/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/ui/ |
H A D | slider.cpp | 62 up_button.set_highlight_action(common_play_highlight_sound); in create() 69 down_button.set_highlight_action(common_play_highlight_sound); in create() 211 up_button.set_highlight_action(common_play_highlight_sound); in create() 219 down_button.set_highlight_action(common_play_highlight_sound); in create()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ui/ |
H A D | slider.cpp | 60 up_button.set_highlight_action(common_play_highlight_sound); in create() 67 down_button.set_highlight_action(common_play_highlight_sound); in create() 209 up_button.set_highlight_action(common_play_highlight_sound); in create() 217 down_button.set_highlight_action(common_play_highlight_sound); in create()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/menuui/ |
H A D | mainhalltemp.cpp | 100 Mht_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in mht_init()
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H A D | optionsmenumulti.cpp | 691 Om_pro_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_protocol_controls() 1356 Om_gen_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_gen_controls() 1640 Om_vox_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_vox_controls()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/menuui/ |
H A D | mainhalltemp.cpp | 100 Mht_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in mht_init()
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H A D | optionsmenumulti.cpp | 688 Om_pro_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_protocol_controls() 1362 Om_gen_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_gen_controls() 1646 Om_vox_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in options_multi_load_vox_controls()
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H A D | credits.cpp | 627 b->button.set_highlight_action(common_play_highlight_sound); in credits_init()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/gamesnd/ |
H A D | gamesnd.h | 50 void common_play_highlight_sound();
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H A D | gamesnd.cpp | 819 void common_play_highlight_sound() in common_play_highlight_sound() function
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/missionui/ |
H A D | missionloopbrief.cpp | 142 b->button.set_highlight_action(common_play_highlight_sound); in loop_brief_init()
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H A D | fictionviewer.cpp | 309 b->button.set_highlight_action(common_play_highlight_sound); in fiction_viewer_init()
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H A D | missioncmdbrief.cpp | 581 b->button.set_highlight_action(common_play_highlight_sound); in cmd_brief_init()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/missionui/ |
H A D | missionloopbrief.cpp | 143 b->button.set_highlight_action(common_play_highlight_sound); in loop_brief_init()
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H A D | fictionviewer.cpp | 354 b->button.set_highlight_action(common_play_highlight_sound); in fiction_viewer_init()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/network/ |
H A D | multi_pause.cpp | 355 Multi_paused_buttons[gr_screen.res][i].button.set_highlight_action(common_play_highlight_sound); in multi_pause_init()
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H A D | multi_dogfight.cpp | 229 b->button.set_highlight_action(common_play_highlight_sound); in multi_df_debrief_init()
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H A D | multi_pinfo.cpp | 332 Multi_pinfo_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in multi_pinfo_popup_init()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/gamesnd/ |
H A D | gamesnd.h | 381 void common_play_highlight_sound();
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/network/ |
H A D | multi_pause.cpp | 356 Multi_paused_buttons[gr_screen.res][i].button.set_highlight_action(common_play_highlight_sound); in multi_pause_init()
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H A D | multi_dogfight.cpp | 230 b->button.set_highlight_action(common_play_highlight_sound); in multi_df_debrief_init()
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H A D | multi_pinfo.cpp | 335 Multi_pinfo_buttons[gr_screen.res][idx].button.set_highlight_action(common_play_highlight_sound); in multi_pinfo_popup_init()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/popup/ |
H A D | popupdead.cpp | 230 b->set_highlight_action(common_play_highlight_sound); in popupdead_start()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/popup/ |
H A D | popupdead.cpp | 229 b->set_highlight_action(common_play_highlight_sound); in popupdead_start()
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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/cutscene/ |
H A D | cutscenes.cpp | 423 b->button.set_highlight_action(common_play_highlight_sound); in cutscenes_screen_init()
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/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/cutscene/ |
H A D | cutscenes.cpp | 461 b->button.set_highlight_action(common_play_highlight_sound); in cutscenes_screen_init()
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