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Searched refs:consoleShader (Results 1 – 25 of 45) sorted by relevance

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/dports/games/dhewm3/dhewm3-1.5.1/neo/framework/
H A DConsole.cpp134 const idMaterial * consoleShader; member in idConsoleLocal
416 consoleShader = declManager->FindMaterial( "console" ); in LoadGraphics()
1118 renderSystem->DrawStretchPic( 0, 0, SCREEN_WIDTH, y, 0, 1.0f - displayFrac, 1, 1, consoleShader ); in DrawSolidConsole()
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_media.h144 struct shader_s *consoleShader; member
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dclient.h208 qhandle_t consoleShader; member
H A Dcl_console.cpp562 SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader); in Con_DrawSolidConsole()
/dports/games/egl/egl-0.3.1_9/client/
H A Dcl_local.h129 struct shader_s *consoleShader; member
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dclient.h300 qhandle_t consoleShader; member
H A Dcl_console.c505 SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); in Con_DrawSolidConsole()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dclient.h311 qhandle_t consoleShader; member
H A Dcl_console.c608 SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); in Con_DrawSolidConsole()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dclient.h346 qhandle_t consoleShader; member
H A Dcl_console.c619 SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); in Con_DrawSolidConsole()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dclient.h346 qhandle_t consoleShader; member
H A Dcl_console.c619 SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); in Con_DrawSolidConsole()
/dports/games/evq3/evq3/code/client/
H A Dclient.h344 qhandle_t consoleShader; member
H A Dcl_console.c607 SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); in Con_DrawSolidConsole()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dclient.h328 qhandle_t consoleShader; member
H A Dcl_console.cpp731 SCR_DrawPic( 0, 0, SCREEN_WIDTH, (float) y, cls.consoleShader ); in Con_DrawSolidConsole()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/client/
H A Dclient.h347 qhandle_t consoleShader; member
H A Dcl_console.c643 SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); in Con_DrawSolidConsole()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dclient.h347 qhandle_t consoleShader; member
H A Dcl_console.c643 SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); in Con_DrawSolidConsole()
/dports/games/iortcw/iortcw-1.51c/SP/code/client/
H A Dclient.h379 qhandle_t consoleShader; member
H A Dcl_console.c676 SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); in Con_DrawSolidConsole()
/dports/games/iortcw/iortcw-1.51c/MP/code/client/
H A Dclient.h397 qhandle_t consoleShader; member
H A Dcl_console.c716 SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); in Con_DrawSolidConsole()

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