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Searched refs:copyRectToOverlay (Results 1 – 25 of 82) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/
H A Dmodular-backend.cpp217 void ModularBackend::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToOverlay() function in ModularBackend
218 _graphicsManager->copyRectToOverlay(buf, pitch, x, y, w, h); in copyRectToOverlay()
H A Dmodular-backend.h106 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override;
/dports/games/residualvm/residualvm-0.3.1/backends/
H A Dmodular-backend.cpp215 void ModularBackend::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToOverlay() function in ModularBackend
216 _graphicsManager->copyRectToOverlay(buf, pitch, x, y, w, h); in copyRectToOverlay()
H A Dmodular-backend.h103 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/views/
H A Dvideo.cpp109 … _vm->_system->copyRectToOverlay((const byte *)st->getBasePtr(0, 400), st->pitch, 0, 400, 640, 80); in handleEvent()
200 …_vm->_system->copyRectToOverlay((const byte *)frame->getPixels(), frame->pitch, x, y, frame->w, fr… in play()
/dports/games/scummvm/scummvm-2.5.1/backends/
H A Dmodular-backend.cpp238 void ModularGraphicsBackend::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int… in copyRectToOverlay() function in ModularGraphicsBackend
239 _graphicsManager->copyRectToOverlay(buf, pitch, x, y, w, h); in copyRectToOverlay()
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/surfacesdl/
H A Dsurfacesdl-graphics.h56 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override;
/dports/games/scummvm/scummvm-2.5.1/gui/
H A Dabout.cpp479 …g_system->copyRectToOverlay(_back.getPixels(), _back.pitch, _windowX, _windowY, _windowW, _windowH… in cls()
1103 …g_system->copyRectToOverlay(_back.getBasePtr(x, y), _back.pitch, _windowX + x, _windowY + y, _sp[s… in draw()
1115 …g_system->copyRectToOverlay(_back.getBasePtr(obx, oby), _back.pitch, _windowX + obx, _windowY + ob… in putshapes()
1116 …g_system->copyRectToOverlay(_back.getBasePtr(olx, oly), _back.pitch, _windowX + olx, _windowY + ol… in putshapes()
1117 …g_system->copyRectToOverlay(_back.getBasePtr(orx, ory), _back.pitch, _windowX + orx, _windowY + or… in putshapes()
1167 …g_system->copyRectToOverlay(_back.getBasePtr(r.left, r.top), _back.pitch, _windowX + r.left, _wind… in putshapes()
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/openglsdl/
H A Dopenglsdl-graphics.h64 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override;
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/null/
H A Dnull-graphics.h75 void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override {} in copyRectToOverlay() function
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/
H A Dosys_psp.h113 void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/wincesdl/
H A Dwincesdl-graphics.h77 void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/
H A Dgraphics.h93 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) = 0;
/dports/games/residualvm/residualvm-0.3.1/backends/graphics/
H A Dgraphics.h91 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h)= 0;
/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/
H A Dosys_psp.h110 void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/
H A Dnull-graphics.h81 void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override {} in copyRectToOverlay() function
/dports/games/scummvm/scummvm-2.5.1/backends/graphics/
H A Dgraphics.h102 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) = 0;
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/
H A Dsystemps2.h78 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/
H A Dosys_n64.h174 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ds/arm9/source/
H A Dosystem_ds.h113 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
/dports/games/scummvm/scummvm-2.5.1/backends/platform/ds/
H A Dosystem_ds.h120 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
/dports/games/scummvm/scummvm-2.5.1/backends/platform/n64/
H A Dosys_n64.h173 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
/dports/games/scummvm/scummvm-2.5.1/engines/
H A Dengine.cpp269 …g_system->copyRectToOverlay(scaledScreen->getPixels(), scaledScreen->pitch, 0, 0, scaledScreen->w,… in splashScreen()
273 g_system->copyRectToOverlay(screen.getPixels(), screen.pitch, 0, 0, screen.w, screen.h); in splashScreen()
290 g_system->copyRectToOverlay(logo->getPixels(), logo->pitch, lx, ly, lw, lh); in splashScreen()
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/vkeybd/
H A Dvirtual-keyboard-gui.cpp182 …_system->copyRectToOverlay(_overlayBackup.getPixels(), _overlayBackup.pitch, 0, 0, _overlayBackup.… in run()
382 _system->copyRectToOverlay(surf.getPixels(), surf.pitch, in redraw()
/dports/games/residualvm/residualvm-0.3.1/backends/vkeybd/
H A Dvirtual-keyboard-gui.cpp182 …_system->copyRectToOverlay(_overlayBackup.getPixels(), _overlayBackup.pitch, 0, 0, _overlayBackup.… in run()
382 _system->copyRectToOverlay(surf.getPixels(), surf.pitch, in redraw()

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