/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ai/ |
H A D | ai_dropnodes.c | 201 int closest_node; in AI_CheckForLadder() local 212 if(closest_node != -1) in AI_CheckForLadder() 227 int closest_node; in AI_WaterJumpNode() local 292 if( closest_node == -1 ) // we need to drop a node in AI_WaterJumpNode() 298 player.last_node = closest_node; in AI_WaterJumpNode() 317 int closest_node; in AI_PathMap() local 373 if(closest_node == INVALID) in AI_PathMap() 377 if( player.last_node != -1 && closest_node != -1) in AI_PathMap() 380 if( closest_node != -1 ) in AI_PathMap() 398 if( closest_node == INVALID ) in AI_PathMap() [all …]
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ace/ |
H A D | acebot_nodes.c | 324 int closest_node; in ACEND_CheckForLadder() local 332 if(closest_node == -1) in ACEND_CheckForLadder() 334 closest_node = ACEND_AddNode(self,NODE_LADDER); in ACEND_CheckForLadder() 340 self->last_node = closest_node; in ACEND_CheckForLadder() 358 int closest_node; in ACEND_PathMap() local 397 if(closest_node == INVALID) in ACEND_PathMap() 398 closest_node = ACEND_AddNode(self,NODE_JUMP); in ACEND_PathMap() 423 if(closest_node == INVALID) in ACEND_PathMap() 437 if(closest_node == INVALID) in ACEND_PathMap() 441 closest_node = ACEND_AddNode(self,NODE_WATER); in ACEND_PathMap() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ace/ |
H A D | acebot_nodes.c | 326 int closest_node; in ACEND_CheckForLadder() local 334 if(closest_node == -1) in ACEND_CheckForLadder() 336 closest_node = ACEND_AddNode(self,NODE_LADDER); in ACEND_CheckForLadder() 342 self->last_node = closest_node; in ACEND_CheckForLadder() 360 int closest_node; in ACEND_PathMap() local 399 if(closest_node == INVALID) in ACEND_PathMap() 400 closest_node = ACEND_AddNode(self,NODE_JUMP); in ACEND_PathMap() 425 if(closest_node == INVALID) in ACEND_PathMap() 439 if(closest_node == INVALID) in ACEND_PathMap() 443 closest_node = ACEND_AddNode(self,NODE_WATER); in ACEND_PathMap() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ace/ |
H A D | acebot_nodes.c | 326 int closest_node; in ACEND_CheckForLadder() local 334 if(closest_node == -1) in ACEND_CheckForLadder() 336 closest_node = ACEND_AddNode(self,NODE_LADDER); in ACEND_CheckForLadder() 342 self->last_node = closest_node; in ACEND_CheckForLadder() 360 int closest_node; in ACEND_PathMap() local 399 if(closest_node == INVALID) in ACEND_PathMap() 400 closest_node = ACEND_AddNode(self,NODE_JUMP); in ACEND_PathMap() 425 if(closest_node == INVALID) in ACEND_PathMap() 439 if(closest_node == INVALID) in ACEND_PathMap() 443 closest_node = ACEND_AddNode(self,NODE_WATER); in ACEND_PathMap() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ace/ |
H A D | acebot_nodes.c | 326 int closest_node; in ACEND_CheckForLadder() local 334 if(closest_node == -1) in ACEND_CheckForLadder() 336 closest_node = ACEND_AddNode(self,NODE_LADDER); in ACEND_CheckForLadder() 342 self->last_node = closest_node; in ACEND_CheckForLadder() 360 int closest_node; in ACEND_PathMap() local 399 if(closest_node == INVALID) in ACEND_PathMap() 400 closest_node = ACEND_AddNode(self,NODE_JUMP); in ACEND_PathMap() 425 if(closest_node == INVALID) in ACEND_PathMap() 439 if(closest_node == INVALID) in ACEND_PathMap() 443 closest_node = ACEND_AddNode(self,NODE_WATER); in ACEND_PathMap() [all …]
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ace/ |
H A D | acebot_nodes.c | 326 int closest_node; in ACEND_CheckForLadder() local 334 if(closest_node == -1) in ACEND_CheckForLadder() 336 closest_node = ACEND_AddNode(self,NODE_LADDER); in ACEND_CheckForLadder() 342 self->last_node = closest_node; in ACEND_CheckForLadder() 360 int closest_node; in ACEND_PathMap() local 399 if(closest_node == INVALID) in ACEND_PathMap() 400 closest_node = ACEND_AddNode(self,NODE_JUMP); in ACEND_PathMap() 425 if(closest_node == INVALID) in ACEND_PathMap() 439 if(closest_node == INVALID) in ACEND_PathMap() 443 closest_node = ACEND_AddNode(self,NODE_WATER); in ACEND_PathMap() [all …]
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/dports/games/openage/openage-0.3.0-1262-ga554ab49/libopenage/pathfinding/ |
H A D | a_star.cpp | 86 node_pt closest_node = start_node; in a_star() local 98 util::FloatFixed<3, 8>{closest_node->future_cost}); in a_star() 104 if (best_candidate->heuristic_cost < closest_node->heuristic_cost) { in a_star() 105 closest_node = best_candidate; in a_star() 126 if (neighbor->heuristic_cost > closest_node->heuristic_cost * 3) { in a_star() 147 util::FloatFixed<3, 8>{closest_node->future_cost}); in a_star() 149 return closest_node->generate_backtrace(); in a_star()
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/dports/science/afni/afni-AFNI_21.3.16/src/SUMA/ |
H A D | SUMA_NikoMap.c | 197 int *closest_node = NULL; in main() local 291 closest_node = (int *)SUMA_malloc(sizeof(int)*vp->nx*vp->ny*vp->nz); in main() 294 if (!closest_node || !closest_dist) { in main() 298 if (!SUMA_ClosestNodeToVoxels(SO, vp, closest_node, closest_dist, NULL, 1)) { in main() 348 i, ii, jj, kk, closest_node[i], closest_dist[i]); in main() 480 if (closest_node) SUMA_free(closest_node); closest_node = NULL; in main()
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H A D | SUMA_VolData.c | 45 int *closest_node, float *closest_dist, in SUMA_ClosestNodeToVoxels() argument 56 if (!SO || !vp || !closest_node) { in SUMA_ClosestNodeToVoxels() 75 closest_node[ijk] = -1; in SUMA_ClosestNodeToVoxels() 83 SUMA_CLOSEST_NODE(SO, iv.xyz, closest_node[ijk], d); in SUMA_ClosestNodeToVoxels() 91 dxyz = d; closest_node[ijk] = n; in SUMA_ClosestNodeToVoxels()
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H A D | SUMA_DOmanip.h | 14 int *closest_node, float *closest_dist,
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/dports/math/symphony/SYMPHONY-releases-5.6.17/SYMPHONY/Applications/VRP/src/Heuristics/ |
H A D | mst_ins_rout.c | 142 int closest_node; in closest() local 152 closest_node = nbtree[1].nbor; in closest() 179 return(closest_node); in closest()
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H A D | tsp_ins_rout.c | 66 int closest_node; in tsp_closest() local 76 closest_node = nbtree[1].nbor; in tsp_closest() 101 return(closest_node); in tsp_closest()
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H A D | ins_routines.c | 72 int closest_node; in closest() local 82 closest_node = nbtree[1].nbor; in closest() 107 return(closest_node); in closest()
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H A D | ins_routines2.c | 76 int closest_node; in closest2() local 86 closest_node = nbtree[1].nbor; in closest2() 112 return(closest_node); in closest2()
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/dports/graphics/graphviz/graphviz-2.44.1/lib/circogen/ |
H A D | circpos.c | 55 Agnode_t *n, *closest_node, *neighbor; in getRotation() local 97 closest_node = neighbor; in getRotation() 109 closest_node = n; in getRotation() 114 if (neighbor != closest_node) { in getRotation()
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/dports/math/symphony/SYMPHONY-releases-5.6.17/SYMPHONY/Applications/VRP/src/CutGen/Decomp/ |
H A D | decomp_lower_bound.c | 276 int closest_node; in decomp_closest() local 286 closest_node = nbtree[1].nbor; in decomp_closest() 313 return(closest_node); in decomp_closest()
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/dports/graphics/pcl-pointclouds/pcl-pcl-1.12.0/recognition/src/ransac_based/ |
H A D | obj_rec_ransac.cpp | 684 ORROctree::Node *closest_node = *n; in testHypothesisNormalBased() local 685 … float min_sqr_dist = aux::sqrDistance3 (closest_node->getData ()->getPoint (), transformed_point); in testHypothesisNormalBased() 692 closest_node = *n; in testHypothesisNormalBased() 698 aux::mult3x3 (rigid_transform, closest_node->getData ()->getNormal (), rotated_normal); in testHypothesisNormalBased()
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/dports/games/openlierox/OpenLieroX/src/common/ |
H A D | CWorm_AI.cpp | 828 for(closest_node = node, count = 0; closest_node; closest_node = closest_node->psNext, count++) { in simplifyPath() 829 len += CVec(closest_node->fX - last_node->fX, closest_node->fY - last_node->fY).GetLength2(); in simplifyPath() 830 dist = CVec(closest_node->fX - node->fX, closest_node->fY - node->fY).GetLength2(); in simplifyPath() 833 && traceWormLine(CVec(closest_node->fX,closest_node->fY),CVec(node->fX,node->fY))) { in simplifyPath() 834 node->psNext = closest_node; in simplifyPath() 835 closest_node->psPrev = node; in simplifyPath() 838 last_node = closest_node; in simplifyPath() 846 …while (closest_node && traceWormLine(CVec(closest_node->fX,closest_node->fY),CVec(node->fX,node->f… in simplifyPath() 848 node->psNext = closest_node; in simplifyPath() 849 closest_node->psPrev = node; in simplifyPath() [all …]
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/dports/graphics/kludge3d/kludge3d-20040822/src/ |
H A D | tex_app.c | 1040 TCNode *closest_node = NULL; in texapp_pick_node() local 1059 if( closest_node ) { in texapp_pick_node() 1060 closest_delta_u = fabs( u - closest_node->tc->x ); in texapp_pick_node() 1061 closest_delta_v = fabs( v - closest_node->tc->y ); in texapp_pick_node() 1069 closest_node = t; in texapp_pick_node() 1074 return closest_node; in texapp_pick_node()
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/dports/graphics/graphviz/graphviz-2.44.1/lib/topfish/ |
H A D | hierarchy.c | 1031 double closest_dist, int *closest_node, in findClosestActiveNode() argument 1047 *closest_node = node; in findClosestActiveNode() 1057 level - 1, x, y, closest_dist, closest_node, in findClosestActiveNode() 1065 closest_node, closest_node_level); in findClosestActiveNode() 1094 int i, closest_node, closest_node_level; in find_closest_active_node() local 1100 …min_dist = findClosestActiveNode(hierarchy, i, top_level, x, y,min_dist, &closest_node, &closest_n… in find_closest_active_node() 1102 …*closest_fine_node =find_leftmost_descendant(hierarchy, closest_node,closest_node_level, cur_level… in find_closest_active_node()
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/dports/java/openjdk17/jdk17u-jdk-17.0.1-12-1/src/hotspot/os/linux/ |
H A D | os_linux.cpp | 3092 int closest_node = 0; in rebuild_cpu_to_node_map() local 3115 closest_node = nindex_to_node()->at(m); in rebuild_cpu_to_node_map() 3121 closest_node = nindex_to_node()->at(i); in rebuild_cpu_to_node_map() 3142 cpu_to_node()->at_put(cpu_index, closest_node); in rebuild_cpu_to_node_map()
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/dports/java/openjdk16/jdk16u-jdk-16.0.2-7-1/src/hotspot/os/linux/ |
H A D | os_linux.cpp | 3109 int closest_node = 0; in rebuild_cpu_to_node_map() local 3132 closest_node = nindex_to_node()->at(m); in rebuild_cpu_to_node_map() 3138 closest_node = nindex_to_node()->at(i); in rebuild_cpu_to_node_map() 3159 cpu_to_node()->at_put(cpu_index, closest_node); in rebuild_cpu_to_node_map()
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/dports/java/openjdk11/jdk11u-jdk-11.0.13-8-1/src/hotspot/os/linux/ |
H A D | os_linux.cpp | 3291 int closest_node = 0; in rebuild_cpu_to_node_map() local 3314 closest_node = nindex_to_node()->at(m); in rebuild_cpu_to_node_map() 3320 closest_node = nindex_to_node()->at(i); in rebuild_cpu_to_node_map() 3331 cpu_to_node()->at_put(j * BitsPerCLong + k, closest_node); in rebuild_cpu_to_node_map()
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/dports/java/openjdk13/jdk13u-jdk-13.0.10-1-1/src/hotspot/os/linux/ |
H A D | os_linux.cpp | 3195 int closest_node = 0; in rebuild_cpu_to_node_map() local 3218 closest_node = nindex_to_node()->at(m); in rebuild_cpu_to_node_map() 3224 closest_node = nindex_to_node()->at(i); in rebuild_cpu_to_node_map() 3235 cpu_to_node()->at_put(j * BitsPerCLong + k, closest_node); in rebuild_cpu_to_node_map()
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/dports/java/openjdk11-jre/jdk11u-jdk-11.0.13-8-1/src/hotspot/os/linux/ |
H A D | os_linux.cpp | 3291 int closest_node = 0; in rebuild_cpu_to_node_map() local 3314 closest_node = nindex_to_node()->at(m); in rebuild_cpu_to_node_map() 3320 closest_node = nindex_to_node()->at(i); in rebuild_cpu_to_node_map() 3331 cpu_to_node()->at_put(j * BitsPerCLong + k, closest_node); in rebuild_cpu_to_node_map()
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