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Searched refs:configureFog (Results 1 – 5 of 5) sorted by relevance

/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/
H A Drenderingmanager.hpp133 void configureFog(const ESM::Cell* cell);
134 …void configureFog(float fogDepth, float underwaterFog, float dlFactor, float dlOffset, const osg::…
H A Drenderingmanager.cpp689 void RenderingManager::configureFog(const ESM::Cell *cell) in configureFog() function in MWRender::RenderingManager
694 …void RenderingManager::configureFog(float fogDepth, float underwaterFog, float dlFactor, float dlO… in configureFog() function in MWRender::RenderingManager
/dports/games/openmw/openmw-openmw-0.47.0/docs/source/reference/modding/settings/
H A Dcamera.rst71 See RenderingManager::configureFog for the relevant source code.
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwworld/
H A Dweather.cpp800 mRendering.configureFog(mResult.mFogDepth, underwaterFog, mResult.mDLFogFactor, in update()
H A Dscene.cpp820 mRendering.configureFog(mCurrentCell->getCell()); in changeToInteriorCell()