Searched refs:computePointToLineDistance (Results 1 – 4 of 4) sorted by relevance
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/test/tests/mathematics/ |
H A D | TestMathematicsFunctions.h | 178 …rp3d_test(approxEqual(computePointToLineDistance(Vector3(6, 0, 0), Vector3(14, 0, 0), Vector3(5, 3… in run() 179 …rp3d_test(approxEqual(computePointToLineDistance(Vector3(6, -5, 0), Vector3(10, -5, 0), Vector3(4,… in run() 180 …rp3d_test(approxEqual(computePointToLineDistance(Vector3(6, -5, 0), Vector3(10, -5, 0), Vector3(-4… in run() 181 …rp3d_test(approxEqual(computePointToLineDistance(Vector3(6, -5, 8), Vector3(10, -5, -5), Vector3(6… in run() 182 …rp3d_test(approxEqual(computePointToLineDistance(Vector3(6, -5, 8), Vector3(10, -5, -5), Vector3(1… in run()
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/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/mathematics/ |
H A D | mathematics_functions.h | 111 decimal computePointToLineDistance(const Vector3& linePointA, const Vector3& linePointB, const Vect…
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/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/collision/narrowphase/ |
H A D | CapsuleVsCapsuleAlgorithm.cpp | 78 …const decimal segmentsPerpendicularDistance = computePointToLineDistance(capsule1SegA, capsule1Seg… in testCollision()
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/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/mathematics/ |
H A D | mathematics_functions.cpp | 211 decimal reactphysics3d::computePointToLineDistance(const Vector3& linePointA, const Vector3& linePo… in computePointToLineDistance() function in reactphysics3d
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