/dports/games/qonk/qonk-0.3.1/guichan/guichan/sdl/ |
H A D | sdlimageloader.cpp | 120 SDL_Surface *colorSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, in convertToStandardFormat() local 126 if (colorSurface != NULL) in convertToStandardFormat() 128 tmp = SDL_ConvertSurface(surface, colorSurface->format, in convertToStandardFormat() 130 SDL_FreeSurface(colorSurface); in convertToStandardFormat()
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/dports/games/spacejunk/spacejunk-1.0.5/guichan/sdl/ |
H A D | sdlimageloader.cpp | 108 SDL_Surface *colorSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, in convertToStandardFormat() local 114 if (colorSurface != NULL) in convertToStandardFormat() 116 tmp = SDL_ConvertSurface(surface, colorSurface->format, in convertToStandardFormat() 118 SDL_FreeSurface(colorSurface); in convertToStandardFormat()
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/dports/devel/guichan/guichan-0.8.2/src/sdl/ |
H A D | sdlimageloader.cpp | 107 SDL_Surface *colorSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, in convertToStandardFormat() local 113 if (colorSurface != NULL) in convertToStandardFormat() 115 tmp = SDL_ConvertSurface(surface, colorSurface->format, in convertToStandardFormat() 117 SDL_FreeSurface(colorSurface); in convertToStandardFormat()
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/dports/devel/fifechan/fifechan-0.1.5/src/sdl/ |
H A D | sdlimageloader.cpp | 128 SDL_Surface *colorSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, in convertToStandardFormat() local 134 if (colorSurface != NULL) in convertToStandardFormat() 136 tmp = SDL_ConvertSurface(surface, colorSurface->format, in convertToStandardFormat() 138 SDL_FreeSurface(colorSurface); in convertToStandardFormat()
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/dports/games/blobby/blobby-1.0/src/ |
H A D | RenderManagerGP2X.cpp | 28 SDL_Surface* RenderManagerGP2X::colorSurface(SDL_Surface *surface, Color color) in colorSurface() function in RenderManagerGP2X 114 mLeftBlob.push_back(colorSurface(blobImage, Color(255, 0, 0))); in init() 115 mRightBlob.push_back(colorSurface(blobImage, Color(0, 255, 0))); in init() 124 colorSurface(blobShadow, Color(255, 0, 0))); in init() 126 colorSurface(blobShadow, Color(0, 255, 0))); in init() 307 colorSurface(mStandardBlob[i], color); in setBlobColor() 312 SDL_Surface *tempShadow = colorSurface( in setBlobColor()
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H A D | RenderManagerSDL.cpp | 28 SDL_Surface* RenderManagerSDL::colorSurface(SDL_Surface *surface, Color color) in colorSurface() function in RenderManagerSDL 515 SDL_Surface* tempSurface = colorSurface(mStandardBlobBlood, mBlobColor[player]); in setBlobColor() 542 SDL_Surface* tempSurface = colorSurface(mStandardBlob[frame], mBlobColor[player]); in colorizeBlobs() 546 SDL_Surface* tempSurface2 = colorSurface(mStandardBlobShadow[frame], mBlobColor[player]); in colorizeBlobs()
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H A D | RenderManagerGP2X.h | 91 SDL_Surface* colorSurface(SDL_Surface *surface, Color color);
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H A D | RenderManagerSDL.h | 114 SDL_Surface* colorSurface(SDL_Surface *surface, Color color);
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/widgets/ |
H A D | chatboxplayerlistviewitem.cpp | 72 AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, 0)); in updatePlayerColor() local 73 SDL_BlitSurface (player->getColor().getTexture(), &src, colorSurface.get(), nullptr); in updatePlayerColor() 75 colorImage->setImage (colorSurface.get()); in updatePlayerColor()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/widgets/special/ |
H A D | lobbyplayerlistviewitem.cpp | 66 AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, 0)); in updatePlayerColor() local 67 SDL_BlitSurface (player->getColor().getTexture(), &src, colorSurface.get(), nullptr); in updatePlayerColor() 69 colorImage->setImage (colorSurface.get()); in updatePlayerColor()
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H A D | chatboxlandingplayerlistviewitem.cpp | 138 AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, 0)); in updatePlayerColor() local 139 …SDL_BlitSurface (playerLandingStatus.getPlayer().getColor().getTexture(), &src, colorSurface.get()… in updatePlayerColor() 141 colorImage->setImage (colorSurface.get()); in updatePlayerColor()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windowreports/ |
H A D | windowreports.cpp | 173 AutoSurface colorSurface (SDL_CreateRGBSurface (0, 8, 8, Video.getColDepth(), 0, 0, 0, 0)); in cWindowReports() local 174 player->getColor().getColor().toMappedSdlRGBAColor (colorSurface->format); in cWindowReports() 175 …SDL_FillRect (colorSurface.get(), nullptr, player->getColor().getColor().toMappedSdlRGBAColor (col… in cWindowReports() 176 …> (scoreFrame->getPosition() + cPosition (5, 20 + font->getFontHeight() * i), colorSurface.get())); in cWindowReports()
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/dports/games/maxr/maxr-0.2.9/src/ui/graphical/menu/windows/windownetworklobby/ |
H A D | windownetworklobby.cpp | 226 AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, 0)); in updatePlayerColor() local 227 SDL_BlitSurface (localPlayer->getColor().getTexture(), &src, colorSurface.get(), nullptr); in updatePlayerColor() 228 colorImage->setImage (colorSurface.get()); in updatePlayerColor()
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/dports/games/OpenLara/OpenLara-b4b19f2/src/gapi/ |
H A D | gxm.h | 753 SceGxmColorSurface colorSurface; member 882 sceGxmColorSurfaceInit(&colorSurface, in init() 1269 …SceGxmColorSurface *colorSurface = (target->fmt == FMT_DEPTH || target->fmt == FMT_SHADOW) ? NULL … in bindTarget() local 1277 …e(Context::gxmContext, flags, target->renderTarget, NULL, NULL, NULL, colorSurface, &target->depth… in bindTarget()
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/dports/games/maxr/maxr-0.2.9/ |
H A D | SDL2c.patch | 1735 - AutoSurface colorSurface (SDL_CreateRGBSurface (Video.getSurfaceType() | SDL_SRCCOLORKEY, src.w… 1736 + AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, … 1737 SDL_BlitSurface ( (*players) [i]->getColorSurface(), &src, colorSurface, NULL); 1738 playerColors[index]->setImage (colorSurface); 1948 - AutoSurface colorSurface (SDL_CreateRGBSurface (Video.getSurfaceType() | SDL_SRCCOLORKEY, src.w, … 1949 + AutoSurface colorSurface (SDL_CreateRGBSurface (0, src.w, src.h, Video.getColDepth(), 0, 0, 0, 0)… 1950 SDL_BlitSurface (OtherData.colors[color], &src, colorSurface, NULL); 1951 colorImage->setImage (colorSurface);
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