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Searched refs:command_pause_level (Results 1 – 4 of 4) sorted by relevance

/dports/games/openttd/openttd-12.1/src/
H A Dsettings_type.h346 …uint8 command_pause_level; ///< level/amount of commands that can't be executed whil… member
H A Dcommand.cpp436 …up[_command_proc_table[cmd & CMD_ID_MASK].type] <= _settings_game.construction.command_pause_level; in IsCommandAllowedWhilePaused()
H A Dwindow.cpp3103 …if (!_pause_mode || _game_mode == GM_EDITOR || _settings_game.construction.command_pause_level > C… in UpdateWindows()
/dports/games/openttd/openttd-12.1/src/table/settings/
H A Dworld_settings.ini346 var = construction.command_pause_level