Clonko_107() 94 MessageBox("$Clonko109$", clonk, clonk); // on my way in Dlg_Clonko_109() [all …]
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H A D | DlgDora.c | 5 func Dlg_Dora_1(object clonk) in Dlg_Dora_1() argument 11 func Dlg_Dora_2(object clonk) in Dlg_Dora_2() argument 18 MessageBox("$Dora2$", clonk, clonk); // where is oil lake? in Dlg_Dora_2() 22 func Dlg_Dora_3(object clonk) in Dlg_Dora_3() argument 28 func Dlg_Dora_4(object clonk) in Dlg_Dora_4() argument 30 MessageBox("$Dora4$", clonk, clonk); // but rumours? in Dlg_Dora_4() 34 func Dlg_Dora_5(object clonk) in Dlg_Dora_5() argument 51 MessageBox("$Dora7$", clonk, clonk); // where can i find oil then? in Dlg_Dora_7() 70 MessageBox("$Dora100$", clonk, clonk); // where is oil? in Dlg_Dora_100() 83 MessageBox("$Dora102$", clonk, clonk); // but...? in Dlg_Dora_102() [all …]
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H A D | DlgPyrit.c | 5 func Dlg_Pyrit_1(object clonk) in Dlg_Pyrit_1() argument 8 MessageBox("$Pyrit1$", clonk, clonk); // u pyrit? in Dlg_Pyrit_1() 12 func Dlg_Pyrit_2(object clonk) in Dlg_Pyrit_2() argument 20 MessageBox("$Pyrit3$", clonk, clonk); // my village got pwned in Dlg_Pyrit_3() 32 MessageBox("$Pyrit5$", clonk, clonk); // tax is communism in Dlg_Pyrit_5() 44 MessageBox("$Pyrit7$", clonk, clonk); // so u help me? in Dlg_Pyrit_7() 56 MessageBox("$Pyrit9$", clonk, clonk); // can we build plane? in Dlg_Pyrit_9() 68 MessageBox("$Pyrit11$", clonk, clonk); // for gud reason in Dlg_Pyrit_11() 131 MessageBox("$Pyrit16$", clonk, clonk); // where i build plane? in Dlg_Pyrit_16() 145 MessageBox("$Pyrit18$", clonk, clonk); // where oil? in Dlg_Pyrit_18() [all …]
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H A D | DlgWoody.c | 5 func Dlg_Woody_1(object clonk) in Dlg_Woody_1() argument 11 func Dlg_Woody_2(object clonk) in Dlg_Woody_2() argument 13 MessageBox("$Woody2$", clonk, clonk); // can I help u? in Dlg_Woody_2() 17 func Dlg_Woody_3(object clonk) in Dlg_Woody_3() argument 23 func Dlg_Woody_4(object clonk) in Dlg_Woody_4() argument 25 if (clonk->FindContents(Axe)) in Dlg_Woody_4() 27 MessageBox("$Woody6$", clonk, clonk); // where r trees? in Dlg_Woody_4() 32 MessageBox("$Woody4$", clonk, clonk); // where is axe? in Dlg_Woody_4() 66 clonk->SetCommand("None"); in Dlg_Woody() 68 clonk->SetXDir(); in Dlg_Woody() [all …]
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H A D | DlgMatthi.c | 5 func Dlg_Matthi_1(object clonk) in Dlg_Matthi_1() argument 8 if (clonk->FindContents(Sproutberry)) in Dlg_Matthi_1() 17 func Dlg_Matthi_2(object clonk) in Dlg_Matthi_2() argument 19 MessageBox("$Matthi2$", clonk, clonk); // can't pay in Dlg_Matthi_2() 23 func Dlg_Matthi_3(object clonk) in Dlg_Matthi_3() argument 30 func Dlg_Matthi_4(object clonk) in Dlg_Matthi_4() argument 32 MessageBox("$Matthi4$", clonk, clonk); // free beer or free speech? in Dlg_Matthi_4() 36 func Dlg_Matthi_5(object clonk) in Dlg_Matthi_5() argument 42 func Dlg_Matthi_6(object clonk) in Dlg_Matthi_6() argument 53 func Dlg_Matthi_100(object clonk) in Dlg_Matthi_100() argument [all …]
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H A D | DlgLisa.c | 5 func Dlg_Lisa_1(object clonk) in Dlg_Lisa_1() argument 11 func Dlg_Lisa_2(object clonk) in Dlg_Lisa_2() argument 13 MessageBox("$Lisa2$", clonk, clonk); // why are you building? in Dlg_Lisa_2() 17 func Dlg_Lisa_3(object clonk) in Dlg_Lisa_3() argument 23 func Dlg_Lisa_4(object clonk) in Dlg_Lisa_4() argument 25 MessageBox("$Lisa4$", clonk, clonk); // by whom? in Dlg_Lisa_4() 29 func Dlg_Lisa_5(object clonk) in Dlg_Lisa_5() argument 37 func Dlg_Lisa_6(object clonk) in Dlg_Lisa_6() argument 46 func Dlg_Lisa_100(object clonk) in Dlg_Lisa_100() argument 48 MessageBox("$Lisa100$", clonk, dlg_target); // plz do sth in Dlg_Lisa_100() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Missions.ocf/TreasureHunt.ocs/System.ocg/ |
H A D | DlgDagobert.c | 5 func Dlg_Dagobert_1(object clonk) in Dlg_Dagobert_1() argument 17 MessageBox("$DagobertGem0$", clonk, clonk); // here is gem in Dlg_Dagobert_1() 27 func Dlg_Dagobert_2(object clonk) in Dlg_Dagobert_2() argument 30 MessageBox("", clonk, clonk, nil, false, options); in Dlg_Dagobert_2() 35 func Dlg_Dagobert_Gold1(object clonk) in Dlg_Dagobert_Gold1() argument 41 func Dlg_Dagobert_Gold2(object clonk) in Dlg_Dagobert_Gold2() argument 43 MessageBox("$DagobertGold2$", clonk, clonk); // y u not go? in Dlg_Dagobert_Gold2() 55 MessageBox("$DagobertGold4$", clonk, clonk); // dive? in Dlg_Dagobert_Gold4() 87 MessageBox("$DagobertOil2$", clonk, clonk); // i'll kill harx in Dlg_Dagobert_Oil2() 117 MessageBox("$DagobertOil7$", clonk, clonk); // ok in Dlg_Dagobert_Oil7() [all …]
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H A D | DlgRiku.c | 5 func Dlg_Riku_1(object clonk) in Dlg_Riku_1() argument 12 func Dlg_Riku_2(object clonk) in Dlg_Riku_2() argument 16 MessageBox("$Riku2$", clonk, clonk); // looking 4 gem in Dlg_Riku_2() 20 func Dlg_Riku_3(object clonk) in Dlg_Riku_3() argument 26 func Dlg_Riku_4(object clonk) in Dlg_Riku_4() argument 28 MessageBox("$Riku4$", clonk, clonk); // how 2 open door? in Dlg_Riku_4() 32 func Dlg_Riku_5(object clonk) in Dlg_Riku_5() argument 40 MessageBox("$Riku6$", clonk, clonk); // u search in Dlg_Riku_6() 52 MessageBox("$Riku8$", clonk, clonk); // ok in Dlg_Riku_8() 59 MessageBox("$RikuOil1$", clonk, clonk); // looking 4 oil in Dlg_Riku_Oil1() [all …]
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H A D | DlgDonald.c | 5 func Dlg_Donald_1(object clonk) in Dlg_Donald_1() argument 12 MessageBox("$Donald1$", clonk, dlg_target); // plz help. tools in acid in Dlg_Donald_1() 16 func Dlg_Donald_2(object clonk) in Dlg_Donald_2() argument 18 MessageBox("$Donald2$", clonk, clonk); // poor u in Dlg_Donald_2() 22 func Dlg_Donald_3(object clonk) in Dlg_Donald_3() argument 24 MessageBox("$Donald3$", clonk, dlg_target); // it was unique tools in Dlg_Donald_3() 28 func Dlg_Donald_4(object clonk) in Dlg_Donald_4() argument 30 MessageBox("$Donald4$", clonk, clonk); // i'll look in Dlg_Donald_4() 35 func Dlg_Donald_Shovel1(object clonk) in Dlg_Donald_Shovel1() argument 38 MessageBox("$DonaldShovel1$", clonk, clonk); // here is shovel in Dlg_Donald_Shovel1() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Tools.ocd/Axe.ocd/ |
H A D | Script.c | 42 return !clonk->IsWalking() && !clonk->IsJumping(); in RejectUse() 48 var clonk = data.clonk; in ReadyToBeUsed() local 49 return !RejectUse(clonk) && CanStrikeWithWeapon(clonk) && clonk->HasHandAction(); in ReadyToBeUsed() 80 clonk->SetTurnForced(clonk->GetDir()); in ControlUseStart() 108 clonk->SetTurnForced(clonk->GetDir()); in ControlUseStart() 122 if(!CanStrikeWithWeapon(clonk) || !clonk->HasHandAction()) in ControlUse() 124 clonk->PauseUse(this, "ReadyToBeUsed", {clonk = clonk}); in ControlUse() 176 Reset(clonk); in ControlUseCancel() 182 Reset(clonk); in ControlUseStop() 244 if (this->Contained() == clonk) Reset(clonk); in FxIntAxeStop() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Missions.ocf/Crash.ocs/System.ocg/ |
H A D | DlgMerchant.c | 5 func Dlg_Merchant_1(object clonk) in Dlg_Merchant_1() argument 7 MessageBox("$Merchant1$", clonk); in Dlg_Merchant_1() 11 func Dlg_Merchant_2(object clonk) in Dlg_Merchant_2() argument 26 MessageBox("", clonk, clonk, false, nil, options); in Dlg_Merchant_2() 39 func Dlg_Merchant_10(object clonk) in Dlg_Merchant_10() argument 42 var plr = clonk->GetOwner(); in Dlg_Merchant_10() 46 MessageBox("$MerchantBuyPlans$", clonk, clonk); in Dlg_Merchant_10() 50 MessageBox("$MerchantNoMoney$", clonk, clonk); in Dlg_Merchant_10() 60 var plr = clonk->GetOwner(); in Dlg_Merchant_11() 64 MessageBox("$MerchantNoMoney$", clonk, clonk); in Dlg_Merchant_11() [all …]
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H A D | DlgGyro.c | 5 func Dlg_Gyro_1(object clonk) in Dlg_Gyro_1() argument 7 MessageBox("$Gyro1$", clonk, clonk); // That's a weird spot for a clonk to stand in. in Dlg_Gyro_1() 11 func Dlg_Gyro_2(object clonk) in Dlg_Gyro_2() argument 17 func Dlg_Gyro_3(object clonk) in Dlg_Gyro_3() argument 19 MessageBox("$Gyro3$", clonk, clonk); // What happend? in Dlg_Gyro_3() 23 func Dlg_Gyro_4(object clonk) in Dlg_Gyro_4() argument 29 func Dlg_Gyro_5(object clonk) in Dlg_Gyro_5() argument 31 MessageBox("$Gyro5$", clonk, clonk); // That sounds pretty dangerous. in Dlg_Gyro_5() 35 func Dlg_Gyro_6(object clonk) in Dlg_Gyro_6() argument 41 func Dlg_Gyro_7(object clonk) in Dlg_Gyro_7() argument [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Tools.ocd/Shovel.ocd/ |
H A D | Script.c | 45 if (clonk->Stuck()) in ControlUseStart() 46 DigFree(clonk->GetX(), clonk->GetY(), 10); in ControlUseStart() 49 ControlUseHolding(clonk, x, y); in ControlUseStart() 79 clonk->SetXDir(0); in ControlUseStop() 80 clonk->SetYDir(0); in ControlUseStop() 87 if (Contained() != clonk) in FxShovelDigTimer() 91 clonk->SetAction("Walk"); in FxShovelDigTimer() 98 if (clonk->GetAction() != "Dig" || clonk->GBackLiquid(0, -4)) in FxShovelDigTimer() 107 clonk->SetAction("Dig"); in FxShovelDigTimer() 173 Dust(clonk); in FxShovelDigTimer() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Tutorials.ocf/Tutorial03.ocs/System.ocg/ |
H A D | DlgLumberjack.c | 5 public func Dlg_Lumberjack_Init(object clonk) in Dlg_Lumberjack_Init() argument 10 public func Dlg_Lumberjack_1(object clonk) in Dlg_Lumberjack_1() argument 16 public func Dlg_Lumberjack_2(object clonk) in Dlg_Lumberjack_2() argument 18 MessageBox(Format("$DlgLumberjackReply$", clonk->GetName()), clonk, clonk); in Dlg_Lumberjack_2() 22 public func Dlg_Lumberjack_3(object clonk) in Dlg_Lumberjack_3() argument 28 public func Dlg_Lumberjack_4(object clonk) in Dlg_Lumberjack_4() argument 30 MessageBox("$DlgLumberjackRock$", clonk, clonk); in Dlg_Lumberjack_4() 36 public func Dlg_Lumberjack_5(object clonk) in Dlg_Lumberjack_5() argument 44 public func Dlg_Lumberjack_6(object clonk) in Dlg_Lumberjack_6() argument 52 MessageBox("$DlgLumberjackFavor$", clonk, clonk); in Dlg_Lumberjack_7() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/Shield.ocd/ |
H A D | Script.c | 57 return !clonk->HasHandAction() || !clonk->IsWalking() || !CanStrikeWithWeapon(clonk); in RejectUse() 62 StartUsage(clonk); in ControlUseStart() 74 EndUsage(clonk); in ControlUseCancel() 81 ControlUseCancel(clonk); in ControlUseStop() 88 if(clonk->GetHandPosByItemPos(clonk->GetItemPos(this)) == 0) in StartUsage() 102 if(clonk->GetHandPosByItemPos(clonk->GetItemPos(this)) == 0) in StartUsage() 107 clonk->UpdateAttach(); in StartUsage() 117 clonk->SetTurnType(1, 1); in StartUsage() 125 clonk->StopAnimation(clonk->GetRootAnimation(10)); in EndUsage() 126 clonk->UpdateAttach(); in EndUsage() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Tutorials.ocf/Tutorial08.ocs/System.ocg/ |
H A D | DlgChief.c | 5 public func Dlg_Chief_Init(object clonk) in Dlg_Chief_Init() argument 7 AddEffect("IntChief", clonk, 100, 5, this); in Dlg_Chief_Init() 11 public func Dlg_Chief_1(object clonk) in Dlg_Chief_1() argument 29 MessageBox("$DlgChiefLorry$", clonk, clonk); in Dlg_Chief_1() 45 public func Dlg_Chief_2(object clonk) in Dlg_Chief_2() argument 47 MessageBox("$DlgChiefReply$", clonk, clonk); in Dlg_Chief_2() 51 public func Dlg_Chief_3(object clonk) in Dlg_Chief_3() argument 57 public func Dlg_Chief_4(object clonk) in Dlg_Chief_4() argument 59 MessageBox("$DlgChiefHelp$", clonk, clonk); in Dlg_Chief_4() 63 public func Dlg_Chief_5(object clonk) in Dlg_Chief_5() argument [all …]
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H A D | DlgMiner.c | 5 public func Dlg_Miner_Init(object clonk) in Dlg_Miner_Init() argument 7 AddEffect("IntMiner", clonk, 100, 5, this); in Dlg_Miner_Init() 10 clonk->CreateContents(Pickaxe); in Dlg_Miner_Init() 14 public func Dlg_Miner_1(object clonk) in Dlg_Miner_1() argument 16 MessageBox(Format("$DlgMinerGreeting$", clonk->GetName()), clonk, clonk); in Dlg_Miner_1() 20 public func Dlg_Miner_2(object clonk) in Dlg_Miner_2() argument 26 public func Dlg_Miner_3(object clonk) in Dlg_Miner_3() argument 31 MessageBox(Format("$DlgMinerYesFood$", food.Name), clonk, clonk); in Dlg_Miner_3() 36 MessageBox("$DlgMinerNoFood$", clonk, clonk); in Dlg_Miner_3() 43 public func Dlg_Miner_4(object clonk) in Dlg_Miner_4() argument [all …]
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H A D | DlgExpert.c | 5 public func Dlg_Expert_Init(object clonk) in Dlg_Expert_Init() argument 7 AddEffect("IntExpert", clonk, 100, 5, this); in Dlg_Expert_Init() 8 clonk->CreateContents(DynamiteBox); in Dlg_Expert_Init() 12 public func Dlg_Expert_1(object clonk) in Dlg_Expert_1() argument 14 MessageBox("$DlgExpertHello$", clonk, clonk); in Dlg_Expert_1() 18 public func Dlg_Expert_2(object clonk) in Dlg_Expert_2() argument 24 public func Dlg_Expert_3(object clonk) in Dlg_Expert_3() argument 26 MessageBox("$DlgExpertWhatExplosives$", clonk, clonk); in Dlg_Expert_3() 30 public func Dlg_Expert_4(object clonk) in Dlg_Expert_4() argument 36 public func Dlg_Expert_5(object clonk) in Dlg_Expert_5() argument [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Tutorials.ocf/Tutorial04.ocs/System.ocg/ |
H A D | DlgVillageHead.c | 5 public func Dlg_VillageHead_Init(object clonk) in Dlg_VillageHead_Init() argument 7 var lantern = clonk->CreateContents(Lantern); in Dlg_VillageHead_Init() 13 public func Dlg_VillageHead_1(object clonk) in Dlg_VillageHead_1() argument 19 public func Dlg_VillageHead_2(object clonk) in Dlg_VillageHead_2() argument 21 MessageBox("$DlgVillageHeadHelp$", clonk, clonk); in Dlg_VillageHead_2() 25 public func Dlg_VillageHead_3(object clonk) in Dlg_VillageHead_3() argument 31 public func Dlg_VillageHead_4(object clonk) in Dlg_VillageHead_4() argument 33 MessageBox("$DlgVillageHeadProblem$", clonk, clonk); in Dlg_VillageHead_4() 37 public func Dlg_VillageHead_5(object clonk) in Dlg_VillageHead_5() argument 45 MessageBox("$DlgVillageHeadFix$", clonk, clonk); in Dlg_VillageHead_6() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/Bow.ocd/ |
H A D | Script.c | 62 public func DuringLoad(object clonk) { return AddArrow(clonk); } in DuringLoad() argument 67 clonk->~StartAim(this); in FinishedLoading() 75 clonk->DetachMesh(iArrowMesh); in FinishedAiming() 92 clonk->StartShoot(this); in FinishedAiming() 134 clonk->CancelUse(); in ControlUseStart() 143 clonk->StartLoad(this); in ControlUseStart() 160 clonk->SetAimPosition(angle); in ControlUseHolding() 168 clonk->StopAim(); in ControlUseStop() 174 clonk->CancelAiming(this); in ControlUseCancel() 185 public func Reset(clonk) in Reset() argument [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Rules.ocd/Relaunch.ocd/RelaunchContainer.ocd/ |
H A D | Script.c | 34 if (!clonk) in StartRelaunch() 40 crew = clonk; in StartRelaunch() 41 clonk->Enter(this); in StartRelaunch() 44 GameCall("OnClonkEnteredRelaunch", clonk, clonk->GetOwner()); in StartRelaunch() 50 if (!clonk) in OpenWeaponMenu() 79 var clonk = crew; in FxIntTimeLimitTimer() local 80 if (!clonk) in FxIntTimeLimitTimer() 123 SetCursor(clonk->GetOwner(), clonk); in RelaunchClonk() 124 SetPlrView(clonk->GetOwner(), clonk); in RelaunchClonk() 126 clonk->Exit(); in RelaunchClonk() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Tools.ocd/TeleGlove.ocd/ |
H A D | Script.c | 65 return !clonk->HasHandAction() || !(clonk->IsWalking() || clonk->IsJumping()); in RejectUse() 70 StartUsage(clonk); in ControlUseStart() 77 if(!clonk->HasHandAction() || !aiming || (!clonk->IsWalking() && !clonk->IsJumping())) in ControlUseHolding() 79 CancelUse(clonk); in ControlUseHolding() 164 return CancelUse(clonk); in ControlUseCancel() 169 return CancelUse(clonk); in ControlUseStop() 176 if(clonk->GetHandPosByItemPos(clonk->GetItemPos(this)) == 0) in StartUsage() 190 clonk->UpdateAttach(); in StartUsage() 208 clonk->StopAnimation(clonk->GetRootAnimation(10)); in EndUsage() 209 clonk->UpdateAttach(); in EndUsage() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/planet/Objects.ocd/Items.ocd/Weapons.ocd/Sword.ocd/ |
H A D | Script.c | 42 clonk->UpdateAttach(); in OnWeaponHitCheckStop() 46 if(clonk->IsJumping()) in OnWeaponHitCheckStop() 48 if(!GetEffect("Fall", clonk)) in OnWeaponHitCheckStop() 49 AddEffect("Fall",clonk,1,1,clonk); in OnWeaponHitCheckStop() 62 …return !clonk->HasHandAction() || !CanStrikeWithWeapon(clonk) || !(clonk->IsWalking() || clonk->Is… in RejectUse() 71 if(clonk->GetHandPosByItemPos(clonk->GetItemPos(this)) == 1) in ControlUse() 83 if(clonk->IsWalking()) in ControlUse() 89 if(clonk->IsJumping()) in ControlUse() 104 clonk->SetXDir(x_dir); in ControlUse() 113 if(GetEffect("Fall", clonk)) RemoveEffect("Fall", clonk); in ControlUse() [all …]
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