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/dports/graphics/blender/blender-2.91.0/source/blender/blenkernel/intern/
H A Dpbvh_bmesh.c1121 float co_mid[3], no_mid[3]; in pbvh_bmesh_split_edge() local
1127 mid_v3_v3v3(co_mid, e->v1->co, e->v2->co); in pbvh_bmesh_split_edge()
1133 pbvh, node_index, co_mid, no_mid, eq_ctx->cd_vert_mask_offset); in pbvh_bmesh_split_edge()