/dports/games/sauerbraten/sauerbraten/packages/base/ |
H A D | torment.cfg | 11 cloudheight 0.15
|
H A D | refuge.cfg | 10 cloudheight .4
|
H A D | forge.cfg | 19 cloudheight .07
|
H A D | exist.cfg | 22 cloudheight .07
|
H A D | konkuri-to.cfg | 10 cloudheight 0.3
|
H A D | killcore3.cfg | 10 cloudheight 0.4
|
H A D | c_valley.cfg | 8 //cloudheight 0.15
|
/dports/games/freeminer/freeminer-0.4.10.4/src/ |
H A D | clouds.cpp | 38 s16 cloudheight in Clouds() argument 55 m_cloud_y = BS * (cloudheight ? cloudheight : in Clouds()
|
H A D | clouds.h | 38 s16 cloudheight=0
|
/dports/games/bloodfrontier/bloodfrontier/src/engine/ |
H A D | rendersky.cpp | 55 FVARW(cloudheight, -1, 0.2f, 1); 145 float z = -w*cloudheight, tsz = 0.5f*(1-cloudfade)/cloudscale, psz = w*(1-cloudfade); in draw_env_overlay() 520 …if((!glaring || cloudlayerglare) && cloudlayer[0] && cloudheight && renderedskyfaces&(cloudheight … in drawskybox()
|
/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendersky.cpp | 67 FVAR(IDF_WORLD, cloudheight, -1, 0.2f, 1); 579 …if((!glaring || cloudlayerglare) && cloudlayer[0] && cloudheight && renderedskyfaces&(cloudheight … in drawskybox() 594 …drawenvoverlay(farplane/2, cloudheight, cloudsubdiv, cloudfade, cloudscale, cloudoverlay, cloudlay… in drawskybox()
|
/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | rendersky.cpp | 73 FVARR(cloudheight, -1, 0.2f, 1); 143 float z = w*cloudheight, tsz = 0.5f*(1-cloudfade)/cloudscale, psz = w*(1-cloudfade); in drawenvoverlay() 711 if(cloudlayer[0] && cloudheight && renderedskyfaces&(cloudheight < 0 ? 0x1F : 0x2F)) in drawskybox()
|
/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | rendersky.cpp | 76 FVARR(cloudheight, -1, 0.2f, 1); 149 float z = w*cloudheight, tsz = 0.5f*(1-cloudfade)/cloudscale, psz = w*(1-cloudfade); in drawenvoverlay() 528 if(cloudlayer[0] && cloudheight) in drawskybox()
|
/dports/games/tesseract/tesseract/src/engine/ |
H A D | rendersky.cpp | 76 FVARR(cloudheight, -1, 0.2f, 1); 149 float z = w*cloudheight, tsz = 0.5f*(1-cloudfade)/cloudscale, psz = w*(1-cloudfade); in drawenvoverlay() 528 if(cloudlayer[0] && cloudheight) in drawskybox()
|
/dports/games/cake/cake_src/cake/ |
H A D | types.h | 288 int cloudheight; /**< apparent curvature of the cloud layers (default is 128) */ member
|
H A D | shader.cpp | 399 shad->sky_params.cloudheight = 512; in CreateShader() 943 shad->sky_params.cloudheight = (int) atoi(Parser::token); in Parse() 945 shad->sky_params.cloudheight = 128; // default value in Parse()
|
/dports/games/sauerbraten/sauerbraten/data/ |
H A D | menus.cfg | 777 guitext "cloudheight^t" 778 guifield cloudheight 5 779 guistayopen [ guibutton "- " [cloudheight (+fround $cloudheight -0.01)] ] 780 guistayopen [ guibutton "+^t^t" [cloudheight (+fround $cloudheight 0.01)] ]
|
/dports/games/bloodfrontier/bloodfrontier/data/maps/ |
H A D | tower.cfg | 19 // cloudheight -0.1
|
H A D | refuge.cfg | 19 // cloudheight 0.0005
|
/dports/games/redeclipse-data16/redeclipse-data-v1.6.0/maps/ |
H A D | disco.cfg | 20 // cloudheight 0.2
|
H A D | relax.cfg | 19 // cloudheight -0.6
|
H A D | torus.cfg | 20 // cloudheight 0.2
|
H A D | dutility.cfg | 19 // cloudheight 0.01
|
H A D | tonatiuh.cfg | 19 // cloudheight 0.2
|
/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | rendersky.cpp | 71 FVAR(IDF_WORLD, cloudheight##name, -1, 0.2f, 1); \ 152 GETMPV(cloudheight, float);
|