Home
last modified time | relevance | path

Searched refs:collectablesTexture (Results 1 – 2 of 2) sorted by relevance

/dports/games/meandmyshadow/meandmyshadow-0.5a/src/
H A DGame.h109 CachedTexture<int> collectablesTexture; variable
H A DGame.cpp1063 if(collectablesTexture.needsUpdate(currentCollectables)) { in render()
1064 collectablesTexture.update(currentCollectables, in render()
1070 SDL_Rect bmSize = rectFromTexture(*collectablesTexture.get()); in render()
1079 …applyTexture(SCREEN_WIDTH-50-bmSize.w+22,SCREEN_HEIGHT-bmSize.h,collectablesTexture.getTexture(),r… in render()