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Searched refs:convexMeshShape (Results 1 – 4 of 4) sorted by relevance

/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/engine/
H A DPhysicsCommon.cpp313 void PhysicsCommon::destroyConvexMeshShape(ConvexMeshShape* convexMeshShape) { in destroyConvexMeshShape() argument
316 if (convexMeshShape->mColliders.size() > 0) { in destroyConvexMeshShape()
323 convexMeshShape->~ConvexMeshShape(); in destroyConvexMeshShape()
326 …mMemoryManager.release(MemoryManager::AllocationType::Pool, convexMeshShape, sizeof(ConvexMeshShap… in destroyConvexMeshShape()
328 mConvexMeshShapes.remove(convexMeshShape); in destroyConvexMeshShape()
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/engine/
H A DPhysicsCommon.h149 void destroyConvexMeshShape(ConvexMeshShape* convexMeshShape);
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/utils/
H A DDebugRenderer.cpp372 …const ConvexMeshShape* convexMeshShape = static_cast<const ConvexMeshShape*>(collider->getCollisi… in drawCollisionShapeOfCollider() local
373 drawConvexMesh(collider->getLocalToWorldTransform(), convexMeshShape, color); in drawCollisionShapeOfCollider()
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/documentation/UserManual/
H A DReactPhysics3D-UserManual.tex1227 ConvexMeshShape* convexMeshShape = physicsCommon.createConvexMeshShape(polyhedronMesh);