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Searched refs:colorptr (Results 1 – 25 of 87) sorted by relevance

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/dports/math/vtk6/VTK-6.2.0/Accelerators/Piston/
H A DvtkPistonScalarsColors.cxx112 unsigned char *colorptr = &this->ScalarsColors[0]; in ComputeScalarsColors() local
116 this->LookupTable->MapScalarsThroughTable(valueptr, colorptr, in ComputeScalarsColors()
167 unsigned char *colorptr = scalarColors; in ComputeScalarsColorsf() local
171 this->LookupTable->MapScalarsThroughTable(valueptr, colorptr, in ComputeScalarsColorsf()
178 float r = (float)colorptr[i*3+0] / 256.0; in ComputeScalarsColorsf()
179 float g = (float)colorptr[i*3+1] / 256.0; in ComputeScalarsColorsf()
180 float b = (float)colorptr[i*3+2] / 256.0; in ComputeScalarsColorsf()
/dports/games/xnethack/xNetHack-xnh6.1/outdated/sys/wince/
H A Dmhcolor.c39 COLORREF *colorptr);
179 COLORREF *colorptr) in mswin_color_from_string() argument
187 *colorptr = RGB(0, 0, 0); in mswin_color_from_string()
213 *colorptr = RGB(red_value, blue_value, green_value); in mswin_color_from_string()
219 *colorptr = ctv_ptr->colorvalue; in mswin_color_from_string()
226 *colorptr = GetSysColor(ctbv_ptr->syscolorvalue); in mswin_color_from_string()
232 *brushptr = CreateSolidBrush(*colorptr); in mswin_color_from_string()
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/sys/wince/
H A Dmhcolor.c39 COLORREF *colorptr);
179 COLORREF *colorptr) in mswin_color_from_string() argument
187 *colorptr = RGB(0, 0, 0); in mswin_color_from_string()
213 *colorptr = RGB(red_value, blue_value, green_value); in mswin_color_from_string()
219 *colorptr = ctv_ptr->colorvalue; in mswin_color_from_string()
226 *colorptr = GetSysColor(ctbv_ptr->syscolorvalue); in mswin_color_from_string()
232 *brushptr = CreateSolidBrush(*colorptr); in mswin_color_from_string()
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/sys/wince/
H A Dmhcolor.c39 COLORREF *colorptr);
179 COLORREF *colorptr) in mswin_color_from_string() argument
187 *colorptr = RGB(0, 0, 0); in mswin_color_from_string()
213 *colorptr = RGB(red_value, blue_value, green_value); in mswin_color_from_string()
219 *colorptr = ctv_ptr->colorvalue; in mswin_color_from_string()
226 *colorptr = GetSysColor(ctbv_ptr->syscolorvalue); in mswin_color_from_string()
232 *brushptr = CreateSolidBrush(*colorptr); in mswin_color_from_string()
/dports/games/nethack34-nox11/nethack-3.4.3/sys/wince/
H A Dmhcolor.c38 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr);
174 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr) in mswin_color_from_string() argument
182 *colorptr = RGB(0, 0, 0); in mswin_color_from_string()
200 *colorptr = RGB(red_value, blue_value, green_value); in mswin_color_from_string()
205 *colorptr = ctv_ptr->colorvalue; in mswin_color_from_string()
211 *colorptr = GetSysColor(ctbv_ptr->syscolorvalue); in mswin_color_from_string()
216 *brushptr = CreateSolidBrush(*colorptr); in mswin_color_from_string()
/dports/games/nethack34/nethack-3.4.3/sys/wince/
H A Dmhcolor.c38 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr);
174 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr) in mswin_color_from_string() argument
182 *colorptr = RGB(0, 0, 0); in mswin_color_from_string()
200 *colorptr = RGB(red_value, blue_value, green_value); in mswin_color_from_string()
205 *colorptr = ctv_ptr->colorvalue; in mswin_color_from_string()
211 *colorptr = GetSysColor(ctbv_ptr->syscolorvalue); in mswin_color_from_string()
216 *brushptr = CreateSolidBrush(*colorptr); in mswin_color_from_string()
/dports/games/vultures-eye/vulture-2.3.67/nethack/sys/wince/
H A Dmhcolor.c38 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr);
174 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr) in mswin_color_from_string() argument
182 *colorptr = RGB(0, 0, 0); in mswin_color_from_string()
200 *colorptr = RGB(red_value, blue_value, green_value); in mswin_color_from_string()
205 *colorptr = ctv_ptr->colorvalue; in mswin_color_from_string()
211 *colorptr = GetSysColor(ctbv_ptr->syscolorvalue); in mswin_color_from_string()
216 *brushptr = CreateSolidBrush(*colorptr); in mswin_color_from_string()
/dports/games/vultures-eye/vulture-2.3.67/slashem/sys/wince/
H A Dmhcolor.c38 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr);
174 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr) in mswin_color_from_string() argument
182 *colorptr = RGB(0, 0, 0); in mswin_color_from_string()
200 *colorptr = RGB(red_value, blue_value, green_value); in mswin_color_from_string()
205 *colorptr = ctv_ptr->colorvalue; in mswin_color_from_string()
211 *colorptr = GetSysColor(ctbv_ptr->syscolorvalue); in mswin_color_from_string()
216 *brushptr = CreateSolidBrush(*colorptr); in mswin_color_from_string()
/dports/games/vultures-eye/vulture-2.3.67/unnethack/sys/wince/
H A Dmhcolor.c38 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr);
174 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr) in mswin_color_from_string() argument
182 *colorptr = RGB(0, 0, 0); in mswin_color_from_string()
200 *colorptr = RGB(red_value, blue_value, green_value); in mswin_color_from_string()
205 *colorptr = ctv_ptr->colorvalue; in mswin_color_from_string()
211 *colorptr = GetSysColor(ctbv_ptr->syscolorvalue); in mswin_color_from_string()
216 *brushptr = CreateSolidBrush(*colorptr); in mswin_color_from_string()
/dports/games/unnethack/unnethack-5.1.0-20131208/sys/unsupported/wince/
H A Dmhcolor.c38 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr);
174 static void mswin_color_from_string(char *colorstring, HBRUSH* brushptr, COLORREF *colorptr) in mswin_color_from_string() argument
182 *colorptr = RGB(0, 0, 0); in mswin_color_from_string()
200 *colorptr = RGB(red_value, blue_value, green_value); in mswin_color_from_string()
205 *colorptr = ctv_ptr->colorvalue; in mswin_color_from_string()
211 *colorptr = GetSysColor(ctbv_ptr->syscolorvalue); in mswin_color_from_string()
216 *brushptr = CreateSolidBrush(*colorptr); in mswin_color_from_string()
/dports/games/penguin-command/penguin-command-1.6.11/src/
H A DSDL_gfxPrimitives.c615 color=SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
617 color=SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
796 color=SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
798 color=SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
1124 color=SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
1126 color=SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
1305 color=SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
1307 color=SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
1629 color=SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
1631 color=SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
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/dports/games/ballerburg/ballerburg-1.2.0/src/
H A Dsdlgfx.c728 Uint8 *colorptr; in hlineColor() local
792 colorptr = (Uint8 *) & color; in hlineColor()
794 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
796 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
919 Uint8 *colorptr; in vlineColor() local
982 colorptr = (Uint8 *) & color; in vlineColor()
984 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
986 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
1337 Uint8 *colorptr; in lineColor() local
1395 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
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/dports/games/megamario/MegaMario_v1.7_full/src/
H A DSDL_gfxPrimitives.c814 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
816 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
978 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
980 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
1340 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
1342 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
1505 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
1507 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
1956 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
1958 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
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/dports/games/fillets-ng/fillets-ng-1.0.1/src/SDL_gfx/
H A DSDL_gfxPrimitives.c813 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
815 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
977 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
979 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
1339 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
1341 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
1505 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
1507 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
1956 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
1958 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
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/dports/games/kuklomenos/kuklomenos-0.4.5/Mac/SDL_gfx/
H A DSDL_gfxPrimitives.c906 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
908 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
1067 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
1069 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
1442 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
1444 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
1608 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
1610 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
2070 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
2072 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
[all …]
/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/src/client/sdl/
H A DSDL_gfxPrimitives.c835 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
837 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
999 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
1001 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
1361 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
1363 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
1524 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
1526 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
1975 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
1977 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
[all …]
/dports/games/megamario/MegaMario_v1.7_full/src/src_Editor/
H A DGfx.cpp284 Uint8 *colorptr; in LineColor() local
342 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in LineColor()
344 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in LineColor()
647 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in HLineColor()
649 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in HLineColor()
801 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in VLineColor()
803 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in VLineColor()
1211 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in Circle()
1213 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in Circle()
1550 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in EllipseColor()
[all …]
/dports/games/kuklomenos/kuklomenos-0.4.5/
H A DSDL_gfxPrimitivesDirty.cc983 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
985 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
1145 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
1147 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
1523 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
1525 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
1697 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
1699 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
2208 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
2210 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
[all …]
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/SDL_gfx/
H A DSDL_gfxPrimitives.cpp827 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
829 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
991 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
993 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
1353 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
1355 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
1519 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
1521 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
1970 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
1972 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
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/dports/games/libretro-cap32/libretro-cap32-ad7397f/libretro/nukleargui/retro/
H A DSDL_gfxPrimitives.c1542 color = RSDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
1544 color = RSDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
1730 color = RSDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
1732 color = RSDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
2481 color = RSDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
2483 color = RSDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
2678 color = RSDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
2680 color = RSDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
3207 color = RSDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
3209 color = RSDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
[all …]
/dports/games/warmux/warmux-11.04/build/android/jni/sdl_gfx/
H A DSDL_gfxPrimitives.c1209 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
1211 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
1397 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
1399 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
2148 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
2150 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
2345 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
2347 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
2891 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
2893 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
[all …]
/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/
H A DSDL_gfxPrimitives.c1278 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
1280 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
1466 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
1468 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
2217 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
2219 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
2414 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
2416 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
2958 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
2960 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
[all …]
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/
H A DSDL_gfxPrimitives.c1207 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
1209 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
1395 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
1397 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
2146 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
2148 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
2343 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
2345 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
2887 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
2889 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
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/dports/devel/py-game/pygame-2.1.0/src_c/SDL_gfx/
H A DSDL_gfxPrimitives.c1215 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in hlineColor()
1217 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in hlineColor()
1403 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in vlineColor()
1405 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in vlineColor()
2156 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in boxColor()
2158 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in boxColor()
2353 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in lineColor()
2355 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in lineColor()
2899 color = SDL_MapRGBA(dst->format, colorptr[0], colorptr[1], colorptr[2], colorptr[3]); in circleColor()
2901 color = SDL_MapRGBA(dst->format, colorptr[3], colorptr[2], colorptr[1], colorptr[0]); in circleColor()
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/dports/graphics/plotutils/plotutils-2.6/libplot/
H A Dg_colors.c573 plCachedColorNameInfo *colorptr; in _delete_color_name_cache() local
578 colorptr = color_name_cache->cached_colors; in _delete_color_name_cache()
579 while (colorptr != NULL) /* free linked list */ in _delete_color_name_cache()
583 next_colorptr = colorptr->next; in _delete_color_name_cache()
584 free (colorptr); in _delete_color_name_cache()
585 colorptr = next_colorptr; in _delete_color_name_cache()

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