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Searched refs:colorSurface (Results 1 – 15 of 15) sorted by relevance

/dports/games/qonk/qonk-0.3.1/guichan/guichan/sdl/
H A Dsdlimageloader.cpp120 SDL_Surface *colorSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, in convertToStandardFormat() local
126 if (colorSurface != NULL) in convertToStandardFormat()
128 tmp = SDL_ConvertSurface(surface, colorSurface->format, in convertToStandardFormat()
130 SDL_FreeSurface(colorSurface); in convertToStandardFormat()
/dports/games/spacejunk/spacejunk-1.0.5/guichan/sdl/
H A Dsdlimageloader.cpp108 SDL_Surface *colorSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, in convertToStandardFormat() local
114 if (colorSurface != NULL) in convertToStandardFormat()
116 tmp = SDL_ConvertSurface(surface, colorSurface->format, in convertToStandardFormat()
118 SDL_FreeSurface(colorSurface); in convertToStandardFormat()
/dports/devel/guichan/guichan-0.8.2/src/sdl/
H A Dsdlimageloader.cpp107 SDL_Surface *colorSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, in convertToStandardFormat() local
113 if (colorSurface != NULL) in convertToStandardFormat()
115 tmp = SDL_ConvertSurface(surface, colorSurface->format, in convertToStandardFormat()
117 SDL_FreeSurface(colorSurface); in convertToStandardFormat()
/dports/devel/fifechan/fifechan-0.1.5/src/sdl/
H A Dsdlimageloader.cpp128 SDL_Surface *colorSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, in convertToStandardFormat() local
134 if (colorSurface != NULL) in convertToStandardFormat()
136 tmp = SDL_ConvertSurface(surface, colorSurface->format, in convertToStandardFormat()
138 SDL_FreeSurface(colorSurface); in convertToStandardFormat()
/dports/games/blobby/blobby-1.0/src/
H A DRenderManagerGP2X.cpp28 SDL_Surface* RenderManagerGP2X::colorSurface(SDL_Surface *surface, Color color) in colorSurface() function in RenderManagerGP2X
114 mLeftBlob.push_back(colorSurface(blobImage, Color(255, 0, 0))); in init()
115 mRightBlob.push_back(colorSurface(blobImage, Color(0, 255, 0))); in init()
124 colorSurface(blobShadow, Color(255, 0, 0))); in init()
126 colorSurface(blobShadow, Color(0, 255, 0))); in init()
307 colorSurface(mStandardBlob[i], color); in setBlobColor()
312 SDL_Surface *tempShadow = colorSurface( in setBlobColor()
H A DRenderManagerSDL.cpp28 SDL_Surface* RenderManagerSDL::colorSurface(SDL_Surface *surface, Color color) in colorSurface() function in RenderManagerSDL
515 SDL_Surface* tempSurface = colorSurface(mStandardBlobBlood, mBlobColor[player]); in setBlobColor()
542 SDL_Surface* tempSurface = colorSurface(mStandardBlob[frame], mBlobColor[player]); in colorizeBlobs()
546 SDL_Surface* tempSurface2 = colorSurface(mStandardBlobShadow[frame], mBlobColor[player]); in colorizeBlobs()
H A DRenderManagerGP2X.h91 SDL_Surface* colorSurface(SDL_Surface *surface, Color color);
H A DRenderManagerSDL.h114 SDL_Surface* colorSurface(SDL_Surface *surface, Color color);
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/
H A Dchatboxplayerlistviewitem.cpp72 AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, 0)); in updatePlayerColor() local
73 SDL_BlitSurface (player->getColor().getTexture(), &src, colorSurface.get(), nullptr); in updatePlayerColor()
75 colorImage->setImage (colorSurface.get()); in updatePlayerColor()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/widgets/special/
H A Dlobbyplayerlistviewitem.cpp66 AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, 0)); in updatePlayerColor() local
67 SDL_BlitSurface (player->getColor().getTexture(), &src, colorSurface.get(), nullptr); in updatePlayerColor()
69 colorImage->setImage (colorSurface.get()); in updatePlayerColor()
H A Dchatboxlandingplayerlistviewitem.cpp138 AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, 0)); in updatePlayerColor() local
139 …SDL_BlitSurface (playerLandingStatus.getPlayer().getColor().getTexture(), &src, colorSurface.get()… in updatePlayerColor()
141 colorImage->setImage (colorSurface.get()); in updatePlayerColor()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowreports/
H A Dwindowreports.cpp173 AutoSurface colorSurface (SDL_CreateRGBSurface (0, 8, 8, Video.getColDepth(), 0, 0, 0, 0)); in cWindowReports() local
174 player->getColor().getColor().toMappedSdlRGBAColor (colorSurface->format); in cWindowReports()
175 …SDL_FillRect (colorSurface.get(), nullptr, player->getColor().getColor().toMappedSdlRGBAColor (col… in cWindowReports()
176 …> (scoreFrame->getPosition() + cPosition (5, 20 + font->getFontHeight() * i), colorSurface.get())); in cWindowReports()
/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windownetworklobby/
H A Dwindownetworklobby.cpp226 AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, 0)); in updatePlayerColor() local
227 SDL_BlitSurface (localPlayer->getColor().getTexture(), &src, colorSurface.get(), nullptr); in updatePlayerColor()
228 colorImage->setImage (colorSurface.get()); in updatePlayerColor()
/dports/games/OpenLara/OpenLara-b4b19f2/src/gapi/
H A Dgxm.h753 SceGxmColorSurface colorSurface; member
882 sceGxmColorSurfaceInit(&colorSurface, in init()
1269 …SceGxmColorSurface *colorSurface = (target->fmt == FMT_DEPTH || target->fmt == FMT_SHADOW) ? NULL … in bindTarget() local
1277 …e(Context::gxmContext, flags, target->renderTarget, NULL, NULL, NULL, colorSurface, &target->depth… in bindTarget()
/dports/games/maxr/maxr-0.2.9/
H A DSDL2c.patch1735 - AutoSurface colorSurface (SDL_CreateRGBSurface (Video.getSurfaceType() | SDL_SRCCOLORKEY, src.w…
1736 + AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, …
1737 SDL_BlitSurface ( (*players) [i]->getColorSurface(), &src, colorSurface, NULL);
1738 playerColors[index]->setImage (colorSurface);
1948 - AutoSurface colorSurface (SDL_CreateRGBSurface (Video.getSurfaceType() | SDL_SRCCOLORKEY, src.w, …
1949 + AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, 0)…
1950 SDL_BlitSurface (OtherData.colors[color], &src, colorSurface, NULL);
1951 colorImage->setImage (colorSurface);