Searched refs:column2X (Results 1 – 1 of 1) sorted by relevance
/dports/games/meandmyshadow/meandmyshadow-0.5a/src/ |
H A D | OptionsMenu.cpp | 99 const int column2X=SCREEN_WIDTH*0.55; in createGUI() local 126 …musicSlider=new GUISlider(imageManager,renderer,column2X,0,columnW,36,atoi(getSettings()->getValue… in createGUI() 134 …soundSlider=new GUISlider(imageManager,renderer,column2X,lineHeight,columnW,36,atoi(getSettings()-… in createGUI() 144 resolutions = new GUISingleLineListBox(imageManager,renderer,column2X,2*lineHeight,columnW,36); in createGUI() 183 langs = new GUISingleLineListBox(imageManager,renderer,column2X,3*lineHeight,columnW,36); in createGUI() 216 theme=new GUISingleLineListBox(imageManager,renderer,column2X,4*lineHeight,columnW,36); in createGUI() 253 … obj=new GUITextBox(imageManager,renderer,column2X,5*lineHeight,columnW,36,internetProxy.c_str()); in createGUI() 268 …obj=new GUICheckBox(imageManager,renderer,column2X,6*lineHeight,columnW,36,_("Internet"),internet?… in createGUI() 273 …obj=new GUICheckBox(imageManager,renderer,column2X,7*lineHeight,columnW,36,_("Fade transition"),fa… in createGUI()
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