/dports/math/vtk9/VTK-9.1.0/Filters/Modeling/Testing/Cxx/ |
H A D | UnitTestCollisionDetectionFilter.cxx | 41 collision->Print(emptyPrint); in UnitTestCollisionDetectionFilter() 51 collision->SetOpacity(.99); in UnitTestCollisionDetectionFilter() 53 collision->Update(); in UnitTestCollisionDetectionFilter() 75 collision->Update(); in UnitTestCollisionDetectionFilter() 83 collision->Update(); in UnitTestCollisionDetectionFilter() 94 collision->GetInputData(10); in UnitTestCollisionDetectionFilter() 100 collision->GetInputData(0); in UnitTestCollisionDetectionFilter() 125 collision->DebugOn(); in UnitTestCollisionDetectionFilter() 126 collision->Update(); in UnitTestCollisionDetectionFilter() 127 collision->DebugOff(); in UnitTestCollisionDetectionFilter() [all …]
|
/dports/games/scorched3d/scorched/src/common/engine/ |
H A D | PhysicsParticleObject.cpp | 112 CollisionInfo collision; in checkCollision() local 127 getWallCollision(collision)) in checkCollision() 156 getWallCollision(collision)) in checkCollision() 171 getWallCollision(collision)) in checkCollision() 182 handler_->collision(*this, collision.collisionId); in checkCollision() 232 switch(collision.collisionId) in checkShotCollision() 287 shotWallHit(collision); in checkShotCollision() 329 switch(collision.collisionId) in checkBounceCollision() 390 switch(collision.collisionId) in checkFallingCollision() 448 collision.normal = -collision.normal; in getLandscapeCollision() [all …]
|
/dports/games/libretro-bluemsx/blueMSX-libretro-faf470e/Src/VideoChips/ |
H A D | SpriteLine.h | 75 int collision; in spritesLine() local 102 collision = 0; in spritesLine() 163 collision = 0; in spritesLine() 215 …if (pattern & 0x80) { collision |= colPtr[0]; colPtr[0] = colChck[0]; collision |= colPtr[1]; … in spritesLine() 216 …if (pattern & 0x40) { collision |= colPtr[2]; colPtr[2] = colChck[2]; collision |= colPtr[3]; … in spritesLine() 217 …if (pattern & 0x20) { collision |= colPtr[4]; colPtr[4] = colChck[4]; collision |= colPtr[5]; … in spritesLine() 218 …if (pattern & 0x10) { collision |= colPtr[6]; colPtr[6] = colChck[6]; collision |= colPtr[7]; … in spritesLine() 337 int collision; in colorSpritesLine() local 376 collision = 0; in colorSpritesLine() 496 collision |= colPtr[offset]; in colorSpritesLine() [all …]
|
H A D | SpriteLine.c | 89 int collision; in spritesLine() local 143 collision = 0; in spritesLine() 189 …ttern & 0x80) { linePtr[0] = linePtr[1] = color; collision |= colPtr[0]; colPtr[0] = 1; collis… in spritesLine() 190 …ttern & 0x40) { linePtr[2] = linePtr[3] = color; collision |= colPtr[2]; colPtr[2] = 1; collis… in spritesLine() 213 if (collision) { in spritesLine() 231 int collision; in colorSpritesLine() local 257 collision = 0; in colorSpritesLine() 363 collision |= colPtr[offset]; in colorSpritesLine() 365 collision |= colPtr[offset + 1]; in colorSpritesLine() 376 collision |= colPtr[offset]; in colorSpritesLine() [all …]
|
/dports/misc/dartsim/dart-6.11.1/python/dartpy/collision/ |
H A D | CollisionGroup.cpp | 45 dart::collision::CollisionGroup, in CollisionGroup() 49 +[](dart::collision::CollisionGroup* self) in CollisionGroup() 61 +[](dart::collision::CollisionGroup* self, in CollisionGroup() 68 +[](dart::collision::CollisionGroup* self, in CollisionGroup() 74 +[](dart::collision::CollisionGroup* self, in CollisionGroup() 82 +[](dart::collision::CollisionGroup* self, in CollisionGroup() 89 +[](dart::collision::CollisionGroup* self, in CollisionGroup() 97 +[](dart::collision::CollisionGroup* self, in CollisionGroup() 105 +[](dart::collision::CollisionGroup* self, in CollisionGroup() 116 +[](dart::collision::CollisionGroup* self, in CollisionGroup() [all …]
|
H A D | FCLCollisionDetector.cpp | 45 dart::collision::FCLCollisionDetector, in FCLCollisionDetector() 46 std::shared_ptr<dart::collision::FCLCollisionDetector>, in FCLCollisionDetector() 55 +[](dart::collision::FCLCollisionDetector* self) in FCLCollisionDetector() 61 +[](const dart::collision::FCLCollisionDetector* self) in FCLCollisionDetector() 66 +[](dart::collision::FCLCollisionDetector* self) in FCLCollisionDetector() 72 +[](dart::collision::FCLCollisionDetector* self, in FCLCollisionDetector() 78 +[](const dart::collision::FCLCollisionDetector* self) in FCLCollisionDetector() 84 +[](dart::collision::FCLCollisionDetector* self, in FCLCollisionDetector() 85 dart::collision::FCLCollisionDetector:: in FCLCollisionDetector() 93 -> dart::collision::FCLCollisionDetector:: in FCLCollisionDetector() [all …]
|
H A D | CollisionFilter.cpp | 48 const dart::collision::CollisionObject* object1, in ignoresCollision() 65 dart::collision::CollisionFilter, in CollisionFilter() 70 dart::collision::CompositeCollisionFilter, in CollisionFilter() 72 dart::collision::CollisionFilter, in CollisionFilter() 78 +[](dart::collision::CompositeCollisionFilter* self, in CollisionFilter() 79 const dart::collision::CollisionFilter* filter) { in CollisionFilter() 86 +[](dart::collision::CompositeCollisionFilter* self, in CollisionFilter() 101 dart::collision::BodyNodeCollisionFilter, in CollisionFilter() 103 dart::collision::CollisionFilter, in CollisionFilter() 109 +[](dart::collision::BodyNodeCollisionFilter* self, in CollisionFilter() [all …]
|
H A D | Contact.cpp | 44 ::py::class_<dart::collision::Contact>(m, "Contact") in Contact() 49 return dart::collision::Contact::getNormalEpsilon(); in Contact() 54 return dart::collision::Contact::getNormalEpsilonSquared(); in Contact() 59 return dart::collision::Contact::isZeroNormal(normal); in Contact() 65 return dart::collision::Contact::isNonZeroNormal(normal); in Contact() 68 .def_readwrite("point", &dart::collision::Contact::point) in Contact() 69 .def_readwrite("normal", &dart::collision::Contact::normal) in Contact() 70 .def_readwrite("force", &dart::collision::Contact::force) in Contact() 77 .def_readwrite("triID1", &dart::collision::Contact::triID1) in Contact() 78 .def_readwrite("triID2", &dart::collision::Contact::triID2) in Contact() [all …]
|
H A D | CollisionResult.cpp | 44 ::py::class_<dart::collision::CollisionResult>(m, "CollisionResult") in CollisionResult() 48 +[](dart::collision::CollisionResult* self, in CollisionResult() 49 const dart::collision::Contact& contact) { in CollisionResult() 69 +[](const dart::collision::CollisionResult* self, in CollisionResult() 70 std::size_t index) -> const dart::collision::Contact& { in CollisionResult() 78 +[](const dart::collision::CollisionResult* self) in CollisionResult() 79 -> const std::vector<dart::collision::Contact>& { in CollisionResult() 86 +[](const dart::collision::CollisionResult* self) in CollisionResult() 94 +[](const dart::collision::CollisionResult* self) in CollisionResult() 102 +[](const dart::collision::CollisionResult* self, in CollisionResult() [all …]
|
H A D | DARTCollisionDetector.cpp | 44 dart::collision::DARTCollisionDetector, in DARTCollisionDetector() 45 std::shared_ptr<dart::collision::DARTCollisionDetector>, in DARTCollisionDetector() 46 dart::collision::CollisionDetector>(m, "DARTCollisionDetector") in DARTCollisionDetector() 48 +[]() -> std::shared_ptr<dart::collision::DARTCollisionDetector> { in DARTCollisionDetector() 49 return dart::collision::DARTCollisionDetector::create(); in DARTCollisionDetector() 53 +[](const dart::collision::DARTCollisionDetector* self) in DARTCollisionDetector() 54 -> std::shared_ptr<dart::collision::CollisionDetector> { in DARTCollisionDetector() 59 +[](const dart::collision::DARTCollisionDetector* self) in DARTCollisionDetector() 64 +[](dart::collision::DARTCollisionDetector* self) in DARTCollisionDetector() 65 -> std::shared_ptr<dart::collision::CollisionGroup> { in DARTCollisionDetector() [all …]
|
H A D | OdeCollisionDetector.cpp | 48 dart::collision::OdeCollisionDetector, in OdeCollisionDetector() 49 std::shared_ptr<dart::collision::OdeCollisionDetector>, in OdeCollisionDetector() 50 dart::collision::CollisionDetector>(m, "OdeCollisionDetector") in OdeCollisionDetector() 52 +[]() -> std::shared_ptr<dart::collision::OdeCollisionDetector> { in OdeCollisionDetector() 53 return dart::collision::OdeCollisionDetector::create(); in OdeCollisionDetector() 57 +[](const dart::collision::OdeCollisionDetector* self) in OdeCollisionDetector() 58 -> std::shared_ptr<dart::collision::CollisionDetector> { in OdeCollisionDetector() 63 +[](const dart::collision::OdeCollisionDetector* self) in OdeCollisionDetector() 68 +[](dart::collision::OdeCollisionDetector* self) in OdeCollisionDetector() 69 -> std::shared_ptr<dart::collision::CollisionGroup> { in OdeCollisionDetector() [all …]
|
/dports/math/fcl/fcl-0.7.0/ |
H A D | CHANGELOG.md | 8 [#489](https://github.com/flexible-collision-library/fcl/pull/489) 10 [#506](https://github.com/flexible-collision-library/fcl/pull/506) 12 [#506](https://github.com/flexible-collision-library/fcl/pull/506) 13 [#514](https://github.com/flexible-collision-library/fcl/pull/514) 18 [#536](https://github.com/flexible-collision-library/fcl/pull/536) 20 [#530](https://github.com/flexible-collision-library/fcl/pull/530) 22 [#517](https://github.com/flexible-collision-library/fcl/pull/517) 24 [#499](https://github.com/flexible-collision-library/fcl/pull/499) 53 * Primitive convex-half space collision algorithm introduced: 165 * Fixed bug in cylinder-half space collision query: [all …]
|
/dports/misc/sdformat/osrf-sdformat-f555f9a69f8f/src/ |
H A D | Collision_TEST.cc | 25 sdf::Collision collision; in TEST() local 26 EXPECT_EQ(nullptr, collision.Element()); in TEST() 27 EXPECT_TRUE(collision.Name().empty()); in TEST() 29 collision.SetName("test_collison"); in TEST() 37 collision.Pose()); in TEST() 39 collision.SetPoseFrame("link"); in TEST() 42 ASSERT_NE(nullptr, collision.Geom()); in TEST() 53 sdf::Collision collision; in TEST() local 55 EXPECT_TRUE(collision.Name().empty()); in TEST() 60 collision.SetGeom(geometry); in TEST() [all …]
|
/dports/misc/dartsim/dart-6.11.1/dart/collision/fcl/ |
H A D | CollisionShapes.hpp | 43 namespace collision { namespace 176 p1 = dart::collision::fcl::Vector3( in createEllipsoid() 178 p2 = dart::collision::fcl::Vector3( in createEllipsoid() 180 p3 = dart::collision::fcl::Vector3( in createEllipsoid() 228 p1 = dart::collision::fcl::Vector3( in createCube() 230 p2 = dart::collision::fcl::Vector3( in createCube() 232 p3 = dart::collision::fcl::Vector3( in createCube() 238 p1 = dart::collision::fcl::Vector3( in createCube() 240 p2 = dart::collision::fcl::Vector3( in createCube() 310 p1 = dart::collision::fcl::Vector3( in createCylinder() [all …]
|
H A D | BackwardCompatibility.cpp | 36 namespace collision { namespace 60 dart::collision::fcl::Vector3 getTranslation( in getTranslation() 61 const dart::collision::fcl::Transform3& T) in getTranslation() 72 dart::collision::fcl::Transform3& T, const dart::collision::fcl::Vector3& t) in setTranslation() 82 dart::collision::fcl::Matrix3 getRotation( in getRotation() 83 const dart::collision::fcl::Transform3& T) in getRotation() 94 dart::collision::fcl::Transform3& T, const dart::collision::fcl::Matrix3& R) in setRotation() 105 dart::collision::fcl::Matrix3& rot, in setEulerZYX() 133 dart::collision::fcl::Vector3 transform( in transform() 134 const dart::collision::fcl::Transform3& t, in transform() [all …]
|
/dports/net/tcpdump/tcpdump-4.99.1/tests/ |
H A D | sflow_multiple_counter_30_pdus.out | 13 deferred 0, late collision 0, excessive collision 0, mac trans error 0 25 deferred 0, late collision 0, excessive collision 0, mac trans error 0 37 deferred 0, late collision 0, excessive collision 0, mac trans error 0 49 deferred 0, late collision 0, excessive collision 0, mac trans error 0 61 deferred 0, late collision 0, excessive collision 0, mac trans error 0 73 deferred 0, late collision 0, excessive collision 0, mac trans error 0 85 deferred 0, late collision 0, excessive collision 0, mac trans error 0 99 deferred 0, late collision 0, excessive collision 0, mac trans error 0 111 deferred 0, late collision 0, excessive collision 0, mac trans error 0 123 deferred 0, late collision 0, excessive collision 0, mac trans error 0 [all …]
|
/dports/math/fcl05/fcl-0.5.0/ |
H A D | CHANGELOG.md | 6 * Added CMake option to disable octomap in build: [#135](https://github.com/flexible-collision-libr… 7 …g: [#125](https://github.com/flexible-collision-library/fcl/pull/125), [#98](https://github.com/fl… 8 * Added CMake exported targets: [#116](https://github.com/flexible-collision-library/fcl/pull/116) 9 …8: [#129](https://github.com/flexible-collision-library/fcl/pull/129), [#126](https://github.com/f… 10 …e() wasn't resetting the returned result when no collision: [#123](https://github.com/flexible-col… 11 * Fixed uninitialized tf in TranslationMotion: [#121](https://github.com/flexible-collision-library… 14 * Fixed minor typo: [#113](https://github.com/flexible-collision-library/fcl/pull/113) 15 * Fixed fallback finding of libccd: [#112](https://github.com/flexible-collision-library/fcl/pull/1… 17 …g: [#108](https://github.com/flexible-collision-library/fcl/pull/108), [#107](https://github.com/f… 19 * Fixed build when libccd package config not found: [#94](https://github.com/flexible-collision-lib… [all …]
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/maze/ |
H A D | MazePainter.java | 74 if (collision.getTileAt(x, y) == 0) { in selectTile() 78 return selectWall(collision, x, y); in selectTile() 91 if (!collides(collision, x - 1, y)) { in selectWall() 92 if (!collides(collision, x, y - 1)) { in selectWall() 102 } else if (!collides(collision, x + 1, y)) { in selectWall() 103 if (!collides(collision, x, y - 1)) { in selectWall() 113 } else if (!collides(collision, x, y - 1)) { in selectWall() 116 } else if (!collides(collision, x, y + 1)) { in selectWall() 147 if (x < 0 || y < 0 || x >= collision.getWidth() || y >= collision.getWidth()) { in collides() 150 return (collision.getTileAt(x, y) != 0); in collides() [all …]
|
/dports/misc/morse/morse-1.4-154-g53f9eaa8/testing/base/ |
H A D | collision_testing.py | 38 collision = Collision() 40 collision.add_stream('socket') 41 collision.translate(x = 0.7, z = 0.2) 42 robot.append(collision) 50 collision = sim.robot.collision.get(timeout=0.1) 51 self.assertEqual(collision, None) 56 collision = sim.robot.collision.get(timeout=0.1) 57 self.assertEqual(collision, None) 60 collision = sim.robot.collision.get(timeout=0.1) 61 self.assertNotEqual(collision, None) [all …]
|
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/split_screen_platformer/ |
H A D | tileset_edit.tscn | 79 collision/layers = 1 80 collision/mask = 1 106 collision/layers = 1 107 collision/mask = 1 134 collision/mask = 1 161 collision/mask = 1 188 collision/mask = 1 215 collision/mask = 1 242 collision/mask = 1 297 collision/mask = 1 [all …]
|
/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/2d/platformer/ |
H A D | tileset_edit.tscn | 79 collision/layers = 1 80 collision/mask = 1 106 collision/layers = 1 107 collision/mask = 1 134 collision/mask = 1 161 collision/mask = 1 188 collision/mask = 1 215 collision/mask = 1 242 collision/mask = 1 297 collision/mask = 1 [all …]
|
/dports/science/chrono/chrono-7.0.1/src/chrono/physics/ |
H A D | ChBodyEasy.h | 43 std::shared_ptr<collision::ChCollisionModel> collision_model = 52 collision::ChCollisionSystemType collision_type ///< collision model type 75 std::shared_ptr<collision::ChCollisionModel> collision_model = 109 std::shared_ptr<collision::ChCollisionModel> collision_model = 146 std::shared_ptr<collision::ChCollisionModel> collision_model = 157 collision::ChCollisionSystemType collision_type ///< collision model type 184 std::shared_ptr<collision::ChCollisionModel> collision_model = 223 std::shared_ptr<collision::ChCollisionModel> collision_model = 263 std::shared_ptr<collision::ChCollisionModel> collision_model = 276 std::shared_ptr<collision::ChCollisionModel> collision_model = [all …]
|
/dports/games/briquolo/briquolo-0.5.7/src/ |
H A D | TableauJeu.cpp | 274 collision=collisionTemps; in Maj() 286 collision=collisionTemps; in Maj() 297 collision=collisionTemps; in Maj() 336 detruire=collision.ResponsableCollision->Toucher(*itBalle, collision.TempsCollision); in Maj() 382 (*itBalle)->SetPosition(collision.PositionX, collision.PositionY); in Maj() 383 (*itBalle)->SetVitesseTotale(collision.VitesseX, collision.VitesseY); in Maj() 444 Struct_Collision collision; in _CollisionBord() local 457 collision.PositionX=_XMin+rayon+0.001; in _CollisionBord() 467 collision.PositionX=_XMax-rayon-0.001; in _CollisionBord() 477 collision.PositionY=_YMax-rayon; in _CollisionBord() [all …]
|
/dports/misc/dartsim/dart-6.11.1/dart/constraint/ |
H A D | ConstraintSolver.hpp | 145 collision::CollisionDetectorPtr getCollisionDetector(); 152 collision::CollisionGroupPtr getCollisionGroup(); 156 collision::ConstCollisionGroupPtr getCollisionGroup() const; 160 collision::CollisionOption& getCollisionOption(); 167 collision::CollisionResult& getLastCollisionResult(); 213 bool isSoftContact(const collision::Contact& contact) const; 215 using CollisionDetector = collision::CollisionDetector; 218 collision::CollisionDetectorPtr mCollisionDetector; 221 collision::CollisionGroupPtr mCollisionGroup; 224 collision::CollisionOption mCollisionOption; [all …]
|
/dports/science/chrono/chrono-7.0.1/data/robot/robosimian/ |
H A D | rs.urdf | 32 </collision> 38 </collision> 44 </collision> 50 </collision> 56 </collision> 62 </collision> 68 </collision> 88 </collision> 114 </collision> 134 </collision> [all …]
|