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Searched refs:collision_height (Results 1 – 7 of 7) sorted by relevance

/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dcontroller_balls.cc419 j = (paddle->y_coord) - (ball->collision_height + 1); in move_balls()
427 (paddle->collision_height >> 1) - in move_balls()
428 ((ball->collision_height >> 1) + 1); in move_balls()
439 j = (paddle->y_coord) + paddle->collision_height + 1; in move_balls()
447 (paddle->collision_height >> 1) - in move_balls()
448 ((ball->collision_height >> 1) + 1); in move_balls()
527 j = (paddle->y_coord) - (ball->collision_height + 1); in move_balls_in_guards_level()
578 ball->y_coord = y - ball->collision_height; in collisions_with_paddles()
709 ball->y_coord = y - ball->collision_height; in collisions_with_paddle()
756 Sint32 y2 = paddle->y_coord + paddle->collision_height + 8; in collisions_with_robot()
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H A Dsprite_ball.cc127 collision_height = WIDTH_1 * resolution; in set_initial_values()
159 y_coord = paddle->get_y_coord () - collision_height - 1; in init_first_ball()
221 collision_height = ball->collision_height; in duplicate_from()
260 collision_height = WIDTH_2 * resolution; in set_size_2()
275 collision_height = WIDTH_3 * resolution; in set_size_3()
H A Dsprite_object.cc145 collision_height = 0; in clear_sprite_members()
194 sprite_dest->collision_height = collision_height; in duplicate_to()
305 collision_height = sprite_height; in init_common()
308 y_maximum = screen_height - collision_height; in init_common()
402 collision_height = sprite_height; in create_sprite()
691 y_maximum = screen_height - collision_height; in init_coords_max_min()
1705 y_coord = (sprite->y_coord) + yoffset - (collision_height >> 1); in pull()
1720 - ((collision_height - sprite->collision_height) >> 1); in attract()
1738 y2 + (Sint32)sprite->collision_height > y1 && in collision()
1739 y2 - (Sint32)collision_height < y1); in collision()
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H A Dsprite_ship.cc231 collisionT[5] = collision_height - i; in littleInit()
234 collisionT[7] = collision_height - i; in littleInit()
H A Dsprite_paddle.cc162 collision_height = length; in set_height()
H A Dcontroller_paddles.cc258 paddle_right->collision_height = paddle_length; in init_paddles()
308 paddle_left->collision_height = paddle_length; in init_paddles()
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dsprite_object.h336 Uint32 collision_height; variable