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Searched refs:con_chatHudShadow (Results 1 – 5 of 5) sorted by relevance

/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_main.c107 cVar_t *con_chatHudShadow; variable
402 con_chatHudShadow = cgi.Cvar_Register ("con_chatHudShadow", "0", CVAR_ARCHIVE); in CG_RegisterMain()
H A Dcg_local.h434 extern cVar_t *con_chatHudShadow;
/dports/games/egl/egl-0.3.1_9/client/
H A Dcl_local.h264 extern cVar_t *con_chatHudShadow;
H A Dcl_main.c52 cVar_t *con_chatHudShadow; variable
1674 con_chatHudShadow = Cvar_Register ("con_chatHudShadow", "0", CVAR_ARCHIVE); in CL_Register()
H A Dcl_console.c782 …R_DrawStringLen (NULL, con_chatHudPosX->floatVal, v, 0, 0, con_chatHudShadow->intVal ? FS_SHADOW :… in CL_DrawChatHud()