Home
last modified time | relevance | path

Searched refs:commonChildrenArea (Results 1 – 3 of 3) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/renderer/
H A DRenderWorld_local.h78 int commonChildrenArea; // if all children are either solid or a single area, member
H A DRenderWorld_load.cpp404 node->commonChildrenArea = common; in CommonChildrenArea_r()
H A DRenderWorld.cpp1572 node->commonChildrenArea != CHILDREN_HAVE_MULTIPLE_AREAS ) { in PushVolumeIntoTree_r()
1577 if ( portalAreas[ node->commonChildrenArea ].viewCount == tr.viewCount ) { in PushVolumeIntoTree_r()