/dports/games/libretro-scummvm/scummvm-7b1e929/backends/ |
H A D | modular-backend.cpp | 217 void ModularBackend::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToOverlay() function in ModularBackend 218 _graphicsManager->copyRectToOverlay(buf, pitch, x, y, w, h); in copyRectToOverlay()
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H A D | modular-backend.h | 106 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override;
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/dports/games/residualvm/residualvm-0.3.1/backends/ |
H A D | modular-backend.cpp | 215 void ModularBackend::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) { in copyRectToOverlay() function in ModularBackend 216 _graphicsManager->copyRectToOverlay(buf, pitch, x, y, w, h); in copyRectToOverlay()
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H A D | modular-backend.h | 103 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
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/dports/games/scummvm/scummvm-2.5.1/engines/asylum/views/ |
H A D | video.cpp | 109 … _vm->_system->copyRectToOverlay((const byte *)st->getBasePtr(0, 400), st->pitch, 0, 400, 640, 80); in handleEvent() 200 …_vm->_system->copyRectToOverlay((const byte *)frame->getPixels(), frame->pitch, x, y, frame->w, fr… in play()
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/dports/games/scummvm/scummvm-2.5.1/backends/ |
H A D | modular-backend.cpp | 238 void ModularGraphicsBackend::copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int… in copyRectToOverlay() function in ModularGraphicsBackend 239 _graphicsManager->copyRectToOverlay(buf, pitch, x, y, w, h); in copyRectToOverlay()
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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/surfacesdl/ |
H A D | surfacesdl-graphics.h | 56 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override;
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/dports/games/scummvm/scummvm-2.5.1/gui/ |
H A D | about.cpp | 479 …g_system->copyRectToOverlay(_back.getPixels(), _back.pitch, _windowX, _windowY, _windowW, _windowH… in cls() 1103 …g_system->copyRectToOverlay(_back.getBasePtr(x, y), _back.pitch, _windowX + x, _windowY + y, _sp[s… in draw() 1115 …g_system->copyRectToOverlay(_back.getBasePtr(obx, oby), _back.pitch, _windowX + obx, _windowY + ob… in putshapes() 1116 …g_system->copyRectToOverlay(_back.getBasePtr(olx, oly), _back.pitch, _windowX + olx, _windowY + ol… in putshapes() 1117 …g_system->copyRectToOverlay(_back.getBasePtr(orx, ory), _back.pitch, _windowX + orx, _windowY + or… in putshapes() 1167 …g_system->copyRectToOverlay(_back.getBasePtr(r.left, r.top), _back.pitch, _windowX + r.left, _wind… in putshapes()
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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/openglsdl/ |
H A D | openglsdl-graphics.h | 64 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override;
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/null/ |
H A D | null-graphics.h | 75 void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override {} in copyRectToOverlay() function
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/ |
H A D | osys_psp.h | 113 void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/wincesdl/ |
H A D | wincesdl-graphics.h | 77 void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/graphics/ |
H A D | graphics.h | 93 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) = 0;
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/dports/games/residualvm/residualvm-0.3.1/backends/graphics/ |
H A D | graphics.h | 91 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h)= 0;
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/ |
H A D | osys_psp.h | 110 void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/null/ |
H A D | null-graphics.h | 81 void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) override {} in copyRectToOverlay() function
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/dports/games/scummvm/scummvm-2.5.1/backends/graphics/ |
H A D | graphics.h | 102 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h) = 0;
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ps2/ |
H A D | systemps2.h | 78 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/n64/ |
H A D | osys_n64.h | 174 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/ds/arm9/source/ |
H A D | osystem_ds.h | 113 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/ds/ |
H A D | osystem_ds.h | 120 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/n64/ |
H A D | osys_n64.h | 173 virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
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/dports/games/scummvm/scummvm-2.5.1/engines/ |
H A D | engine.cpp | 269 …g_system->copyRectToOverlay(scaledScreen->getPixels(), scaledScreen->pitch, 0, 0, scaledScreen->w,… in splashScreen() 273 g_system->copyRectToOverlay(screen.getPixels(), screen.pitch, 0, 0, screen.w, screen.h); in splashScreen() 290 g_system->copyRectToOverlay(logo->getPixels(), logo->pitch, lx, ly, lw, lh); in splashScreen()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/vkeybd/ |
H A D | virtual-keyboard-gui.cpp | 182 …_system->copyRectToOverlay(_overlayBackup.getPixels(), _overlayBackup.pitch, 0, 0, _overlayBackup.… in run() 382 _system->copyRectToOverlay(surf.getPixels(), surf.pitch, in redraw()
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/dports/games/residualvm/residualvm-0.3.1/backends/vkeybd/ |
H A D | virtual-keyboard-gui.cpp | 182 …_system->copyRectToOverlay(_overlayBackup.getPixels(), _overlayBackup.pitch, 0, 0, _overlayBackup.… in run() 382 _system->copyRectToOverlay(surf.getPixels(), surf.pitch, in redraw()
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