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Searched refs:confirm_button_2 (Results 1 – 2 of 2) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/
H A Dgamestate.cpp254 this->confirm_button_2 = NULL; in GameState()
355 confirm_button_2 = new Button(offset_x_c+32, offset_y_c+16, "NO", game_g->letters_large); in createQuitWindow()
356 confirm_window->add(confirm_button_2); in createQuitWindow()
370 confirm_button_2 = NULL; in closeConfirmWindow()
784 …else if( !done && m_left && click && confirm_button_2 != NULL && confirm_button_2->mouseOver(m_x, … in mouseClick()
874 confirm_button_2 = new Button(offset_x_c+32, offset_y_c+16, "NO", game_g->letters_large); in requestNewGame()
875 confirm_window->add(confirm_button_2); in requestNewGame()
960 confirm_button_2 = new Button(offset_x_c, offset_y_c+16, "EXIT BATTLE", game_g->letters_large); in createQuitWindow()
961 confirm_window->add(confirm_button_2); in createQuitWindow()
1263 confirm_button_2 = NULL; in reset()
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H A Dgamestate.h194 Button *confirm_button_2; variable