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Searched refs:colNext (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/VideoRender/
H A DVideoRender.c410 UInt16 colNext; in copySharpPAL_2x2_16() local
442 UInt16 colNext; in copySharpPAL_2x2_16() local
502 UInt32 colNext; in copySharpPAL_2x2_32() local
534 UInt32 colNext; in copySharpPAL_2x2_32() local
591 UInt16 colNext; in copySharpPAL_2x1_16() local
619 UInt16 colNext; in copySharpPAL_2x1_16() local
677 UInt32 colNext; in copySharpPAL_2x1_32() local
705 UInt32 colNext; in copySharpPAL_2x1_32() local
761 UInt16 colNext; in copyMonitorPAL_2x2_16() local
797 UInt16 colNext; in copyMonitorPAL_2x2_16() local
[all …]
/dports/graphics/cfdg/cfdg-3.3_1/src-net/DPS_3.06/Docking/Helpers/
H A DDrawHelper.cs75 int colNext = col; in CalculateGraphicsPathFromBitmap()
76 for(colNext = colOpaquePixel; colNext < bitmap.Width; colNext ++) in CalculateGraphicsPathFromBitmap()
77 if(bitmap.GetPixel(colNext, row) == colorTransparent) in CalculateGraphicsPathFromBitmap()
80 … graphicsPath.AddRectangle(new Rectangle(colOpaquePixel, row, colNext - colOpaquePixel, 1)); in CalculateGraphicsPathFromBitmap()
81 col = colNext; in CalculateGraphicsPathFromBitmap()
/dports/cad/sumo/sumo-1.2.0/src/netedit/frames/
H A DGNETLSEditorFrame.cpp557 const int colNext = fixedDuration() ? 2 : 4; in onCmdPhaseEdit() local
618 } else if (tp->col == colNext) { in onCmdPhaseEdit()
636 myTLSPhases->getPhaseTable()->setItemText(tp->row, colNext, ""); in onCmdPhaseEdit()
1064 const int colNext = fixed ? 2 : 4; in initPhaseTable() local
1078 …myPhaseTable->setItemText(row, colNext, phases[row].next.size() > 0 ? toString(phases[row].next).c… in initPhaseTable()
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonz/
H A Dxsheetviewer.cpp1398 int colNext = col + (m_orientation->isVerticalTimeline() ? 1 : -1); in scrollToColumn() local
1399 if (colNext < 0) colNext = -1; in scrollToColumn()
1401 int x1 = columnToLayerAxis(colNext); in scrollToColumn()
1406 if (colNext == col) x1 += m_orientation->cellHeight(); in scrollToColumn()