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Searched refs:cm_length (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/freeimage/FreeImage/Source/FreeImage/
H A DPluginTARGA.cpp47 WORD cm_length; //! color map length (number of entries) member
286 SwapShort(&header->cm_length); in SwapHeader()
409 if(header.cm_first_entry >= header.cm_length) { in Validate()
754 csize = header.cm_length * header.cm_size / 8; in Load()
769 unsigned stop = MIN((unsigned)256, (unsigned)header.cm_length); in Load()
783 unsigned stop = MIN((unsigned)256, (unsigned)header.cm_length); in Load()
802 unsigned stop = MIN((unsigned)256, (unsigned)header.cm_length); in Load()
1350 header.cm_length = (WORD)(1 << bpp); in Save()
1361 header.cm_length = 0; in Save()
1386 for (unsigned i = 0; i < header.cm_length; i++) { in Save()
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/dports/games/zdoom/zdoom-2.8.1/src/textures/
H A Dtgatexture.cpp60 SWORD cm_length; member
305 hdr.cm_length = LittleShort(hdr.cm_length); in MakeTexture()
310 for (int i = hdr.cm_first; i < hdr.cm_first + hdr.cm_length && i < 256; i++) in MakeTexture()
506 hdr.cm_length = LittleShort(hdr.cm_length); in CopyTrueColorPixels()
511 for (int i = hdr.cm_first; i < hdr.cm_first + hdr.cm_length && i < 256; i++) in CopyTrueColorPixels()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/
H A Dtgatexture.cpp61 SWORD cm_length; member
307 hdr.cm_length = LittleShort(hdr.cm_length); in MakeTexture()
312 for (int i = hdr.cm_first; i < hdr.cm_first + hdr.cm_length && i < 256; i++) in MakeTexture()
508 hdr.cm_length = LittleShort(hdr.cm_length); in CopyTrueColorPixels()
513 for (int i = hdr.cm_first; i < hdr.cm_first + hdr.cm_length && i < 256; i++) in CopyTrueColorPixels()
/dports/games/dhewm3/dhewm3-1.5.1/neo/tools/af/
H A DDialogAFBody.cpp131 , cm_length(0) in IMPLEMENT_DYNAMIC()
171 DDX_Text(pDX, IDC_EDIT_CM_LENGTH, cm_length); in DoDataExchange()
476 cm_length = cm_height = 20.0f; in LoadBody()
481 cm_length = body->v2.ToVec3().x - body->v1.ToVec3().x; in LoadBody()
597 body->v1.ToVec3().x = -0.5f * cm_length; in SaveBody()
601 body->v2.ToVec3().x = 0.5f * cm_length; in SaveBody()
883 if ( cm_length < 1.0f ) { in ValidateCollisionModelLength()
884 cm_length = 1.0f; in ValidateCollisionModelLength()
905 cm_length += 1.0f; in OnDeltaposSpinCmLength()
907 else if ( cm_length >= 2.0f ) { in OnDeltaposSpinCmLength()
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H A DDialogAFBody.h118 float cm_length; variable