/dports/games/uqm/uqm-0.8.0/src/uqm/ships/androsyn/ |
H A D | androsyn.c | 133 ElementCollisionFunc* collision_func; member 400 const ANDROSYNTH_DATA shipData = { ElementPtr->collision_func }; in androsynth_postprocess() 402 ElementPtr->collision_func = blazer_collision; in androsynth_postprocess() 470 ElementPtr->collision_func = in androsynth_preprocess() 471 GetCustomShipData (StarShipPtr->RaceDescPtr)->collision_func; in androsynth_preprocess()
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/ |
H A D | collision_solver_2d_sat.cpp | 1313 CollisionFunc collision_func; in sat_2d_calculate_penetration() local 1317 collision_func = collision_table_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1319 collision_func = collision_table_castA_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1321 collision_func = collision_table_castB_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1323 collision_func = collision_table_castA_castB_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1328 collision_func = collision_table[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1330 collision_func = collision_table_castA[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1332 collision_func = collision_table_castB[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1334 collision_func = collision_table_castA_castB[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1338 ERR_FAIL_COND_V(!collision_func, false); in sat_2d_calculate_penetration() [all …]
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/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/ |
H A D | collision_solver_2d_sat.cpp | 1313 CollisionFunc collision_func; in sat_2d_calculate_penetration() local 1317 collision_func = collision_table_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1319 collision_func = collision_table_castA_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1321 collision_func = collision_table_castB_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1323 collision_func = collision_table_castA_castB_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1328 collision_func = collision_table[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1330 collision_func = collision_table_castA[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1332 collision_func = collision_table_castB[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1334 collision_func = collision_table_castA_castB[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1338 ERR_FAIL_COND_V(!collision_func, false); in sat_2d_calculate_penetration() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics_2d/ |
H A D | collision_solver_2d_sat.cpp | 1489 CollisionFunc collision_func; in sat_2d_calculate_penetration() local 1493 collision_func = collision_table_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1495 collision_func = collision_table_castA_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1497 collision_func = collision_table_castB_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1499 collision_func = collision_table_castA_castB_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1504 collision_func = collision_table[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1506 collision_func = collision_table_castA[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1508 collision_func = collision_table_castB[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1510 collision_func = collision_table_castA_castB[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1514 ERR_FAIL_COND_V(!collision_func, false); in sat_2d_calculate_penetration() [all …]
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/dports/devel/godot2/godot-2.1.6-stable/servers/physics_2d/ |
H A D | collision_solver_2d_sat.cpp | 1489 CollisionFunc collision_func; in sat_2d_calculate_penetration() local 1493 collision_func = collision_table_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1495 collision_func = collision_table_castA_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1497 collision_func = collision_table_castB_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1499 collision_func = collision_table_castA_castB_margin[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1504 collision_func = collision_table[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1506 collision_func = collision_table_castA[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1508 collision_func = collision_table_castB[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1510 collision_func = collision_table_castA_castB[type_A - 2][type_B - 2]; in sat_2d_calculate_penetration() 1514 ERR_FAIL_COND_V(!collision_func, false); in sat_2d_calculate_penetration() [all …]
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/dports/games/supertux/supertux-0.1.3/src/ |
H A D | collision.h | 63 void* collision_func(const base_type& base, tiletestfunction* function);
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H A D | collision.cpp | 70 void* collision_func(const base_type& base, tiletestfunction function) in collision_func() function 101 return (Tile*) collision_func(base, test_goal_tile_function); in collision_goal()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ |
H A D | misc.c | 50 PlanetElementPtr->collision_func = collision; in spawn_planet() 187 AsteroidElementPtr->collision_func = collision; in spawn_asteroid() 351 CrewPtr->collision_func = crew_collision; in AbandonShip()
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H A D | process.c | 551 (*TestElementPtr->collision_func) ( in ProcessCollisions() 555 (*ElementPtr->collision_func) ( in ProcessCollisions() 562 (*ElementPtr->collision_func) ( in ProcessCollisions() 566 (*TestElementPtr->collision_func) ( in ProcessCollisions()
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H A D | weapon.c | 62 LaserElementPtr->collision_func = weapon_collision_cb; in initialize_laser() 112 MissileElementPtr->collision_func = weapon_collision_cb; in initialize_missile()
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H A D | element.h | 111 ElementCollisionFunc *collision_func; member
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H A D | ipdisp.c | 591 IPSHIPElementPtr->collision_func = ip_group_collision; in spawn_ip_group() 733 FlagShipElementPtr->collision_func = flag_ship_collision; in spawn_flag_ship()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/chenjesu/ |
H A D | chenjesu.c | 316 ElementPtr->collision_func = NULL; in doggy_death() 372 DoggyElementPtr->collision_func = doggy_collision; in spawn_doggy() 533 CrystalPtr->collision_func = crystal_collision; in initialize_crystal()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/lastbat/ |
H A D | lastbat.c | 261 CometPtr->collision_func = comet_collision; in spawn_comet() 747 SentinelPtr->collision_func = sentinel_collision; in samatra_postprocess() 825 GeneratorPtr->collision_func = generator_collision; in samatra_preprocess() 899 GatePtr->collision_func = gate_collision; in samatra_preprocess()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/blackurq/ |
H A D | blackurq.c | 359 SawPtr->collision_func = buzzsaw_collision; in initialize_buzzsaw() 513 GasCloudPtr->collision_func = gas_cloud_collision; in spawn_gas_cloud()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/mmrnmhrm/ |
H A D | mmrnmhrm.c | 339 LaserPtr->collision_func = twin_laser_collision; in initialize_dual_weapons() 350 LaserPtr->collision_func = twin_laser_collision; in initialize_dual_weapons()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/melnorme/ |
H A D | melnorme.c | 340 PumpUpPtr->collision_func = pump_up_collision; in initialize_pump_up() 508 CMissilePtr->collision_func = confusion_collision; in initialize_confusion()
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/dports/devel/godot2/godot-2.1.6-stable/servers/physics/ |
H A D | collision_solver_sat.cpp | 1554 CollisionFunc collision_func; in sat_calculate_penetration() local 1556 collision_func = collision_table_margin[type_A - 2][type_B - 2]; in sat_calculate_penetration() 1559 collision_func = collision_table[type_A - 2][type_B - 2]; in sat_calculate_penetration() 1561 ERR_FAIL_COND_V(!collision_func, false); in sat_calculate_penetration() 1563 collision_func(A, *transform_A, B, *transform_B, &callback, margin_A, margin_B); in sat_calculate_penetration()
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/ |
H A D | collision_solver_sat.cpp | 1554 CollisionFunc collision_func; in sat_calculate_penetration() local 1556 collision_func = collision_table_margin[type_A - 2][type_B - 2]; in sat_calculate_penetration() 1559 collision_func = collision_table[type_A - 2][type_B - 2]; in sat_calculate_penetration() 1561 ERR_FAIL_COND_V(!collision_func, false); in sat_calculate_penetration() 1563 collision_func(A, *transform_A, B, *transform_B, &callback, margin_A, margin_B); in sat_calculate_penetration()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/druuge/ |
H A D | druuge.c | 188 CannonPtr->collision_func = cannon_collision; in initialize_cannon()
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/dports/devel/godot/godot-3.2.3-stable/servers/physics/ |
H A D | collision_solver_sat.cpp | 1579 CollisionFunc collision_func; in sat_calculate_penetration() local 1581 collision_func = collision_table_margin[type_A - 2][type_B - 2]; in sat_calculate_penetration() 1584 collision_func = collision_table[type_A - 2][type_B - 2]; in sat_calculate_penetration() 1586 ERR_FAIL_COND_V(!collision_func, false); in sat_calculate_penetration() 1588 collision_func(A, *transform_A, B, *transform_B, &callback, margin_A, margin_B); in sat_calculate_penetration()
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/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics/ |
H A D | collision_solver_sat.cpp | 1579 CollisionFunc collision_func; in sat_calculate_penetration() local 1581 collision_func = collision_table_margin[type_A - 2][type_B - 2]; in sat_calculate_penetration() 1584 collision_func = collision_table[type_A - 2][type_B - 2]; in sat_calculate_penetration() 1586 ERR_FAIL_COND_V(!collision_func, false); in sat_calculate_penetration() 1588 collision_func(A, *transform_A, B, *transform_B, &callback, margin_A, margin_B); in sat_calculate_penetration()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/utwig/ |
H A D | utwig.c | 282 ElementPtr->collision_func = utwig_collision; in utwig_preprocess()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/chmmr/ |
H A D | chmmr.c | 677 ElementPtr->collision_func = NULL; in satellite_death() 725 SattPtr->collision_func = satellite_collision; in spawn_satellites()
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/dports/games/uqm/uqm-0.8.0/src/uqm/ships/zoqfot/ |
H A D | zoqfot.c | 238 TonguePtr->collision_func = tongue_collision; in spawn_tongue()
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