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Searched refs:closest_hit (Results 1 – 25 of 44) sorted by relevance

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/dports/misc/vxl/vxl-3.3.2/core/vgui/
H A Dvgui_listmanager2D_tableau.cxx173 std::vector<unsigned> closest_hit; in find_closest() local
203 closest_hit = *h_iter; in find_closest()
212 *closest_so = static_cast<vgui_soview2D *>((*closest_display)->contains_hit(closest_hit)); in find_closest()
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/Gizmos/
H A DGLGizmoPainterBase.cpp413 Vec3f closest_hit = Vec3f::Zero(); in update_raycast_cache() local
440 closest_hit = hit; in update_raycast_cache()
445 m_rr = {mouse_position, closest_hit_mesh_id, closest_hit, closest_facet}; in update_raycast_cache()
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/compiler/
H A Dbrw_nir_rt.c250 nir_ssa_def *closest_hit = in build_terminate_ray() local
255 brw_nir_btd_spawn(b, closest_hit); in build_terminate_ray()
/dports/lang/clover/mesa-21.3.6/src/intel/compiler/
H A Dbrw_nir_rt.c250 nir_ssa_def *closest_hit = in build_terminate_ray() local
255 brw_nir_btd_spawn(b, closest_hit); in build_terminate_ray()
/dports/graphics/libosmesa/mesa-21.3.6/src/intel/compiler/
H A Dbrw_nir_rt.c250 nir_ssa_def *closest_hit = in build_terminate_ray() local
255 brw_nir_btd_spawn(b, closest_hit); in build_terminate_ray()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/compiler/
H A Dbrw_nir_rt.c250 nir_ssa_def *closest_hit = in build_terminate_ray() local
255 brw_nir_btd_spawn(b, closest_hit); in build_terminate_ray()
/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/compiler/
H A Dbrw_nir_rt.c250 nir_ssa_def *closest_hit = in build_terminate_ray() local
255 brw_nir_btd_spawn(b, closest_hit); in build_terminate_ray()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/compiler/
H A Dbrw_nir_rt.c250 nir_ssa_def *closest_hit = in build_terminate_ray() local
255 brw_nir_btd_spawn(b, closest_hit); in build_terminate_ray()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/compiler/
H A Dbrw_nir_rt.c250 nir_ssa_def *closest_hit = in build_terminate_ray() local
255 brw_nir_btd_spawn(b, closest_hit); in build_terminate_ray()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/compiler/
H A Dbrw_nir_rt.c250 nir_ssa_def *closest_hit = in build_terminate_ray() local
255 brw_nir_btd_spawn(b, closest_hit); in build_terminate_ray()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/compiler/
H A Dbrw_nir_rt.c250 nir_ssa_def *closest_hit = in build_terminate_ray() local
255 brw_nir_btd_spawn(b, closest_hit); in build_terminate_ray()
/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/compiler/
H A Dbrw_nir_rt.c250 nir_ssa_def *closest_hit = in build_terminate_ray() local
255 brw_nir_btd_spawn(b, closest_hit); in build_terminate_ray()
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testrender/
H A Doptixraytracer.cpp440 optix::Program closest_hit, any_hit; in make_optix_materials() local
442 closest_hit = m_optix_ctx->createProgramFromPTXString( in make_optix_materials()
504 mtl->setClosestHitProgram (0, closest_hit); in make_optix_materials()
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/testrender/
H A Doptixraytracer.cpp440 optix::Program closest_hit, any_hit; in make_optix_materials() local
442 closest_hit = m_optix_ctx->createProgramFromPTXString( in make_optix_materials()
504 mtl->setClosestHitProgram (0, closest_hit); in make_optix_materials()
/dports/lang/clover/mesa-21.3.6/src/intel/vulkan/
H A DgenX_pipeline.c2988 if (group->closest_hit)
2989 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
2998 if (group->closest_hit)
2999 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/vulkan/
H A DgenX_pipeline.c2988 if (group->closest_hit)
2989 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
2998 if (group->closest_hit)
2999 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
H A Danv_pipeline.c2908 group->closest_hit = stages[ginfo->closestHitShader].bin; in anv_pipeline_compile_ray_tracing()
2913 group->closest_hit = stages[ginfo->closestHitShader].bin; in anv_pipeline_compile_ray_tracing()
3413 bin = rt_pipeline->groups[group].closest_hit; in anv_GetRayTracingShaderGroupStackSizeKHR()
/dports/graphics/libosmesa/mesa-21.3.6/src/intel/vulkan/
H A DgenX_pipeline.c2988 if (group->closest_hit)
2989 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
2998 if (group->closest_hit)
2999 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/vulkan/
H A DgenX_pipeline.c2988 if (group->closest_hit)
2989 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
2998 if (group->closest_hit)
2999 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/vulkan/
H A DgenX_pipeline.c2988 if (group->closest_hit)
2989 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
2998 if (group->closest_hit)
2999 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/vulkan/
H A DgenX_pipeline.c2988 if (group->closest_hit)
2989 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
2998 if (group->closest_hit)
2999 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/vulkan/
H A DgenX_pipeline.c2988 if (group->closest_hit)
2989 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
2998 if (group->closest_hit)
2999 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/vulkan/
H A DgenX_pipeline.c2988 if (group->closest_hit)
2989 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
2998 if (group->closest_hit)
2999 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/vulkan/
H A DgenX_pipeline.c2988 if (group->closest_hit)
2989 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
2998 if (group->closest_hit)
2999 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/vulkan/
H A DgenX_pipeline.c3338 if (group->closest_hit)
3339 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);
3348 if (group->closest_hit)
3349 sh.ClosestHit = anv_shader_bin_get_bsr(group->closest_hit, 32);

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