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Searched refs:constructionInfo (Results 1 – 25 of 84) sorted by relevance

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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp32 setupRigidBody(constructionInfo); in btRigidBody()
56 m_linearSleepingThreshold = constructionInfo.m_linearSleepingThreshold; in setupRigidBody()
58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()
61 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody()
62 m_additionalDampingFactor = constructionInfo.m_additionalDampingFactor; in setupRigidBody()
72 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody()
80 m_friction = constructionInfo.m_friction; in setupRigidBody()
81 m_restitution = constructionInfo.m_restitution; in setupRigidBody()
83 setCollisionShape( constructionInfo.m_collisionShape ); in setupRigidBody()
86 setMassProps(constructionInfo.m_mass, constructionInfo.m_localInertia); in setupRigidBody()
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp32 setupRigidBody(constructionInfo); in btRigidBody()
54 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody()
56 m_linearSleepingThreshold = constructionInfo.m_linearSleepingThreshold; in setupRigidBody()
58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()
61 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody()
62 m_additionalDampingFactor = constructionInfo.m_additionalDampingFactor; in setupRigidBody()
72 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody()
80 m_friction = constructionInfo.m_friction; in setupRigidBody()
81 m_restitution = constructionInfo.m_restitution; in setupRigidBody()
83 setCollisionShape( constructionInfo.m_collisionShape ); in setupRigidBody()
[all …]
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp32 setupRigidBody(constructionInfo); in btRigidBody()
54 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody()
56 m_linearSleepingThreshold = constructionInfo.m_linearSleepingThreshold; in setupRigidBody()
58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()
61 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody()
72 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody()
80 m_friction = constructionInfo.m_friction; in setupRigidBody()
81 m_restitution = constructionInfo.m_restitution; in setupRigidBody()
83 setCollisionShape( constructionInfo.m_collisionShape ); in setupRigidBody()
85 btAssert(constructionInfo.m_mass>=0); in setupRigidBody()
[all …]
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp42 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
49 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
105 …int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMa… in btDefaultCollisionConfiguration()
109 if (constructionInfo.m_stackAlloc) in btDefaultCollisionConfiguration()
112 this->m_stackAlloc = constructionInfo.m_stackAlloc; in btDefaultCollisionConfiguration()
117 m_stackAlloc = new(mem)btStackAlloc(constructionInfo.m_defaultStackAllocatorSize); in btDefaultCollisionConfiguration()
120 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
123 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
128 …nifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold),constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
131 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
[all …]
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp42 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
49 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
105 …int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMa… in btDefaultCollisionConfiguration()
109 if (constructionInfo.m_stackAlloc) in btDefaultCollisionConfiguration()
112 this->m_stackAlloc = constructionInfo.m_stackAlloc; in btDefaultCollisionConfiguration()
117 m_stackAlloc = new(mem)btStackAlloc(constructionInfo.m_defaultStackAllocatorSize); in btDefaultCollisionConfiguration()
120 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
123 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
128 …nifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold),constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
131 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
[all …]
/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp31 setupRigidBody(constructionInfo); in btRigidBody()
52 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody()
56 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()
59 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody()
71 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody()
79 m_friction = constructionInfo.m_friction; in setupRigidBody()
80 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody()
81 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody()
83 m_restitution = constructionInfo.m_restitution; in setupRigidBody()
85 setCollisionShape(constructionInfo.m_collisionShape); in setupRigidBody()
[all …]
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp31 setupRigidBody(constructionInfo); in btRigidBody()
52 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody()
56 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()
59 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody()
71 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody()
79 m_friction = constructionInfo.m_friction; in setupRigidBody()
80 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody()
81 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody()
83 m_restitution = constructionInfo.m_restitution; in setupRigidBody()
85 setCollisionShape(constructionInfo.m_collisionShape); in setupRigidBody()
[all …]
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp31 setupRigidBody(constructionInfo); in btRigidBody()
52 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody()
56 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()
59 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody()
71 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody()
79 m_friction = constructionInfo.m_friction; in setupRigidBody()
80 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody()
81 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody()
83 m_restitution = constructionInfo.m_restitution; in setupRigidBody()
85 setCollisionShape(constructionInfo.m_collisionShape); in setupRigidBody()
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp32 setupRigidBody(constructionInfo); in btRigidBody()
54 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody()
58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()
61 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody()
72 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody()
80 m_friction = constructionInfo.m_friction; in setupRigidBody()
81 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody()
82 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody()
84 m_restitution = constructionInfo.m_restitution; in setupRigidBody()
86 setCollisionShape( constructionInfo.m_collisionShape ); in setupRigidBody()
[all …]
/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp31 setupRigidBody(constructionInfo); in btRigidBody()
52 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody()
56 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()
59 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody()
71 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody()
79 m_friction = constructionInfo.m_friction; in setupRigidBody()
80 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody()
81 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody()
83 m_restitution = constructionInfo.m_restitution; in setupRigidBody()
85 setCollisionShape(constructionInfo.m_collisionShape); in setupRigidBody()
[all …]
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp31 setupRigidBody(constructionInfo); in btRigidBody()
52 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody()
56 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()
59 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody()
71 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody()
79 m_friction = constructionInfo.m_friction; in setupRigidBody()
80 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody()
81 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody()
83 m_restitution = constructionInfo.m_restitution; in setupRigidBody()
85 setCollisionShape(constructionInfo.m_collisionShape); in setupRigidBody()
[all …]
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp42 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
49 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
105 …int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMa… in btDefaultCollisionConfiguration()
109 if (constructionInfo.m_stackAlloc) in btDefaultCollisionConfiguration()
112 this->m_stackAlloc = constructionInfo.m_stackAlloc; in btDefaultCollisionConfiguration()
117 m_stackAlloc = new(mem)btStackAlloc(constructionInfo.m_defaultStackAllocatorSize); in btDefaultCollisionConfiguration()
120 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
123 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
128 …nifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold),constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
131 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
[all …]
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Dynamics/
H A DbtRigidBody.cpp32 setupRigidBody(constructionInfo); in btRigidBody()
54 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody()
56 m_linearSleepingThreshold = constructionInfo.m_linearSleepingThreshold; in setupRigidBody()
58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody()
61 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody()
72 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody()
80 m_friction = constructionInfo.m_friction; in setupRigidBody()
81 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody()
82 m_restitution = constructionInfo.m_restitution; in setupRigidBody()
84 setCollisionShape( constructionInfo.m_collisionShape ); in setupRigidBody()
[all …]
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp43 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
50 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
109 …int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMa… in btDefaultCollisionConfiguration()
114 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
117 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
122 …nifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold),constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
125 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
128 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration()
133 …thmPool = new(mem) btPoolAllocator(collisionAlgorithmMaxElementSize,constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration()
107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration()
129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration()
107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration()
129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration()
107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration()
129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp43 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
48 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
108 …int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMa… in btDefaultCollisionConfiguration()
113 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
116 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
121 …nifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold),constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
125 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
128 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration()
133 …thmPool = new(mem) btPoolAllocator(collisionAlgorithmMaxElementSize,constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration()
107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration()
129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration()
107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration()
129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/
H A DbtDefaultCollisionConfiguration.cpp37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument
41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration()
102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration()
107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration()
110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration()
116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration()
120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration()
123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration()
129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
/dports/devel/godot/godot-3.2.3-stable/modules/bullet/
H A Dgodot_collision_configuration.cpp42 …const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) : in GodotCollisionConfiguration() argument
43 btDefaultCollisionConfiguration(constructionInfo) { in GodotCollisionConfiguration()
98 …const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) : in GodotSoftCollisionConfiguration() argument
99 btSoftBodyRigidBodyCollisionConfiguration(constructionInfo) { in GodotSoftCollisionConfiguration()
/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/
H A Dgodot_collision_configuration.cpp42 …const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) : in GodotCollisionConfiguration() argument
43 btDefaultCollisionConfiguration(constructionInfo) { in GodotCollisionConfiguration()
98 …const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) : in GodotSoftCollisionConfiguration() argument
99 btSoftBodyRigidBodyCollisionConfiguration(constructionInfo) { in GodotSoftCollisionConfiguration()
/dports/devel/bullet/bullet3-3.21/examples/FractureDemo/
H A DbtFractureBody.h33 btFractureBody(const btRigidBodyConstructionInfo& constructionInfo, btDynamicsWorld* world) in btFractureBody() argument
34 : btRigidBody(constructionInfo), in btFractureBody()
37 m_masses.push_back(constructionInfo.m_mass); in btFractureBody()
/dports/devel/py-bullet3/bullet3-3.21/examples/FractureDemo/
H A DbtFractureBody.h33 btFractureBody(const btRigidBodyConstructionInfo& constructionInfo, btDynamicsWorld* world) in btFractureBody() argument
34 : btRigidBody(constructionInfo), in btFractureBody()
37 m_masses.push_back(constructionInfo.m_mass); in btFractureBody()

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