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Searched refs:collisionDetect (Results 1 – 5 of 5) sorted by relevance

/dports/games/kolf/kolf-21.12.3/
H A Dball.cpp94 collisionDetect(); in moveBy()
109 void Ball::collisionDetect() in collisionDetect() function in Ball
H A Dball.h45 void collisionDetect();
H A Dgame.cpp1472 ball->collisionDetect(); in shotDone()
1526 (*curPlayer).ball()->collisionDetect(); in shotDone()
1574 (*curPlayer).ball()->collisionDetect(); in shotStart()
1744 (*curPlayer).ball()->collisionDetect(); in startNextHole()
/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthUtil/
H A DEarthManipulator.cpp811 collisionDetect(); in handleTileAdded()
1291 void EarthManipulator::collisionDetect() in collisionDetect() function in EarthManipulator
2277 collisionDetect(); in setByMatrix()
2551 collisionDetect(); in pan()
2599 collisionDetect(); in rotate()
2613 collisionDetect(); in zoom()
H A DEarthManipulator1041 void collisionDetect();