/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mortevielle/ |
H A D | dialogs.cpp | 91 int coldep = 320 - ((uint)colNumb / 2) + ((uint)esp / 2); in show() local 93 setButtonText(caseStr, coldep, caseNumb, &buttonStr[0], esp); in show() 98 limit[1][1] = ((uint)(coldep) / 2) * kResolutionScaler; in show() 134 setPosition(id, coldep, esp); in show() 141 setPosition(ix, coldep, esp); in show() 155 setPosition(id, coldep, esp); in show() 172 setPosition(1, coldep, esp); in show() 227 void DialogManager::setPosition(int ji, int coldep, int esp) { in setPosition() argument 228 _vm->_screenSurface->putxy(coldep + (40 + esp) * (ji - 1), 98); in setPosition() 251 void DialogManager::setButtonText(Common::String c, int coldep, int nbcase, Common::String *str, in… in setButtonText() argument [all …]
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H A D | dialogs.h | 50 void setPosition(int ji, int coldep, int esp); 52 void setButtonText(Common::String c, int coldep, int nbcase, Common::String *str, int esp);
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/dports/games/scummvm/scummvm-2.5.1/engines/mortevielle/ |
H A D | dialogs.cpp | 91 int coldep = 320 - ((uint)colNumb / 2) + ((uint)esp / 2); in show() local 93 setButtonText(caseStr, coldep, caseNumb, &buttonStr[0], esp); in show() 98 limit[1][1] = ((uint)(coldep) / 2) * kResolutionScaler; in show() 134 setPosition(id, coldep, esp); in show() 141 setPosition(ix, coldep, esp); in show() 155 setPosition(id, coldep, esp); in show() 172 setPosition(1, coldep, esp); in show() 227 void DialogManager::setPosition(int ji, int coldep, int esp) { in setPosition() argument 228 _vm->_screenSurface->putxy(coldep + (40 + esp) * (ji - 1), 98); in setPosition() 251 void DialogManager::setButtonText(Common::String c, int coldep, int nbcase, Common::String *str, in… in setButtonText() argument [all …]
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H A D | dialogs.h | 50 void setPosition(int ji, int coldep, int esp); 52 void setButtonText(Common::String c, int coldep, int nbcase, Common::String *str, int esp);
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/dports/games/ags/ags_linux_v.3.4.4.1/Common/ac/ |
H A D | spritecache.cpp | 361 int coldep = cache_stream->ReadInt16(); in loadSprite() local 363 if (coldep == 0) { in loadSprite() 374 images[index] = BitmapHelper::CreateBitmap(wdd, htt, coldep * 8); in loadSprite() 383 if (coldep == 1) { in loadSprite() 387 else if (coldep == 2) { in loadSprite() 397 if (coldep == 1) in loadSprite() 402 else if (coldep == 2) in loadSprite() 700 int coldep = cache_stream->ReadInt16(); in initFile() local 702 if (coldep == 0) { in initFile() 736 wdd * coldep * htt; in initFile() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/shared/ac/ |
H A D | sprite_cache.cpp | 643 int coldep = in->ReadInt16(); in RebuildSpriteIndex() local 645 if (coldep == 0) { in RebuildSpriteIndex() 668 spriteDataSize = wdd * coldep * htt; in RebuildSpriteIndex() 770 int coldep = _stream->ReadInt16(); in LoadSprite() local 771 if (coldep == 0) { // empty slot, this is normal in LoadSprite() 780 index, wdd, htt, coldep * 8)); in LoadSprite() 791 if (coldep == 1) { in LoadSprite() 794 } else if (coldep == 2) { in LoadSprite() 822 int coldep = _stream->ReadInt16(); in LoadSpriteData() local 837 data_size = width * height * coldep; in LoadSpriteData() [all …]
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/dports/games/ags/ags_linux_v.3.4.4.1/Common/util/ |
H A D | wgt2allg.cpp | 143 int coldep = in->ReadInt16(); in wloadsprites() local 145 if (coldep == 0) { in wloadsprites() 165 sarray[vv] = BitmapHelper::CreateBitmap(wdd, htt, coldep * 8); in wloadsprites() 173 in->ReadArray(&sarray[vv]->GetScanLineForWriting(hh)[0], wdd * coldep, 1); in wloadsprites()
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/dports/games/libretro-beetle_lynx/beetle-lynx-libretro-35119c9/mednafen/lynx/ |
H A D | susie.cpp | 777 uint16 coldep=mSCBADR.Val16+mCOLLOFF.Val16; in PaintSprites() local 778 RAM_POKE(coldep,(uint8)mCollision); in PaintSprites() 780 …SUSIE2("PaintSprites() Wrote $%02x to SCB collision depositary at $%04x",(uint8)mCollision,coldep); in PaintSprites() 790 uint16 coldep=mSCBADR.Val16+mCOLLOFF.Val16; in PaintSprites() local 791 uint8 coldat=RAM_PEEK(coldep); in PaintSprites() 793 RAM_POKE(coldep,coldat); in PaintSprites() 795 TRACE_SUSIE2("PaintSprites() Wrote $%02x to SCB collision depositary at $%04x",coldat,coldep); in PaintSprites()
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/dports/emulators/mednafen/mednafen/src/lynx/ |
H A D | susie.cpp | 777 uint16 coldep=mSCBADR.Val16+mCOLLOFF.Val16; in PaintSprites() local 778 RAM_POKE(coldep,(uint8)mCollision); in PaintSprites() 780 …SUSIE2("PaintSprites() Wrote $%02x to SCB collision depositary at $%04x",(uint8)mCollision,coldep); in PaintSprites() 790 uint16 coldep=mSCBADR.Val16+mCOLLOFF.Val16; in PaintSprites() local 791 uint8 coldat=RAM_PEEK(coldep); in PaintSprites() 793 RAM_POKE(coldep,coldat); in PaintSprites() 795 TRACE_SUSIE2("PaintSprites() Wrote $%02x to SCB collision depositary at $%04x",coldat,coldep); in PaintSprites()
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | draw.h | 54 Common::Bitmap *recycle_bitmap(Common::Bitmap *bimp, int coldep, int wid, int hit, bool make_transp…
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H A D | draw.cpp | 1205 Bitmap *recycle_bitmap(Bitmap *bimp, int coldep, int wid, int hit, bool make_transparent) { in recycle_bitmap() argument 1208 if ((bimp->GetColorDepth() == coldep) && (bimp->GetWidth() == wid) in recycle_bitmap() 1220 bimp = make_transparent ? BitmapHelper::CreateTransparentBitmap(wid, hit,coldep) : in recycle_bitmap() 1221 BitmapHelper::CreateBitmap(wid, hit,coldep); in recycle_bitmap()
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/dports/games/libretro-handy/libretro-handy-94c0ab5/lynx/ |
H A D | susie.cpp | 923 UWORD coldep=mSCBADR.Word+mCOLLOFF.Word; in PaintSprites() local 924 RAM_POKE(coldep,(UBYTE)mCollision); in PaintSprites() 926 …SUSIE2("PaintSprites() Wrote $%02x to SCB collision depositary at $%04x",(UBYTE)mCollision,coldep); in PaintSprites() 935 UWORD coldep=mSCBADR.Word+mCOLLOFF.Word; in PaintSprites() local 936 UBYTE coldat=RAM_PEEK(coldep); in PaintSprites() 939 RAM_POKE(coldep,coldat); in PaintSprites() 941 … TRACE_SUSIE2("PaintSprites() Wrote $%02x to SCB collision depositary at $%04x",coldat,coldep); in PaintSprites()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | draw.h | 111 Shared::Bitmap *recycle_bitmap(Shared::Bitmap *bimp, int coldep, int wid, int hit, bool make_transp…
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H A D | draw.cpp | 973 Bitmap *recycle_bitmap(Bitmap *bimp, int coldep, int wid, int hit, bool make_transparent) { in recycle_bitmap() argument 976 if ((bimp->GetColorDepth() == coldep) && (bimp->GetWidth() == wid) in recycle_bitmap() 986 bimp = make_transparent ? BitmapHelper::CreateTransparentBitmap(wid, hit, coldep) : in recycle_bitmap() 987 BitmapHelper::CreateBitmap(wid, hit, coldep); in recycle_bitmap()
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/dports/emulators/mess/mame-mame0226/src/mame/machine/ |
H A D | lynx.cpp | 688 uint8_t coldep; in lynx_blitter() local 778 coldep = lynx_read_ram(m_blitter.colpos); in lynx_blitter() 780 coldep |= 0x80; in lynx_blitter() 782 coldep &= 0x7f; in lynx_blitter() 783 lynx_write_ram(m_blitter.colpos, coldep); in lynx_blitter()
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/dports/emulators/mame/mame-mame0226/src/mame/machine/ |
H A D | lynx.cpp | 688 uint8_t coldep; in lynx_blitter() local 778 coldep = lynx_read_ram(m_blitter.colpos); in lynx_blitter() 780 coldep |= 0x80; in lynx_blitter() 782 coldep &= 0x7f; in lynx_blitter() 783 lynx_write_ram(m_blitter.colpos, coldep); in lynx_blitter()
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/ |
H A D | ags_plugin.cpp | 405 BITMAP *IAGSEngine::CreateBlankBitmap(int32 width, int32 height, int32 coldep) { in CreateBlankBitmap() argument 409 BITMAP *tempb = create_bitmap_ex(coldep, width, height); in CreateBlankBitmap()
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H A D | ags_plugin.h | 420 AGSIFUNC(BITMAP *) CreateBlankBitmap(int32 width, int32 height, int32 coldep);
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/dports/games/ags/ags_linux_v.3.4.4.1/Engine/plugin/ |
H A D | agsplugin.h | 394 AGSIFUNC(BITMAP *) CreateBlankBitmap (int32 width, int32 height, int32 coldep);
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H A D | agsplugin.cpp | 433 BITMAP *IAGSEngine::CreateBlankBitmap (int32 width, int32 height, int32 coldep) { in CreateBlankBitmap() argument 437 BITMAP *tempb = create_bitmap_ex(coldep, width, height); in CreateBlankBitmap()
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/dports/games/ags/ags_linux_v.3.4.4.1/Plugins/agspalrender/ |
H A D | agsplugin.h | 394 AGSIFUNC(BITMAP *) CreateBlankBitmap (int32 width, int32 height, int32 coldep);
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