Searched refs:confirm_button_2 (Results 1 – 2 of 2) sorted by relevance
/dports/games/gigalomania/gigalomaniasrc/ |
H A D | gamestate.cpp | 254 this->confirm_button_2 = NULL; in GameState() 355 confirm_button_2 = new Button(offset_x_c+32, offset_y_c+16, "NO", game_g->letters_large); in createQuitWindow() 356 confirm_window->add(confirm_button_2); in createQuitWindow() 370 confirm_button_2 = NULL; in closeConfirmWindow() 784 …else if( !done && m_left && click && confirm_button_2 != NULL && confirm_button_2->mouseOver(m_x, … in mouseClick() 874 confirm_button_2 = new Button(offset_x_c+32, offset_y_c+16, "NO", game_g->letters_large); in requestNewGame() 875 confirm_window->add(confirm_button_2); in requestNewGame() 960 confirm_button_2 = new Button(offset_x_c, offset_y_c+16, "EXIT BATTLE", game_g->letters_large); in createQuitWindow() 961 confirm_window->add(confirm_button_2); in createQuitWindow() 1263 confirm_button_2 = NULL; in reset() [all …]
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H A D | gamestate.h | 194 Button *confirm_button_2; variable
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