Home
last modified time | relevance | path

Searched refs:contextisolated (Results 1 – 1 of 1) sorted by relevance

/dports/games/assaultcube/AssaultCube_v1.2.0.2/source/src/
H A Dcommand.cpp12 bool contextisolated[IEXC_NUM] = { false }; variable
77 if(contextisolated[execcontext] && execcontext > id->context) in pusha()
95 if(contextisolated[execcontext] && execcontext > id->context) in pop()
110 if(contextisolated[execcontext] && execcontext > id->context) in delalias()
132 if(contextisolated[execcontext] && execcontext > b->context) in alias()
1554 if(*context >= 0 && *context < IEXC_NUM && !contextsealed) contextisolated[*context] = true; in isolatecontext()
1563 if(!contextisolated[execcontext]) return true; // only check if context is isolated in allowidentaccess()