/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 410 int closestFaceB=-1; in clipHullAgainstHull() local 421 closestFaceB = face; in clipHullAgainstHull() 425 if (closestFaceB == -1 || closestFaceB >= hullB.m_faces.size()) in clipHullAgainstHull() 429 const btFace& polyB = hullB.m_faces[closestFaceB]; in clipHullAgainstHull() 439 if (closestFaceB>=0) in clipHullAgainstHull()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 319 int closestFaceB=-1; in clipHullAgainstHull() local 332 closestFaceB = face; in clipHullAgainstHull() 339 if (closestFaceB<0) in clipHullAgainstHull() 349 const btFace& polyB = hullB.m_faces[closestFaceB]; in clipHullAgainstHull()
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ContactConvexConvexSAT.h | 189 int closestFaceB = -1; in b3ClipHullAgainstHull() local 229 closestFaceB = face; in b3ClipHullAgainstHull() 236 b3Assert(closestFaceB >= 0); in b3ClipHullAgainstHull() 239 const b3GpuFace& polyB = facesB[hullB.m_faceOffset + closestFaceB]; in b3ClipHullAgainstHull() 248 if (closestFaceB >= 0) in b3ClipHullAgainstHull()
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H A D | b3FindConcaveSatAxis.h | 441 int closestFaceB = -1; in b3FindClippingFaces() local 454 closestFaceB = face; in b3FindClippingFaces() 460 const b3GpuFace_t polyB = facesB[hullB->m_faceOffset + closestFaceB]; in b3FindClippingFaces() 499 clippingFaces[pairIndex].y = closestFaceB; in b3FindClippingFaces()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ContactConvexConvexSAT.h | 189 int closestFaceB = -1; in b3ClipHullAgainstHull() local 229 closestFaceB = face; in b3ClipHullAgainstHull() 236 b3Assert(closestFaceB >= 0); in b3ClipHullAgainstHull() 239 const b3GpuFace& polyB = facesB[hullB.m_faceOffset + closestFaceB]; in b3ClipHullAgainstHull() 248 if (closestFaceB >= 0) in b3ClipHullAgainstHull()
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H A D | b3FindConcaveSatAxis.h | 441 int closestFaceB = -1; in b3FindClippingFaces() local 454 closestFaceB = face; in b3FindClippingFaces() 460 const b3GpuFace_t polyB = facesB[hullB->m_faceOffset + closestFaceB]; in b3FindClippingFaces() 499 clippingFaces[pairIndex].y = closestFaceB; in b3FindClippingFaces()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ContactConvexConvexSAT.h | 189 int closestFaceB = -1; in b3ClipHullAgainstHull() local 229 closestFaceB = face; in b3ClipHullAgainstHull() 236 b3Assert(closestFaceB >= 0); in b3ClipHullAgainstHull() 239 const b3GpuFace& polyB = facesB[hullB.m_faceOffset + closestFaceB]; in b3ClipHullAgainstHull() 248 if (closestFaceB >= 0) in b3ClipHullAgainstHull()
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H A D | b3FindConcaveSatAxis.h | 441 int closestFaceB = -1; in b3FindClippingFaces() local 454 closestFaceB = face; in b3FindClippingFaces() 460 const b3GpuFace_t polyB = facesB[hullB->m_faceOffset + closestFaceB]; in b3FindClippingFaces() 499 clippingFaces[pairIndex].y = closestFaceB; in b3FindClippingFaces()
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/dports/devel/bullet/bullet3-3.21/src/Bullet3Collision/NarrowPhaseCollision/shared/ |
H A D | b3ContactConvexConvexSAT.h | 189 int closestFaceB = -1; in b3ClipHullAgainstHull() local 229 closestFaceB = face; in b3ClipHullAgainstHull() 236 b3Assert(closestFaceB >= 0); in b3ClipHullAgainstHull() 239 const b3GpuFace& polyB = facesB[hullB.m_faceOffset + closestFaceB]; in b3ClipHullAgainstHull() 248 if (closestFaceB >= 0) in b3ClipHullAgainstHull()
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H A D | b3FindConcaveSatAxis.h | 441 int closestFaceB = -1; in b3FindClippingFaces() local 454 closestFaceB = face; in b3FindClippingFaces() 460 const b3GpuFace_t polyB = facesB[hullB->m_faceOffset + closestFaceB]; in b3FindClippingFaces() 499 clippingFaces[pairIndex].y = closestFaceB; in b3FindClippingFaces()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 520 int closestFaceB = -1; in clipHullAgainstHull() local 531 closestFaceB = face; in clipHullAgainstHull() 537 const btFace& polyB = hullB.m_faces[closestFaceB]; in clipHullAgainstHull() 546 if (closestFaceB >= 0) in clipHullAgainstHull()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 520 int closestFaceB = -1; in clipHullAgainstHull() local 531 closestFaceB = face; in clipHullAgainstHull() 537 const btFace& polyB = hullB.m_faces[closestFaceB]; in clipHullAgainstHull() 546 if (closestFaceB >= 0) in clipHullAgainstHull()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 520 int closestFaceB = -1; in clipHullAgainstHull() local 531 closestFaceB = face; in clipHullAgainstHull() 537 const btFace& polyB = hullB.m_faces[closestFaceB]; in clipHullAgainstHull() 546 if (closestFaceB >= 0) in clipHullAgainstHull()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 520 int closestFaceB = -1; in clipHullAgainstHull() local 531 closestFaceB = face; in clipHullAgainstHull() 537 const btFace& polyB = hullB.m_faces[closestFaceB]; in clipHullAgainstHull() 546 if (closestFaceB >= 0) in clipHullAgainstHull()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 520 int closestFaceB = -1; in clipHullAgainstHull() local 531 closestFaceB = face; in clipHullAgainstHull() 537 const btFace& polyB = hullB.m_faces[closestFaceB]; in clipHullAgainstHull() 546 if (closestFaceB >= 0) in clipHullAgainstHull()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 540 int closestFaceB=-1; in clipHullAgainstHull() local 551 closestFaceB = face; in clipHullAgainstHull() 557 const btFace& polyB = hullB.m_faces[closestFaceB]; in clipHullAgainstHull() 567 if (closestFaceB>=0) in clipHullAgainstHull()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 520 int closestFaceB = -1; in clipHullAgainstHull() local 531 closestFaceB = face; in clipHullAgainstHull() 537 const btFace& polyB = hullB.m_faces[closestFaceB]; in clipHullAgainstHull() 546 if (closestFaceB >= 0) in clipHullAgainstHull()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPolyhedralContactClipping.cpp | 540 int closestFaceB=-1; in clipHullAgainstHull() local 551 closestFaceB = face; in clipHullAgainstHull() 557 const btFace& polyB = hullB.m_faces[closestFaceB]; in clipHullAgainstHull() 567 if (closestFaceB>=0) in clipHullAgainstHull()
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/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | satClipHullContacts.cl | 503 int closestFaceB=-1; 516 closestFaceB = face; 531 if (closestFaceB>=0) 562 int closestFaceB=-1; 575 closestFaceB = face; 590 if (closestFaceB>=0) 1464 int closestFaceB=-1; 1477 closestFaceB = face; 1522 clippingFaces[pairIndex].y = closestFaceB; 1544 int closestFaceB = clippingFaces[pairIndex].y; [all …]
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H A D | satConcave.cl | 600 int closestFaceB=0; 613 closestFaceB = face; 619 const btGpuFace polyB = facesB[hullB->m_faceOffset+closestFaceB]; 674 clippingFaces[pairIndex].y = closestFaceB;
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | satClipHullContacts.cl | 503 int closestFaceB=-1; 516 closestFaceB = face; 531 if (closestFaceB>=0) 562 int closestFaceB=-1; 575 closestFaceB = face; 590 if (closestFaceB>=0) 1464 int closestFaceB=-1; 1477 closestFaceB = face; 1522 clippingFaces[pairIndex].y = closestFaceB; 1544 int closestFaceB = clippingFaces[pairIndex].y; [all …]
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H A D | satConcave.cl | 600 int closestFaceB=0; 613 closestFaceB = face; 619 const btGpuFace polyB = facesB[hullB->m_faceOffset+closestFaceB]; 674 clippingFaces[pairIndex].y = closestFaceB;
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/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | satClipHullContacts.cl | 503 int closestFaceB=-1; 516 closestFaceB = face; 531 if (closestFaceB>=0) 562 int closestFaceB=-1; 575 closestFaceB = face; 590 if (closestFaceB>=0) 1464 int closestFaceB=-1; 1477 closestFaceB = face; 1522 clippingFaces[pairIndex].y = closestFaceB; 1544 int closestFaceB = clippingFaces[pairIndex].y; [all …]
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H A D | satConcave.cl | 600 int closestFaceB=0; 613 closestFaceB = face; 619 const btGpuFace polyB = facesB[hullB->m_faceOffset+closestFaceB]; 674 clippingFaces[pairIndex].y = closestFaceB;
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/kernels/ |
H A D | satClipHullContacts.cl | 503 int closestFaceB=-1; 516 closestFaceB = face; 531 if (closestFaceB>=0) 562 int closestFaceB=-1; 575 closestFaceB = face; 590 if (closestFaceB>=0) 1464 int closestFaceB=-1; 1477 closestFaceB = face; 1522 clippingFaces[pairIndex].y = closestFaceB; 1544 int closestFaceB = clippingFaces[pairIndex].y; [all …]
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