Searched refs:computeShaderManager_ (Results 1 – 6 of 6) sorted by relevance
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | TextureCacheVulkan.cpp | 292 computeShaderManager_(vulkan), in TextureCacheVulkan() 336 computeShaderManager_.DeviceLost(); in DeviceLost() 362 computeShaderManager_.DeviceRestore(vulkan); in DeviceRestore() 459 computeShaderManager_.BeginFrame(); in StartFrame() 464 computeShaderManager_.EndFrame(); in EndFrame() 949 …vkCmdBindDescriptorSets(cmdInit, VK_PIPELINE_BIND_POINT_COMPUTE, computeShaderManager_.GetPipeline… in BuildTexture() 950 …vkCmdPushConstants(cmdInit, computeShaderManager_.GetPipelineLayout(), VK_SHADER_STAGE_COMPUTE_BIT… in BuildTexture() 966 …VkDescriptorSet descSet = computeShaderManager_.GetDescriptorSet(view, texBuf, bufferOffset, srcSi… in BuildTexture() 967 …vkCmdBindPipeline(cmdInit, VK_PIPELINE_BIND_POINT_COMPUTE, computeShaderManager_.GetPipeline(uploa… in BuildTexture() 982 …VkDescriptorSet descSet = computeShaderManager_.GetDescriptorSet(VK_NULL_HANDLE, texBuf, bufferOff… in BuildTexture() [all …]
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H A D | TextureCacheVulkan.h | 125 VulkanComputeShaderManager computeShaderManager_; variable
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/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | TextureCacheVulkan.cpp | 292 computeShaderManager_(vulkan), in TextureCacheVulkan() 336 computeShaderManager_.DeviceLost(); in DeviceLost() 362 computeShaderManager_.DeviceRestore(vulkan); in DeviceRestore() 459 computeShaderManager_.BeginFrame(); in StartFrame() 464 computeShaderManager_.EndFrame(); in EndFrame() 949 …vkCmdBindDescriptorSets(cmdInit, VK_PIPELINE_BIND_POINT_COMPUTE, computeShaderManager_.GetPipeline… in BuildTexture() 950 …vkCmdPushConstants(cmdInit, computeShaderManager_.GetPipelineLayout(), VK_SHADER_STAGE_COMPUTE_BIT… in BuildTexture() 966 …VkDescriptorSet descSet = computeShaderManager_.GetDescriptorSet(view, texBuf, bufferOffset, srcSi… in BuildTexture() 967 …vkCmdBindPipeline(cmdInit, VK_PIPELINE_BIND_POINT_COMPUTE, computeShaderManager_.GetPipeline(uploa… in BuildTexture() 982 …VkDescriptorSet descSet = computeShaderManager_.GetDescriptorSet(VK_NULL_HANDLE, texBuf, bufferOff… in BuildTexture() [all …]
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H A D | TextureCacheVulkan.h | 125 VulkanComputeShaderManager computeShaderManager_; variable
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Vulkan/ |
H A D | TextureCacheVulkan.cpp | 292 computeShaderManager_(vulkan), in TextureCacheVulkan() 336 computeShaderManager_.DeviceLost(); in DeviceLost() 362 computeShaderManager_.DeviceRestore(vulkan); in DeviceRestore() 459 computeShaderManager_.BeginFrame(); in StartFrame() 464 computeShaderManager_.EndFrame(); in EndFrame() 949 …vkCmdBindDescriptorSets(cmdInit, VK_PIPELINE_BIND_POINT_COMPUTE, computeShaderManager_.GetPipeline… in BuildTexture() 950 …vkCmdPushConstants(cmdInit, computeShaderManager_.GetPipelineLayout(), VK_SHADER_STAGE_COMPUTE_BIT… in BuildTexture() 966 …VkDescriptorSet descSet = computeShaderManager_.GetDescriptorSet(view, texBuf, bufferOffset, srcSi… in BuildTexture() 967 …vkCmdBindPipeline(cmdInit, VK_PIPELINE_BIND_POINT_COMPUTE, computeShaderManager_.GetPipeline(uploa… in BuildTexture() 982 …VkDescriptorSet descSet = computeShaderManager_.GetDescriptorSet(VK_NULL_HANDLE, texBuf, bufferOff… in BuildTexture() [all …]
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H A D | TextureCacheVulkan.h | 125 VulkanComputeShaderManager computeShaderManager_; variable
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