Searched refs:conflictPoint (Results 1 – 2 of 2) sorted by relevance
206 …Position conflictPoint, double egoDistToConflict, double foeDistToConflict, double ttc, double dra…297 Position conflictPoint; member
313 conflictPointSpan.push_back(conflictPoint); in add()321 minTTC.pos = conflictPoint; in add()329 maxDRAC.pos = conflictPoint; in add()336 PET.pos = conflictPoint; in add()363 conflictPoint(Position::invalidPosition()), in EncounterApproachInfo()760 eInfo.conflictPoint = e->conflictPointSpan.back(); in determineConflictPoint()765 eInfo.conflictPoint = e->ego->getPositionAlongBestLanes(eInfo.egoConflictEntryDist); in determineConflictPoint()770 eInfo.conflictPoint = e->foe->getPositionAlongBestLanes(eInfo.foeConflictEntryDist); in determineConflictPoint()772 eInfo.conflictPoint = e->foe->getPosition(-e->foe->getLength()); in determineConflictPoint()774 eInfo.conflictPoint = e->ego->getPosition(-e->ego->getLength()); in determineConflictPoint()[all …]