/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Dynamics/ |
H A D | btRigidBody.cpp | 32 setupRigidBody(constructionInfo); in btRigidBody() 56 m_linearSleepingThreshold = constructionInfo.m_linearSleepingThreshold; in setupRigidBody() 58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody() 61 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody() 62 m_additionalDampingFactor = constructionInfo.m_additionalDampingFactor; in setupRigidBody() 72 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody() 80 m_friction = constructionInfo.m_friction; in setupRigidBody() 81 m_restitution = constructionInfo.m_restitution; in setupRigidBody() 83 setCollisionShape( constructionInfo.m_collisionShape ); in setupRigidBody() 86 setMassProps(constructionInfo.m_mass, constructionInfo.m_localInertia); in setupRigidBody() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/Dynamics/ |
H A D | btRigidBody.cpp | 32 setupRigidBody(constructionInfo); in btRigidBody() 54 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody() 56 m_linearSleepingThreshold = constructionInfo.m_linearSleepingThreshold; in setupRigidBody() 58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody() 61 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody() 62 m_additionalDampingFactor = constructionInfo.m_additionalDampingFactor; in setupRigidBody() 72 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody() 80 m_friction = constructionInfo.m_friction; in setupRigidBody() 81 m_restitution = constructionInfo.m_restitution; in setupRigidBody() 83 setCollisionShape( constructionInfo.m_collisionShape ); in setupRigidBody() [all …]
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Dynamics/ |
H A D | btRigidBody.cpp | 32 setupRigidBody(constructionInfo); in btRigidBody() 54 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody() 56 m_linearSleepingThreshold = constructionInfo.m_linearSleepingThreshold; in setupRigidBody() 58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody() 61 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody() 72 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody() 80 m_friction = constructionInfo.m_friction; in setupRigidBody() 81 m_restitution = constructionInfo.m_restitution; in setupRigidBody() 83 setCollisionShape( constructionInfo.m_collisionShape ); in setupRigidBody() 85 btAssert(constructionInfo.m_mass>=0); in setupRigidBody() [all …]
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 42 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 49 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 105 …int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMa… in btDefaultCollisionConfiguration() 109 if (constructionInfo.m_stackAlloc) in btDefaultCollisionConfiguration() 112 this->m_stackAlloc = constructionInfo.m_stackAlloc; in btDefaultCollisionConfiguration() 117 m_stackAlloc = new(mem)btStackAlloc(constructionInfo.m_defaultStackAllocatorSize); in btDefaultCollisionConfiguration() 120 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 123 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 128 …nifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold),constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 131 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() [all …]
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 42 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 49 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 105 …int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMa… in btDefaultCollisionConfiguration() 109 if (constructionInfo.m_stackAlloc) in btDefaultCollisionConfiguration() 112 this->m_stackAlloc = constructionInfo.m_stackAlloc; in btDefaultCollisionConfiguration() 117 m_stackAlloc = new(mem)btStackAlloc(constructionInfo.m_defaultStackAllocatorSize); in btDefaultCollisionConfiguration() 120 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 123 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 128 …nifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold),constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 131 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() [all …]
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/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Dynamics/ |
H A D | btRigidBody.cpp | 31 setupRigidBody(constructionInfo); in btRigidBody() 52 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody() 56 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody() 59 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody() 71 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody() 79 m_friction = constructionInfo.m_friction; in setupRigidBody() 80 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody() 81 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody() 83 m_restitution = constructionInfo.m_restitution; in setupRigidBody() 85 setCollisionShape(constructionInfo.m_collisionShape); in setupRigidBody() [all …]
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Dynamics/ |
H A D | btRigidBody.cpp | 31 setupRigidBody(constructionInfo); in btRigidBody() 52 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody() 56 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody() 59 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody() 71 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody() 79 m_friction = constructionInfo.m_friction; in setupRigidBody() 80 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody() 81 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody() 83 m_restitution = constructionInfo.m_restitution; in setupRigidBody() 85 setCollisionShape(constructionInfo.m_collisionShape); in setupRigidBody() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/ |
H A D | btRigidBody.cpp | 31 setupRigidBody(constructionInfo); in btRigidBody() 52 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody() 56 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody() 59 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody() 71 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody() 79 m_friction = constructionInfo.m_friction; in setupRigidBody() 80 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody() 81 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody() 83 m_restitution = constructionInfo.m_restitution; in setupRigidBody() 85 setCollisionShape(constructionInfo.m_collisionShape); in setupRigidBody() [all …]
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Dynamics/ |
H A D | btRigidBody.cpp | 32 setupRigidBody(constructionInfo); in btRigidBody() 54 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody() 58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody() 61 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody() 72 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody() 80 m_friction = constructionInfo.m_friction; in setupRigidBody() 81 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody() 82 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody() 84 m_restitution = constructionInfo.m_restitution; in setupRigidBody() 86 setCollisionShape( constructionInfo.m_collisionShape ); in setupRigidBody() [all …]
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Dynamics/ |
H A D | btRigidBody.cpp | 31 setupRigidBody(constructionInfo); in btRigidBody() 52 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody() 56 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody() 59 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody() 71 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody() 79 m_friction = constructionInfo.m_friction; in setupRigidBody() 80 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody() 81 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody() 83 m_restitution = constructionInfo.m_restitution; in setupRigidBody() 85 setCollisionShape(constructionInfo.m_collisionShape); in setupRigidBody() [all …]
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Dynamics/ |
H A D | btRigidBody.cpp | 31 setupRigidBody(constructionInfo); in btRigidBody() 52 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody() 56 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody() 59 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody() 71 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody() 79 m_friction = constructionInfo.m_friction; in setupRigidBody() 80 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody() 81 m_spinningFriction = constructionInfo.m_spinningFriction; in setupRigidBody() 83 m_restitution = constructionInfo.m_restitution; in setupRigidBody() 85 setCollisionShape(constructionInfo.m_collisionShape); in setupRigidBody() [all …]
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 42 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 49 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 105 …int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMa… in btDefaultCollisionConfiguration() 109 if (constructionInfo.m_stackAlloc) in btDefaultCollisionConfiguration() 112 this->m_stackAlloc = constructionInfo.m_stackAlloc; in btDefaultCollisionConfiguration() 117 m_stackAlloc = new(mem)btStackAlloc(constructionInfo.m_defaultStackAllocatorSize); in btDefaultCollisionConfiguration() 120 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 123 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 128 …nifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold),constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 131 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() [all …]
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Dynamics/ |
H A D | btRigidBody.cpp | 32 setupRigidBody(constructionInfo); in btRigidBody() 54 setDamping(constructionInfo.m_linearDamping, constructionInfo.m_angularDamping); in setupRigidBody() 56 m_linearSleepingThreshold = constructionInfo.m_linearSleepingThreshold; in setupRigidBody() 58 m_optionalMotionState = constructionInfo.m_motionState; in setupRigidBody() 61 m_additionalDamping = constructionInfo.m_additionalDamping; in setupRigidBody() 72 m_worldTransform = constructionInfo.m_startWorldTransform; in setupRigidBody() 80 m_friction = constructionInfo.m_friction; in setupRigidBody() 81 m_rollingFriction = constructionInfo.m_rollingFriction; in setupRigidBody() 82 m_restitution = constructionInfo.m_restitution; in setupRigidBody() 84 setCollisionShape( constructionInfo.m_collisionShape ); in setupRigidBody() [all …]
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 43 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 50 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 109 …int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMa… in btDefaultCollisionConfiguration() 114 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 117 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 122 …nifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold),constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 125 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() 128 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration() 133 …thmPool = new(mem) btPoolAllocator(collisionAlgorithmMaxElementSize,constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration() 107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() 123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration() 129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration() 107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() 123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration() 129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
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/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration() 107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() 123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration() 129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 43 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 48 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 108 …int collisionAlgorithmMaxElementSize = btMax(maxSize,constructionInfo.m_customCollisionAlgorithmMa… in btDefaultCollisionConfiguration() 113 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 116 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 121 …nifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold),constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 125 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() 128 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration() 133 …thmPool = new(mem) btPoolAllocator(collisionAlgorithmMaxElementSize,constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration() 107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() 123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration() 129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration() 107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() 123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration() 129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btDefaultCollisionConfiguration.cpp | 37 …ration::btDefaultCollisionConfiguration(const btDefaultCollisionConstructionInfo& constructionInfo) in btDefaultCollisionConfiguration() argument 41 if (constructionInfo.m_useEpaPenetrationAlgorithm) in btDefaultCollisionConfiguration() 102 …int collisionAlgorithmMaxElementSize = btMax(maxSize, constructionInfo.m_customCollisionAlgorithmM… in btDefaultCollisionConfiguration() 107 if (constructionInfo.m_persistentManifoldPool) in btDefaultCollisionConfiguration() 110 m_persistentManifoldPool = constructionInfo.m_persistentManifoldPool; in btDefaultCollisionConfiguration() 116 …ifoldPool = new (mem) btPoolAllocator(sizeof(btPersistentManifold), constructionInfo.m_defaultMaxP… in btDefaultCollisionConfiguration() 120 if (constructionInfo.m_collisionAlgorithmPool) in btDefaultCollisionConfiguration() 123 m_collisionAlgorithmPool = constructionInfo.m_collisionAlgorithmPool; in btDefaultCollisionConfiguration() 129 …mPool = new (mem) btPoolAllocator(collisionAlgorithmMaxElementSize, constructionInfo.m_defaultMaxC… in btDefaultCollisionConfiguration()
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/dports/devel/godot/godot-3.2.3-stable/modules/bullet/ |
H A D | godot_collision_configuration.cpp | 42 …const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) : in GodotCollisionConfiguration() argument 43 btDefaultCollisionConfiguration(constructionInfo) { in GodotCollisionConfiguration() 98 …const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) : in GodotSoftCollisionConfiguration() argument 99 btSoftBodyRigidBodyCollisionConfiguration(constructionInfo) { in GodotSoftCollisionConfiguration()
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/dports/devel/godot-tools/godot-3.2.3-stable/modules/bullet/ |
H A D | godot_collision_configuration.cpp | 42 …const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) : in GodotCollisionConfiguration() argument 43 btDefaultCollisionConfiguration(constructionInfo) { in GodotCollisionConfiguration() 98 …const btDiscreteDynamicsWorld *world, const btDefaultCollisionConstructionInfo &constructionInfo) : in GodotSoftCollisionConfiguration() argument 99 btSoftBodyRigidBodyCollisionConfiguration(constructionInfo) { in GodotSoftCollisionConfiguration()
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/dports/devel/bullet/bullet3-3.21/examples/FractureDemo/ |
H A D | btFractureBody.h | 33 btFractureBody(const btRigidBodyConstructionInfo& constructionInfo, btDynamicsWorld* world) in btFractureBody() argument 34 : btRigidBody(constructionInfo), in btFractureBody() 37 m_masses.push_back(constructionInfo.m_mass); in btFractureBody()
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/dports/devel/py-bullet3/bullet3-3.21/examples/FractureDemo/ |
H A D | btFractureBody.h | 33 btFractureBody(const btRigidBodyConstructionInfo& constructionInfo, btDynamicsWorld* world) in btFractureBody() argument 34 : btRigidBody(constructionInfo), in btFractureBody() 37 m_masses.push_back(constructionInfo.m_mass); in btFractureBody()
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