Searched refs:cloud_immune (Results 1 – 11 of 11) sorted by relevance
320 virtual bool cloud_immune(bool calc_unid = true, bool items = true) const;
555 else if (cloudy_exc && you.cloud_immune()) in maybe_remove_autoexclusion()
938 if (is_harmless_cloud(type) || act.cloud_immune()) in actor_cloud_immune()1440 if (you.cloud_immune()) in is_damaging_cloud()
405 bool cloud_immune(bool calc_unid = true, bool items = true) const override;
217 bool actor::cloud_immune(bool /*calc_unid*/, bool items) const in cloud_immune() function in actor
785 bool cloud_immune(bool calc_unid = true, bool items = true) const override;
593 if (m->cloud_immune(false)) in monster_info()
6507 bool monster::cloud_immune(bool calc_unid, bool items) const in cloud_immune() function in monster6511 return type == MONS_CLOUD_MAGE || actor::cloud_immune(calc_unid, items); in cloud_immune()
3272 bool player::cloud_immune(bool calc_unid, bool items) const in cloud_immune() function in player3275 || actor::cloud_immune(calc_unid, items); in cloud_immune()
4406 && !you.cloud_immune()) in run_should_stop()
2919 if (you.cloud_immune() && is_big_cloud()) in harmless_to_player()