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Searched refs:confirm_button_1 (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.cpp253 this->confirm_button_1 = NULL; in GameState()
353 confirm_button_1 = new Button(offset_x_c, offset_y_c+16, "YES", game_g->letters_large); in createQuitWindow()
354 confirm_window->add(confirm_button_1); in createQuitWindow()
369 confirm_button_1 = NULL; in closeConfirmWindow()
777 …if( !done && m_left && click && confirm_button_1 != NULL && confirm_button_1->mouseOver(m_x, m_y) … in mouseClick()
872 confirm_button_1 = new Button(offset_x_c, offset_y_c+16, "YES", game_g->letters_large); in requestNewGame()
873 confirm_window->add(confirm_button_1); in requestNewGame()
955confirm_button_1 = NULL; // if user wants to exit to homescreen, they can just press the Home butt… in createQuitWindow()
958 confirm_window->add(confirm_button_1); in createQuitWindow()
1262 confirm_button_1 = NULL; in reset()
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H A Dgamestate.h193 Button *confirm_button_1; variable