/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | mhk.cpp | 97 char *tok, *cmdtokptr; in engineLoadMHK() local 133 cmdtokptr = script->ltextptr; in engineLoadMHK() 161 script->filename, scriptfile_getlinum(script, cmdtokptr)); in engineLoadMHK() 172 script->filename, scriptfile_getlinum(script, cmdtokptr)); in engineLoadMHK() 182 script->filename, scriptfile_getlinum(script, cmdtokptr)); in engineLoadMHK() 196 script->filename, scriptfile_getlinum(script, cmdtokptr)); in engineLoadMHK() 211 script->filename, scriptfile_getlinum(script, cmdtokptr)); in engineLoadMHK() 226 script->filename, scriptfile_getlinum(script, cmdtokptr)); in engineLoadMHK() 241 script->filename, scriptfile_getlinum(script, cmdtokptr)); in engineLoadMHK() 256 script->filename, scriptfile_getlinum(script, cmdtokptr)); in engineLoadMHK() [all …]
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H A D | defs.cpp | 155 if (!cmdtokptr) in defsparser_include() 163 if (!cmdtokptr) in defsparser_include() 197 const char *cmdtokptr) in check_tile() argument 335 char *cmdtokptr; in defsparser() local 435 cmdtokptr = script->ltextptr; in defsparser() 447 defsparser_include(fn, script, cmdtokptr); in defsparser() 707 if (!check_tile("artfile", tile, script, cmdtokptr)) in defsparser() 727 if (check_tile("setuptile", tile, script, cmdtokptr)) in defsparser() 1091 if (check_tile("copytile", tile, script, cmdtokptr)) in defsparser() 1125 if (check_tile("importtile", tile, script, cmdtokptr)) in defsparser() [all …]
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H A D | build.cpp | 10406 char *cmdtokptr = script->ltextptr; in parsenamesfile() local 10415 script->filename,scriptfile_getlinum(script,cmdtokptr)); in parsenamesfile() 10425 fn, script->filename,scriptfile_getlinum(script,cmdtokptr)); in parsenamesfile() 10444 script->filename, scriptfile_getlinum(script,cmdtokptr)); in parsenamesfile() 10451 name, script->filename, scriptfile_getlinum(script,cmdtokptr)); in parsenamesfile() 10458 number, name, script->filename, scriptfile_getlinum(script,cmdtokptr)); in parsenamesfile() 10464 name, script->filename, scriptfile_getlinum(script,cmdtokptr)); in parsenamesfile() 10473 name, number, script->filename, scriptfile_getlinum(script,cmdtokptr)); in parsenamesfile()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | defs.c | 211 char *cmdtokptr; in defsparser() local 214 cmdtokptr = script->ltextptr; in defsparser() 230 fn, script->filename,scriptfile_getlinum(script,cmdtokptr)); in defsparser() 387 script->filename, scriptfile_getlinum(script,cmdtokptr)); in defsparser() 390 script->filename, scriptfile_getlinum(script,cmdtokptr)); in defsparser() 393 script->filename, scriptfile_getlinum(script,cmdtokptr)); in defsparser() 427 script->filename, scriptfile_getlinum(script,cmdtokptr)); in defsparser() 430 script->filename, scriptfile_getlinum(script,cmdtokptr)); in defsparser() 433 script->filename, scriptfile_getlinum(script,cmdtokptr)); in defsparser() 472 script->filename, scriptfile_getlinum(script,cmdtokptr)); in defsparser() [all …]
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H A D | engine.c | 7241 char *tok, *cmdtokptr; in loadmaphack() local 7254 cmdtokptr = script->ltextptr; in loadmaphack() 7262 MAXSPRITES-1,script->filename, scriptfile_getlinum(script,cmdtokptr)); in loadmaphack() 7276 script->filename, scriptfile_getlinum(script,cmdtokptr)); in loadmaphack() 7286 script->filename, scriptfile_getlinum(script,cmdtokptr)); in loadmaphack() 7295 script->filename, scriptfile_getlinum(script,cmdtokptr)); in loadmaphack()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | astub.cpp | 9229 if (!Bstrcasecmp(cmdtokptr,"null")) in parsegroupfiles_include() 9245 char *cmdtokptr; in parsegroupfiles() local 9262 cmdtokptr = script->ltextptr; in parsegroupfiles() 9303 parsegroupfiles_include(fn, script, cmdtokptr); in parsegroupfiles() 9354 char *cmdtokptr; in parsetilegroups() local 9373 cmdtokptr = script->ltextptr; in parsetilegroups() 9714 if (!Bstrcasecmp(cmdtokptr,"null")) in parseconsounds_include() 9736 char *cmdtokptr; in parseconsounds() local 9754 cmdtokptr = script->ltextptr; in parseconsounds() 9761 parseconsounds_include(fn, script, cmdtokptr); in parseconsounds() [all …]
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H A D | game.cpp | 5251 …ons_game_include(const char *fileName, scriptfile *pScript, const char *cmdtokptr, int const first… in parsedefinitions_game_include() argument 5257 …if (!Bstrcasecmp(cmdtokptr,"null") || pScript == NULL) // this is a bit overboard to prevent unuse… in parsedefinitions_game_include()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | astub.cpp | 9258 if (!Bstrcasecmp(cmdtokptr,"null")) in parsegroupfiles_include() 9274 char *cmdtokptr; in parsegroupfiles() local 9290 cmdtokptr = script->ltextptr; in parsegroupfiles() 9320 parsegroupfiles_include(fn, script, cmdtokptr); in parsegroupfiles() 9371 char *cmdtokptr; in parsetilegroups() local 9390 cmdtokptr = script->ltextptr; in parsetilegroups() 9731 if (!Bstrcasecmp(cmdtokptr,"null")) in parseconsounds_include() 9753 char *cmdtokptr; in parseconsounds() local 9771 cmdtokptr = script->ltextptr; in parseconsounds() 9778 parseconsounds_include(fn, script, cmdtokptr); in parseconsounds() [all …]
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H A D | game.cpp | 7010 …ons_game_include(const char *fileName, scriptfile *pScript, const char *cmdtokptr, int const first… in parsedefinitions_game_include() argument 7016 …if (!Bstrcasecmp(cmdtokptr,"null") || pScript == NULL) // this is a bit overboard to prevent unuse… in parsedefinitions_game_include()
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | exhumed.cpp | 504 …ons_game_include(const char *fileName, scriptfile *pScript, const char *cmdtokptr, int const first… in parsedefinitions_game_include() argument 510 …if (!Bstrcasecmp(cmdtokptr,"null") || pScript == NULL) // this is a bit overboard to prevent unuse… in parsedefinitions_game_include()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | blood.cpp | 2002 …ons_game_include(const char *fileName, scriptfile *pScript, const char *cmdtokptr, int const first… in parsedefinitions_game_include() argument 2008 …if (!Bstrcasecmp(cmdtokptr,"null") || pScript == NULL) // this is a bit overboard to prevent unuse… in parsedefinitions_game_include()
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H A D | mapedit.cpp | 11364 static void parsegroupfiles_include(const char *fn, scriptfile *script, const char *cmdtokptr) in parsegroupfiles_include() argument 11370 if (!Bstrcasecmp(cmdtokptr,"null")) in parsegroupfiles_include() 11374 fn, script->filename,scriptfile_getlinum(script,cmdtokptr)); in parsegroupfiles_include() 11386 char *cmdtokptr; in parsegroupfiles() local 11402 cmdtokptr = script->ltextptr; in parsegroupfiles() 11432 parsegroupfiles_include(fn, script, cmdtokptr); in parsegroupfiles() 11438 parsegroupfiles_include(G_DefaultDefFile(), script, cmdtokptr); in parsegroupfiles() 11483 char *cmdtokptr; in parsetilegroups() local 11502 cmdtokptr = script->ltextptr; in parsetilegroups() 11525 fn, script->filename,scriptfile_getlinum(script,cmdtokptr)); in parsetilegroups() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/witchaven/src/ |
H A D | witchaven.cpp | 242 …ons_game_include(const char* fileName, scriptfile* pScript, const char* cmdtokptr, int const first… in parsedefinitions_game_include() argument 248 …if (!Bstrcasecmp(cmdtokptr, "null") || pScript == NULL) // this is a bit overboard to prevent unus… in parsedefinitions_game_include()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tekgame.cpp | 358 …ons_game_include(const char* fileName, scriptfile* pScript, const char* cmdtokptr, int const first… in parsedefinitions_game_include() argument 364 …if (!Bstrcasecmp(cmdtokptr, "null") || pScript == NULL) // this is a bit overboard to prevent unus… in parsedefinitions_game_include()
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