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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/data/title/
H A Den.halloween9 <color_red>░ ░▒ ▒ ░ ▒▒ ▓▒<color_light_cyan>▓</color>░ ▒ ░░ ▒▒ ▓▒<color_light_cyan>▓</color>…
10 <color_red> ░ ▒ ▒ ▒▒ ░ ░ ▒ ▒▒ ░ ░ ▒ ░ ░ ▒ ░▓<color_light_cyan>▓▓</color> ░▒░ ░ …
11 <color_red>░ ░ ▒ ░ ░ ▒ ░ ░ ░ ▒ ▒ ░░ ░ ░ ░ ░ ░
12 <color_red>░ ░ ░ ░ ░ ░ ░ ░ ░░ ░ ░ ░
18 <color_red> ▒▒▓ ▒ ▒▒ ▓▒<color_light_blue>▓</color>░░ ▒▓ ░▒▓░▒ ▒▒ ▓▒ ▒▒▓ ▒ ▒▒ ▓▒<colo…
19 <color_red> ░ ▒ ▒ ▒ ▒▒ ░ ░▒ ░ ▒░░ ░▒ ▒░ ░ ▒ ▒ ▒ ▒▒ ░▓<color_light_blue>▓▓</color>…
20 <color_red> ░ ░ ░ ░ ▒ ░░ ░ ░ ░░ ░ ░ ░ ░ ░ ▒ ▒ ▒ ░░ ░ ░ ░
26 <color_red> ▒▒ ▓▒<color_light_blue>▓</color>░ ▒ ░░▒░▒░░ ▒░ ░▒▒ ▓▒<color_light…
27 <color_red> ▒ ▒▒ ░ ▒ ░▒░ ░ ░ ░ ░ ▒ ▒▒ ░ ░ ▒ ▒
28 <color_red> ░ ▒ ░ ░░ ░ ░ ░ ▒ ░ ░ ░
[all …]
H A Den.new_year6 <color_red> / \ \/ \__ \ \ __\\__ \ _/ ___\ | | < | | / ___/ / \
7 <color_red> \ \____ / __ \_ | | / __ \_\ \___ | |__ \___ | \___ \ | Y Y \
8 <color_red> \______ /(____ / |__| (____ / \___ >|____/ / ____|/____ >|__|_| /
9 <color_red> \/ \/ \/ \/ \/ \/ \/
14 <color_green> /\<color_red>*<color_green>\<color_brown> \___ / |__||__| |____| |__…
16 <color_green> /<color_red>*<color_green>/\/\/\<color_white> _____ .__ …
18 <color_green> /\<color_blue>*<color_green>\/\<color_light_green>*<color_green>\/\/\<color_red> …
19 …light_cyan>O<color_green><color_green>\/\/<color_red>*<color_green>/\/<color_yellow>O<color_green>…
20 <color_brown> ||<color_red> \____|__ /|___| / \___ >(____ /\____ | …
21 <color_brown> ||<color_red> \/ \/ \/ \/ \/ …
H A Den.independence_day10 <color_red> ___________ __________ __
11 <color_red> \__ ___/___ _____ \______ \_____ ________/ |_ ___.__.
12 <color_red> | |_/ __ \\__ \ | ___/\__ \\_ __ \ __< | |
13 <color_red> | |\ ___/ / __ \_ | | / __ \| | \/| | \___ |
14 <color_red> |____| \___ >____ / |____| (____ /__| |__| / ____|
15 <color_red> \/ \/ \/ \/
18 <color_light_gray> |<color_blue>:<color_white>:<color_blue>:<color_white>:<color_red>====<color_li…
20 <color_light_gray> |<color_red>========<color_light_gray>|<color_white> \____|__ /___| /\…
H A Den.easter11 …lor_light_cyan>')<color_white> .'<color_blue>_ _<color_white> \ / <color_red>_<color_white> …
12 …<color_light_cyan> \<color_white> / <color_blue>( ` )<color_white> ' <color_red>(`' )<color_whit…
13 …r_blue>(_ <color_yellow>o<color_blue> _)<color_white> |<color_red>(_ <color_yellow>o<color_red> _…
14 …nta>_( )_<color_white>\ | .---. | <color_blue>(_,_)<color_white>___| <color_red>(_,_)<color_whit…
16 <color_white> | <color_yellow>(_<color_red>{;}<color_yellow>_)<color_white> || <color_green>(_ <c…
H A Den.thanksgiving18 <color_white> {\<color_brown> / <color_yellow>q<color_red> {\ <color_light_bl…
19 <color_white> { `\<color_brown> \ (-<color_red>(~` <color_light_blue>/ | \|…
20 <color_white> { '.{`\<color_brown> \ \ <color_red>) <color_light_blue>\____|__ /|…
28 <color_white> <color_red>|||` …
29 <color_white> <color_red>.='==, …
H A Den.christmas12 <color_red> \_____ \\__ \ / \ __\__ \ / \ \/| | \__ \ | | \/ ___/
13 <color_red> / \/ __ \| | \ | / __ \_ \ \___| |__/ __ \| | /\___ \
14 <color_red> /_______ (____ /___| /__| (____ / \______ /____(____ /____//____ >
15 <color_red> \/ \/ \/ \/ \/ \/ \/
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/data/title/
H A Den.halloween9 <color_red>░ ░▒ ▒ ░ ▒▒ ▓▒<color_light_cyan>▓</color>░ ▒ ░░ ▒▒ ▓▒<color_light_cyan>▓</color>…
10 <color_red> ░ ▒ ▒ ▒▒ ░ ░ ▒ ▒▒ ░ ░ ▒ ░ ░ ▒ ░▓<color_light_cyan>▓▓</color> ░▒░ ░ …
11 <color_red>░ ░ ▒ ░ ░ ▒ ░ ░ ░ ▒ ▒ ░░ ░ ░ ░ ░ ░
12 <color_red>░ ░ ░ ░ ░ ░ ░ ░ ░░ ░ ░ ░
18 <color_red> ▒▒▓ ▒ ▒▒ ▓▒<color_light_blue>▓</color>░░ ▒▓ ░▒▓░▒ ▒▒ ▓▒ ▒▒▓ ▒ ▒▒ ▓▒<colo…
19 <color_red> ░ ▒ ▒ ▒ ▒▒ ░ ░▒ ░ ▒░░ ░▒ ▒░ ░ ▒ ▒ ▒ ▒▒ ░▓<color_light_blue>▓▓</color>…
20 <color_red> ░ ░ ░ ░ ▒ ░░ ░ ░ ░░ ░ ░ ░ ░ ░ ▒ ▒ ▒ ░░ ░ ░ ░
26 <color_red> ▒▒ ▓▒<color_light_blue>▓</color>░ ▒ ░░▒░▒░░ ▒░ ░▒▒ ▓▒<color_light…
27 <color_red> ▒ ▒▒ ░ ▒ ░▒░ ░ ░ ░ ░ ▒ ▒▒ ░ ░ ▒ ▒
28 <color_red> ░ ▒ ░ ░░ ░ ░ ░ ▒ ░ ░ ░
[all …]
H A Den.new_year6 <color_red> / \ \/ \__ \ \ __\\__ \ _/ ___\ | | < | | / ___/ / \
7 <color_red> \ \____ / __ \_ | | / __ \_\ \___ | |__ \___ | \___ \ | Y Y \
8 <color_red> \______ /(____ / |__| (____ / \___ >|____/ / ____|/____ >|__|_| /
9 <color_red> \/ \/ \/ \/ \/ \/ \/
14 <color_green> /\<color_red>*<color_green>\<color_brown> \___ / |__||__| |____| |__…
16 <color_green> /<color_red>*<color_green>/\/\/\<color_white> _____ .__ …
18 <color_green> /\<color_blue>*<color_green>\/\<color_light_green>*<color_green>\/\/\<color_red> …
19 …light_cyan>O<color_green><color_green>\/\/<color_red>*<color_green>/\/<color_yellow>O<color_green>…
20 <color_brown> ||<color_red> \____|__ /|___| / \___ >(____ /\____ | …
21 <color_brown> ||<color_red> \/ \/ \/ \/ \/ …
H A Den.independence_day10 <color_red> ___________ __________ __
11 <color_red> \__ ___/___ _____ \______ \_____ ________/ |_ ___.__.
12 <color_red> | |_/ __ \\__ \ | ___/\__ \\_ __ \ __< | |
13 <color_red> | |\ ___/ / __ \_ | | / __ \| | \/| | \___ |
14 <color_red> |____| \___ >____ / |____| (____ /__| |__| / ____|
15 <color_red> \/ \/ \/ \/
18 <color_light_gray> |<color_blue>:<color_white>:<color_blue>:<color_white>:<color_red>====<color_li…
20 <color_light_gray> |<color_red>========<color_light_gray>|<color_white> \____|__ /___| /\…
H A Den.easter11 …lor_light_cyan>')<color_white> .'<color_blue>_ _<color_white> \ / <color_red>_<color_white> …
12 …<color_light_cyan> \<color_white> / <color_blue>( ` )<color_white> ' <color_red>(`' )<color_whit…
13 …r_blue>(_ <color_yellow>o<color_blue> _)<color_white> |<color_red>(_ <color_yellow>o<color_red> _…
14 …nta>_( )_<color_white>\ | .---. | <color_blue>(_,_)<color_white>___| <color_red>(_,_)<color_whit…
16 <color_white> | <color_yellow>(_<color_red>{;}<color_yellow>_)<color_white> || <color_green>(_ <c…
H A Den.thanksgiving18 <color_white> {\<color_brown> / <color_yellow>q<color_red> {\ <color_light_bl…
19 <color_white> { `\<color_brown> \ (-<color_red>(~` <color_light_blue>/ | \|…
20 <color_white> { '.{`\<color_brown> \ \ <color_red>) <color_light_blue>\____|__ /|…
28 <color_white> <color_red>|||` …
29 <color_white> <color_red>.='==, …
H A Den.christmas12 <color_red> \_____ \\__ \ / \ __\__ \ / \ \/| | \__ \ | | \/ ___/
13 <color_red> / \/ __ \| | \ | / __ \_ \ \___| |__/ __ \| | /\___ \
14 <color_red> /_______ (____ /___| /__| (____ / \______ /____(____ /____//____ >
15 <color_red> \/ \/ \/ \/ \/ \/ \/
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_framebuffer_object/
H A Dfbo-drawbuffers-none.c79 static const float color_red[4] = {1, 0, 0, 1}; variable
85 color_red,
86 color_red,
87 color_red,
88 color_red
92 color_red,
248 glClearColor(color_red[0], color_red[1], color_red[2], color_red[3]); in test_glClear()
/dports/games/ioquake3/ioquake3-1.36/code/q3_ui/
H A Dui_ingame.c188 s_ingame.team.color = color_red; in InGame_MenuInit()
199 s_ingame.addbots.color = color_red; in InGame_MenuInit()
213 s_ingame.removebots.color = color_red; in InGame_MenuInit()
227 s_ingame.teamorders.color = color_red; in InGame_MenuInit()
249 s_ingame.setup.color = color_red; in InGame_MenuInit()
260 s_ingame.server.color = color_red; in InGame_MenuInit()
271 s_ingame.restart.color = color_red; in InGame_MenuInit()
285 s_ingame.resume.color = color_red; in InGame_MenuInit()
296 s_ingame.leave.color = color_red; in InGame_MenuInit()
307 s_ingame.quit.color = color_red; in InGame_MenuInit()
H A Dui_confirm.c129 UI_DrawProportionalString( 320, y, s_confirm.lines[i], s_confirm.style, color_red ); in MessageMenu_Draw()
147 UI_DrawProportionalString( 320, 204, s_confirm.question, s_confirm.style, color_red ); in ConfirmMenu_Draw()
148 UI_DrawProportionalString( s_confirm.slashX, 265, "/", UI_LEFT|UI_INVERSE, color_red ); in ConfirmMenu_Draw()
215 s_confirm.yes.color = color_red; in UI_ConfirmMenu_Style()
225 s_confirm.no.color = color_red; in UI_ConfirmMenu_Style()
285 s_confirm.yes.color = color_red; in UI_Message()
H A Dui_cinematics.c158 cinematicsMenuInfo.cin_idlogo.color = color_red; in UI_CinematicsMenu_Init()
169 cinematicsMenuInfo.cin_intro.color = color_red; in UI_CinematicsMenu_Init()
183 cinematicsMenuInfo.cin_tier1.color = color_red; in UI_CinematicsMenu_Init()
197 cinematicsMenuInfo.cin_tier2.color = color_red; in UI_CinematicsMenu_Init()
211 cinematicsMenuInfo.cin_tier3.color = color_red; in UI_CinematicsMenu_Init()
225 cinematicsMenuInfo.cin_tier4.color = color_red; in UI_CinematicsMenu_Init()
239 cinematicsMenuInfo.cin_tier5.color = color_red; in UI_CinematicsMenu_Init()
253 cinematicsMenuInfo.cin_tier6.color = color_red; in UI_CinematicsMenu_Init()
267 cinematicsMenuInfo.cin_tier7.color = color_red; in UI_CinematicsMenu_Init()
281 cinematicsMenuInfo.cin_end.color = color_red; in UI_CinematicsMenu_Init()
/dports/games/ioquake3-server/ioquake3-1.36/code/q3_ui/
H A Dui_ingame.c188 s_ingame.team.color = color_red; in InGame_MenuInit()
199 s_ingame.addbots.color = color_red; in InGame_MenuInit()
213 s_ingame.removebots.color = color_red; in InGame_MenuInit()
227 s_ingame.teamorders.color = color_red; in InGame_MenuInit()
249 s_ingame.setup.color = color_red; in InGame_MenuInit()
260 s_ingame.server.color = color_red; in InGame_MenuInit()
271 s_ingame.restart.color = color_red; in InGame_MenuInit()
285 s_ingame.resume.color = color_red; in InGame_MenuInit()
296 s_ingame.leave.color = color_red; in InGame_MenuInit()
307 s_ingame.quit.color = color_red; in InGame_MenuInit()
H A Dui_confirm.c129 UI_DrawProportionalString( 320, y, s_confirm.lines[i], s_confirm.style, color_red ); in MessageMenu_Draw()
147 UI_DrawProportionalString( 320, 204, s_confirm.question, s_confirm.style, color_red ); in ConfirmMenu_Draw()
148 UI_DrawProportionalString( s_confirm.slashX, 265, "/", UI_LEFT|UI_INVERSE, color_red ); in ConfirmMenu_Draw()
215 s_confirm.yes.color = color_red; in UI_ConfirmMenu_Style()
225 s_confirm.no.color = color_red; in UI_ConfirmMenu_Style()
285 s_confirm.yes.color = color_red; in UI_Message()
H A Dui_cinematics.c158 cinematicsMenuInfo.cin_idlogo.color = color_red; in UI_CinematicsMenu_Init()
169 cinematicsMenuInfo.cin_intro.color = color_red; in UI_CinematicsMenu_Init()
183 cinematicsMenuInfo.cin_tier1.color = color_red; in UI_CinematicsMenu_Init()
197 cinematicsMenuInfo.cin_tier2.color = color_red; in UI_CinematicsMenu_Init()
211 cinematicsMenuInfo.cin_tier3.color = color_red; in UI_CinematicsMenu_Init()
225 cinematicsMenuInfo.cin_tier4.color = color_red; in UI_CinematicsMenu_Init()
239 cinematicsMenuInfo.cin_tier5.color = color_red; in UI_CinematicsMenu_Init()
253 cinematicsMenuInfo.cin_tier6.color = color_red; in UI_CinematicsMenu_Init()
267 cinematicsMenuInfo.cin_tier7.color = color_red; in UI_CinematicsMenu_Init()
281 cinematicsMenuInfo.cin_end.color = color_red; in UI_CinematicsMenu_Init()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/q3_ui/
H A Dui_ingame.c188 s_ingame.team.color = color_red; in InGame_MenuInit()
199 s_ingame.addbots.color = color_red; in InGame_MenuInit()
213 s_ingame.removebots.color = color_red; in InGame_MenuInit()
227 s_ingame.teamorders.color = color_red; in InGame_MenuInit()
249 s_ingame.setup.color = color_red; in InGame_MenuInit()
260 s_ingame.server.color = color_red; in InGame_MenuInit()
271 s_ingame.restart.color = color_red; in InGame_MenuInit()
285 s_ingame.resume.color = color_red; in InGame_MenuInit()
296 s_ingame.leave.color = color_red; in InGame_MenuInit()
307 s_ingame.quit.color = color_red; in InGame_MenuInit()
H A Dui_confirm.c129 UI_DrawProportionalString( 320, y, s_confirm.lines[i], s_confirm.style, color_red ); in MessageMenu_Draw()
147 UI_DrawProportionalString( 320, 204, s_confirm.question, s_confirm.style, color_red ); in ConfirmMenu_Draw()
148 UI_DrawProportionalString( s_confirm.slashX, 265, "/", UI_LEFT|UI_INVERSE, color_red ); in ConfirmMenu_Draw()
215 s_confirm.yes.color = color_red; in UI_ConfirmMenu_Style()
225 s_confirm.no.color = color_red; in UI_ConfirmMenu_Style()
285 s_confirm.yes.color = color_red; in UI_Message()
H A Dui_cinematics.c158 cinematicsMenuInfo.cin_idlogo.color = color_red; in UI_CinematicsMenu_Init()
169 cinematicsMenuInfo.cin_intro.color = color_red; in UI_CinematicsMenu_Init()
183 cinematicsMenuInfo.cin_tier1.color = color_red; in UI_CinematicsMenu_Init()
197 cinematicsMenuInfo.cin_tier2.color = color_red; in UI_CinematicsMenu_Init()
211 cinematicsMenuInfo.cin_tier3.color = color_red; in UI_CinematicsMenu_Init()
225 cinematicsMenuInfo.cin_tier4.color = color_red; in UI_CinematicsMenu_Init()
239 cinematicsMenuInfo.cin_tier5.color = color_red; in UI_CinematicsMenu_Init()
253 cinematicsMenuInfo.cin_tier6.color = color_red; in UI_CinematicsMenu_Init()
267 cinematicsMenuInfo.cin_tier7.color = color_red; in UI_CinematicsMenu_Init()
281 cinematicsMenuInfo.cin_end.color = color_red; in UI_CinematicsMenu_Init()
/dports/games/evq3/evq3/code/q3_ui/
H A Dui_ingame.c188 s_ingame.team.color = color_red; in InGame_MenuInit()
199 s_ingame.addbots.color = color_red; in InGame_MenuInit()
213 s_ingame.removebots.color = color_red; in InGame_MenuInit()
227 s_ingame.teamorders.color = color_red; in InGame_MenuInit()
249 s_ingame.setup.color = color_red; in InGame_MenuInit()
260 s_ingame.server.color = color_red; in InGame_MenuInit()
271 s_ingame.restart.color = color_red; in InGame_MenuInit()
285 s_ingame.resume.color = color_red; in InGame_MenuInit()
296 s_ingame.leave.color = color_red; in InGame_MenuInit()
307 s_ingame.quit.color = color_red; in InGame_MenuInit()
H A Dui_confirm.c129 UI_DrawProportionalString( 320, y, s_confirm.lines[i], s_confirm.style, color_red ); in MessageMenu_Draw()
147 UI_DrawProportionalString( 320, 204, s_confirm.question, s_confirm.style, color_red ); in ConfirmMenu_Draw()
148 UI_DrawProportionalString( s_confirm.slashX, 265, "/", UI_LEFT|UI_INVERSE, color_red ); in ConfirmMenu_Draw()
215 s_confirm.yes.color = color_red; in UI_ConfirmMenu_Style()
225 s_confirm.no.color = color_red; in UI_ConfirmMenu_Style()
285 s_confirm.yes.color = color_red; in UI_Message()
H A Dui_cinematics.c158 cinematicsMenuInfo.cin_idlogo.color = color_red; in UI_CinematicsMenu_Init()
169 cinematicsMenuInfo.cin_intro.color = color_red; in UI_CinematicsMenu_Init()
183 cinematicsMenuInfo.cin_tier1.color = color_red; in UI_CinematicsMenu_Init()
197 cinematicsMenuInfo.cin_tier2.color = color_red; in UI_CinematicsMenu_Init()
211 cinematicsMenuInfo.cin_tier3.color = color_red; in UI_CinematicsMenu_Init()
225 cinematicsMenuInfo.cin_tier4.color = color_red; in UI_CinematicsMenu_Init()
239 cinematicsMenuInfo.cin_tier5.color = color_red; in UI_CinematicsMenu_Init()
253 cinematicsMenuInfo.cin_tier6.color = color_red; in UI_CinematicsMenu_Init()
267 cinematicsMenuInfo.cin_tier7.color = color_red; in UI_CinematicsMenu_Init()
281 cinematicsMenuInfo.cin_end.color = color_red; in UI_CinematicsMenu_Init()

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