Home
last modified time | relevance | path

Searched refs:copy_thing (Results 1 – 4 of 4) sorted by relevance

/dports/lang/scheme48/scheme48-1.9.2/c/bibop/
H A Dgeneration_gc.c1062 copy_thing = trace_stob_stob;\
1072 s48_value copy_thing, /* stob descriptor */ in do_copy_object() argument
1112 memcpy((void*)data_addr, S48_ADDRESS_AFTER_HEADER(copy_thing, void), in do_copy_object()
1117 *((s48_value*)S48_ADDRESS_AT_HEADER(copy_thing)) = new; in do_copy_object()
1141 s48_value copy_thing; in s48_internal_trace_locationsB() local
1276 do_copy_object(addr, maybe_area, area_looked_up, from_area, copy_thing, copy_header, copy_area); in s48_internal_trace_locationsB()
/dports/games/beret/beret-freebsd-ab3c397400be60ce69903389727acf6cdf0a3119/
H A Dthing.h99 int copy_thing(Thing*, Thing [250], int);
H A Dgame.c1267 else copy_thing(&thingbackup[i], things, i); in load_backups()
1393 else copy_thing(&things[i], thingbackup, i); in init_play()
1850 if ((copyindex = copy_thing(&things[index], things, -1)) == -1) return; in paste_helper()
H A Dthing.c1268 int copy_thing(Thing* this, Thing things[250], int index) { in copy_thing() function