/dports/games/el/Eternal-Lands-1.9.5.9-1/shaders/ |
H A D | reflectiv_water_fs.glsl | 63 vec4 color00 = texture2D(reflection_texture, reflection_tex_coord00); 68 color00 = mix(color00, color01, hg_y.z); 70 color = mix(color00, color10, hg_x.z);
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/dports/games/el-data/el_data/shaders/ |
H A D | reflectiv_water_fs.glsl | 63 vec4 color00 = texture2D(reflection_texture, reflection_tex_coord00); 68 color00 = mix(color00, color01, hg_y.z); 70 color = mix(color00, color10, hg_x.z);
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d2d1_3helper.h | 56 D2D1_COLOR_F color00, in GradientMeshPatch() argument 84 newPatch.color00 = color00; in GradientMeshPatch() 156 newPatch.color00 = color0; in GradientMeshPatchFromCoonsPatch()
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/dports/emulators/mess/mame-mame0226/src/emu/video/ |
H A D | rgbvmx.h | 631 VECS32 color00 = *reinterpret_cast<const VECS32 *>(&rgb00); in bilinear_filter() local 636 VECS32 color00 = vec_perm(VECS32(vec_lde(0, &rgb00)), zero, vec_lvsl(0, &rgb00)); in bilinear_filter() local 643 color01 = VECS32(vec_mergeh(VECU8(color01), VECU8(color00))); in bilinear_filter() 674 VECS32 color00 = *reinterpret_cast<const VECS32 *>(&rgb00); in bilinear_filter_rgbaint() local 679 VECS32 color00 = vec_perm(VECS32(vec_lde(0, &rgb00)), zero, vec_lvsl(0, &rgb00)); in bilinear_filter_rgbaint() local 686 color01 = VECS32(vec_mergeh(VECU8(color01), VECU8(color00))); in bilinear_filter_rgbaint()
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H A D | rgbsse.h | 438 __m128i color00 = _mm_cvtsi32_si128(rgb00); in bilinear_filter() local 444 color01 = _mm_unpacklo_epi8(color01, color00); in bilinear_filter() 462 __m128i color00 = _mm_cvtsi32_si128(rgb00); in bilinear_filter_rgbaint() local 468 color01 = _mm_unpacklo_epi8(color01, color00); in bilinear_filter_rgbaint()
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/dports/emulators/mame/mame-mame0226/src/emu/video/ |
H A D | rgbvmx.h | 631 VECS32 color00 = *reinterpret_cast<const VECS32 *>(&rgb00); in bilinear_filter() local 636 VECS32 color00 = vec_perm(VECS32(vec_lde(0, &rgb00)), zero, vec_lvsl(0, &rgb00)); in bilinear_filter() local 643 color01 = VECS32(vec_mergeh(VECU8(color01), VECU8(color00))); in bilinear_filter() 674 VECS32 color00 = *reinterpret_cast<const VECS32 *>(&rgb00); in bilinear_filter_rgbaint() local 679 VECS32 color00 = vec_perm(VECS32(vec_lde(0, &rgb00)), zero, vec_lvsl(0, &rgb00)); in bilinear_filter_rgbaint() local 686 color01 = VECS32(vec_mergeh(VECU8(color01), VECU8(color00))); in bilinear_filter_rgbaint()
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H A D | rgbsse.h | 438 __m128i color00 = _mm_cvtsi32_si128(rgb00); in bilinear_filter() local 444 color01 = _mm_unpacklo_epi8(color01, color00); in bilinear_filter() 462 __m128i color00 = _mm_cvtsi32_si128(rgb00); in bilinear_filter_rgbaint() local 468 color01 = _mm_unpacklo_epi8(color01, color00); in bilinear_filter_rgbaint()
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/dports/cad/librecad/LibreCAD-2.2.0-rc2/librecad/res/ui/ |
H A D | ui.qrc | 10 <file>color00.png</file>
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/guest/ |
H A D | crt-guest-dr-venom.slang | 516 vec3 color00 = color1*wt1 + color2*wt2; 519 vec3 ctmp = color00/(wt1+wt2);
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/dports/security/vaultwarden/vaultwarden-1.23.1/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/multimedia/librespot/librespot-0.1.3/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/devel/stylua/StyLua-0.11.0/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/multimedia/librav1e/rav1e-0.5.1/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/devel/sentry-cli/sentry-cli-1.71.0/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/editors/kibi/kibi-0.2.2/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/multimedia/rav1e/rav1e-0.5.1/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/multimedia/termplay/termplay-2.0.6/cargo-crates/winapi-0.3.8/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/misc/broot/broot-1.7.0/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/devel/rust-bindgen/bindgen-0.59.2/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/devel/sccache/sccache-0.2.15/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/net/gemserv/gemserv-v0.4.5/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/devel/rust-analyzer/rust-analyzer-2021-12-20/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/devel/rust-cbindgen/cbindgen-0.20.0/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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/dports/devel/bingrep/bingrep-0.8.5/cargo-crates/winapi-0.3.9/src/um/ |
H A D | d2d1_3.rs | 105 color00: D2D1_COLOR_F,
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