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Searched refs:common_play_highlight_sound (Results 1 – 25 of 76) sorted by relevance

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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ui/
H A Dslider.cpp62 up_button.set_highlight_action(common_play_highlight_sound); in create()
69 down_button.set_highlight_action(common_play_highlight_sound); in create()
211 up_button.set_highlight_action(common_play_highlight_sound); in create()
219 down_button.set_highlight_action(common_play_highlight_sound); in create()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ui/
H A Dslider.cpp60 up_button.set_highlight_action(common_play_highlight_sound); in create()
67 down_button.set_highlight_action(common_play_highlight_sound); in create()
209 up_button.set_highlight_action(common_play_highlight_sound); in create()
217 down_button.set_highlight_action(common_play_highlight_sound); in create()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/menuui/
H A Dmainhalltemp.cpp100 Mht_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in mht_init()
H A Doptionsmenumulti.cpp691 Om_pro_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_protocol_controls()
1356 Om_gen_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_gen_controls()
1640 Om_vox_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_vox_controls()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/menuui/
H A Dmainhalltemp.cpp100 Mht_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in mht_init()
H A Doptionsmenumulti.cpp688 Om_pro_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_protocol_controls()
1362 Om_gen_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_gen_controls()
1646 Om_vox_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_vox_controls()
H A Dcredits.cpp627 b->button.set_highlight_action(common_play_highlight_sound); in credits_init()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/gamesnd/
H A Dgamesnd.h50 void common_play_highlight_sound();
H A Dgamesnd.cpp819 void common_play_highlight_sound() in common_play_highlight_sound() function
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/missionui/
H A Dmissionloopbrief.cpp142 b->button.set_highlight_action(common_play_highlight_sound); in loop_brief_init()
H A Dfictionviewer.cpp309 b->button.set_highlight_action(common_play_highlight_sound); in fiction_viewer_init()
H A Dmissioncmdbrief.cpp581 b->button.set_highlight_action(common_play_highlight_sound); in cmd_brief_init()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/
H A Dmissionloopbrief.cpp143 b->button.set_highlight_action(common_play_highlight_sound); in loop_brief_init()
H A Dfictionviewer.cpp354 b->button.set_highlight_action(common_play_highlight_sound); in fiction_viewer_init()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/network/
H A Dmulti_pause.cpp355 Multi_paused_buttons[gr_screen.res][i].button.set_highlight_action(common_play_highlight_sound); in multi_pause_init()
H A Dmulti_dogfight.cpp229 b->button.set_highlight_action(common_play_highlight_sound); in multi_df_debrief_init()
H A Dmulti_pinfo.cpp332 Multi_pinfo_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in multi_pinfo_popup_init()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamesnd/
H A Dgamesnd.h381 void common_play_highlight_sound();
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/network/
H A Dmulti_pause.cpp356 Multi_paused_buttons[gr_screen.res][i].button.set_highlight_action(common_play_highlight_sound); in multi_pause_init()
H A Dmulti_dogfight.cpp230 b->button.set_highlight_action(common_play_highlight_sound); in multi_df_debrief_init()
H A Dmulti_pinfo.cpp335 Multi_pinfo_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in multi_pinfo_popup_init()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/popup/
H A Dpopupdead.cpp230 b->set_highlight_action(common_play_highlight_sound); in popupdead_start()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/popup/
H A Dpopupdead.cpp229 b->set_highlight_action(common_play_highlight_sound); in popupdead_start()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/cutscene/
H A Dcutscenes.cpp423 b->button.set_highlight_action(common_play_highlight_sound); in cutscenes_screen_init()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/cutscene/
H A Dcutscenes.cpp461 b->button.set_highlight_action(common_play_highlight_sound); in cutscenes_screen_init()

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