Searched refs:combinedRedraw (Results 1 – 1 of 1) sorted by relevance
177 const int combinedRedraw = redraw | force; in Redraw() local180 if ( combinedRedraw & REDRAW_GAMEAREA ) in Redraw()183 if ( ( hideInterface && conf.ShowRadar() ) || ( combinedRedraw & REDRAW_RADAR ) ) in Redraw()186 if ( ( hideInterface && conf.ShowIcons() ) || ( combinedRedraw & REDRAW_ICONS ) ) in Redraw()188 else if ( combinedRedraw & REDRAW_HEROES ) in Redraw()190 else if ( combinedRedraw & REDRAW_CASTLES ) in Redraw()193 if ( ( hideInterface && conf.ShowButtons() ) || ( combinedRedraw & REDRAW_BUTTONS ) ) in Redraw()196 if ( ( hideInterface && conf.ShowStatus() ) || ( combinedRedraw & REDRAW_STATUS ) ) in Redraw()202 if ( combinedRedraw & REDRAW_BORDER ) in Redraw()