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Searched refs:closestpoint (Results 1 – 17 of 17) sorted by relevance

/dports/games/legesmotus/legesmotus-0.4.0/common/
H A Dmath.cpp50 vector<double> closestpoint; in closest_point_on_line() local
51 closestpoint.push_back(xclosest); in closest_point_on_line()
52 closestpoint.push_back(yclosest); in closest_point_on_line()
53 closestpoint.push_back(u); in closest_point_on_line()
54 return closestpoint; in closest_point_on_line()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/data/shaders/
H A Dpointlightscatter.frag28 vec3 closestpoint = - eyedir * (dot(-eyedir, light_pos) - radius);
29 if (closestpoint.z < 1.) closestpoint = vec3(0.);
31 float stepsize = length(farthestpoint - closestpoint) / 16.;
/dports/devel/etl/synfig-1.2.2/synfig-studio/src/gui/states/
H A Dstate_width.cpp94 handle<Duck> closestpoint; member in studio::StateWidth_Context
283 if(!closestpoint) in StateWidth_Context()
285 closestpoint = new Duck(); in StateWidth_Context()
286 closestpoint->set_name("closest"); in StateWidth_Context()
287 closestpoint->set_type(Duck::TYPE_POSITION); in StateWidth_Context()
326 get_work_area()->erase_duck(closestpoint); in ~StateWidth_Context()
537 closestpoint->set_point(event.pos); in event_mouse_handler()
538 if(!added)get_work_area()->add_duck(closestpoint); in event_mouse_handler()
559 closestpoint->set_point(p); in event_mouse_handler()
579 get_work_area()->erase_duck(closestpoint); in event_mouse_handler()
/dports/graphics/synfigstudio/synfig-1.2.2/synfig-studio/src/gui/states/
H A Dstate_width.cpp94 handle<Duck> closestpoint; member in studio::StateWidth_Context
283 if(!closestpoint) in StateWidth_Context()
285 closestpoint = new Duck(); in StateWidth_Context()
286 closestpoint->set_name("closest"); in StateWidth_Context()
287 closestpoint->set_type(Duck::TYPE_POSITION); in StateWidth_Context()
326 get_work_area()->erase_duck(closestpoint); in ~StateWidth_Context()
537 closestpoint->set_point(event.pos); in event_mouse_handler()
538 if(!added)get_work_area()->add_duck(closestpoint); in event_mouse_handler()
559 closestpoint->set_point(p); in event_mouse_handler()
579 get_work_area()->erase_duck(closestpoint); in event_mouse_handler()
/dports/graphics/synfig/synfig-1.2.2/synfig-studio/src/gui/states/
H A Dstate_width.cpp94 handle<Duck> closestpoint; member in studio::StateWidth_Context
283 if(!closestpoint) in StateWidth_Context()
285 closestpoint = new Duck(); in StateWidth_Context()
286 closestpoint->set_name("closest"); in StateWidth_Context()
287 closestpoint->set_type(Duck::TYPE_POSITION); in StateWidth_Context()
326 get_work_area()->erase_duck(closestpoint); in ~StateWidth_Context()
537 closestpoint->set_point(event.pos); in event_mouse_handler()
538 if(!added)get_work_area()->add_duck(closestpoint); in event_mouse_handler()
559 closestpoint->set_point(p); in event_mouse_handler()
579 get_work_area()->erase_duck(closestpoint); in event_mouse_handler()
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/Objects/
H A DWeapons.cpp152 static XYZ closestpoint; in doStuff() local
653 closestpoint = colpoint; in doStuff()
659 closestpoint = colpoint; in doStuff()
665 closestpoint = colpoint; in doStuff()
670 … if (DistancePointLine(&closestpoint, &position, &tippoint, &distance, &colpoint)) { in doStuff()
672 velocity += (closestpoint - closestswordpoint); in doStuff()
673 tipvelocity += (closestpoint - closestswordpoint); in doStuff()
674 position += (closestpoint - closestswordpoint); in doStuff()
675 tippoint += (closestpoint - closestswordpoint); in doStuff()
/dports/cad/electric/electric-7.00/src/db/
H A Ddblibrary.c609 if (!inside0) closestpoint(poly0, &fx, &fy); in db_validatearcinst()
610 if (!inside1) closestpoint(poly1, &tx, &ty); in db_validatearcinst()
622 closestpoint(poly0, &fx, &fy); in db_validatearcinst()
623 closestpoint(poly1, &tx, &ty); in db_validatearcinst()
632 if (!inside0) closestpoint(poly0, &fx, &fy); in db_validatearcinst()
633 if (!inside1) closestpoint(poly1, &tx, &ty); in db_validatearcinst()
H A Ddbmath.c3072 closestpoint(poly2, &cx, &cy); in polyseparation()
3085 closestpoint(poly1, &cx, &cy); in polyseparation()
3235 void closestpoint(POLYGON *poly, INTBIG *x, INTBIG *y) in closestpoint() function
/dports/graphics/Coin/coin-Coin-4.0.0/include/Inventor/
H A DSbViewVolume.h105 SbVec3f & closestpoint) const;
/dports/graphics/Coin/coin-Coin-4.0.0/src/base/
H A DSbViewVolume.cpp770 SbVec3f & closestpoint) const in intersect()
777 (void) line.getClosestPoints(centerray, closestpoint, dummy); in intersect()
/dports/cad/electric/electric-7.00/src/usr/
H A Dusrarc.c539 closestpoint(tpoly, &tpx, &tpy); in us_directarcinst()
553 closestpoint(fpoly, &fpx, &fpy); in us_directarcinst()
562 closestpoint(tpoly, &tpx, &tpy); in us_directarcinst()
567 closestpoint(fpoly, &fpx, &fpy); in us_directarcinst()
572 closestpoint(tpoly, &tpx, &tpy); in us_directarcinst()
597 closestpoint(fpoly, &fpx, &fpy); in us_directarcinst()
625 closestpoint(tpoly, &tpx, &tpy); in us_directarcinst()
1812 closestpoint(poly, x, y); in us_portdistance()
H A Dusrcomab.c325 closestpoint(poly, &ix, &iy); in us_arc()
H A Dusrtrack.c1561 closestpoint(us_dragpoly, &us_dragstartx, &us_dragstarty); in us_createabegin()
H A Dusrcomcd.c1289 closestpoint(poly, &x, &y); in us_create()
/dports/cad/electric/electric-7.00/src/cons/
H A Dconlay.c919 closestpoint(poly, &ax[thisend], &ay[thisend]); in cla_modflex()
1152 closestpoint(poly0, &fx, &fy); in cla_ensurearcinst()
1153 closestpoint(poly1, &tx, &ty); in cla_ensurearcinst()
1166 closestpoint(poly0, &fx, &fy); in cla_ensurearcinst()
1167 closestpoint(poly1, &tx, &ty); in cla_ensurearcinst()
/dports/cad/electric/electric-7.00/src/rout/
H A Droutmaze.c705 closestpoint(poly, &fx, &fy); in ro_mazeextract_paths()
727 closestpoint(poly, &fx, &fy); in ro_mazeextract_paths()
/dports/cad/electric/electric-7.00/src/include/
H A Dglobal.h2071 void closestpoint(POLYGON *poly, INTBIG *x, INTBIG *y);