Searched refs:cluster_sprite (Results 1 – 2 of 2) sorted by relevance
478 cluster_sprite = new Sprite( (char*)"/usr/local/share/highmoon/gfx/shoot.gif" ); in Cluster()482 width = cluster_sprite->getWidth(); in Cluster()491 delete cluster_sprite; in ~Cluster()613 cluster_sprite->setAlpha( 200 + alpha_anim ); in draw()614 cluster_sprite->setPos( (int)get_X(), (int)get_Y() ); in draw()615 cluster_sprite->draw(); in draw()
232 Sprite *cluster_sprite, member in Cluster