/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/ |
H A D | Decal.cpp | 33 CVector3D corner0(m_Decal.m_OffsetX + m_Decal.m_SizeX/2, 0, m_Decal.m_OffsetZ + m_Decal.m_SizeZ/2); in CalcVertexExtents() local 38 corner0 = GetTransform().Transform(corner0); in CalcVertexExtents() 43 …i0 = floor(std::min(std::min(corner0.X, corner1.X), std::min(corner2.X, corner3.X)) / TERRAIN_TILE… in CalcVertexExtents() 44 …j0 = floor(std::min(std::min(corner0.Z, corner1.Z), std::min(corner2.Z, corner3.Z)) / TERRAIN_TILE… in CalcVertexExtents() 45 …i1 = ceil(std::max(std::max(corner0.X, corner1.X), std::max(corner2.X, corner3.X)) / TERRAIN_TILE_… in CalcVertexExtents() 46 …j1 = ceil(std::max(std::max(corner0.Z, corner1.Z), std::max(corner2.Z, corner3.Z)) / TERRAIN_TILE_… in CalcVertexExtents()
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/dports/games/alienarena/alienarena-7.66/source/ref_gl/ |
H A D | r_particle.c | 250 corner0[0] + pup[0], corner0[1] + pup[1], corner0[2] + pup[2]); in PART_DrawParticles() 252 corner0[1] + (pup[1]+pright[1]), corner0[2] + (pup[2]+pright[2])); in PART_DrawParticles() 254 corner0[0] + pright[0], corner0[1] + pright[1], corner0[2] + pright[2]); in PART_DrawParticles() 1058 corner0[2] + up[2]); in R_DrawVegetationSurface() 1339 corner0[0] + up[0], in R_DrawBeamSurface() 1340 corner0[1] + up[1], in R_DrawBeamSurface() 1341 corner0[2] + up[2]); in R_DrawBeamSurface() 1349 corner0[0] + right[0], in R_DrawBeamSurface() 1613 corner0[0] + up[0], in R_DrawSimpleItems() 1614 corner0[1] + up[1], in R_DrawSimpleItems() [all …]
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H A D | r_shadowmaps.c | 864 float *corner0 = corner[0]; in R_DrawVegetationCasters() local 909 corner0[0] + up[0] + sway*sin (rs_realtime*sway), in R_DrawVegetationCasters() 910 corner0[1] + up[1] + sway*sin (rs_realtime*sway), in R_DrawVegetationCasters() 911 corner0[2] + up[2]); in R_DrawVegetationCasters() 914 corner0[0] + (up[0]+right[0] + sway*sin (rs_realtime*sway)), in R_DrawVegetationCasters() 915 corner0[1] + (up[1]+right[1] + sway*sin (rs_realtime*sway)), in R_DrawVegetationCasters() 916 corner0[2] + (up[2]+right[2])); in R_DrawVegetationCasters() 919 corner0[0] + right[0], in R_DrawVegetationCasters() 920 corner0[1] + right[1], in R_DrawVegetationCasters() 921 corner0[2] + right[2]); in R_DrawVegetationCasters()
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/dports/games/alienarena-data/alienarena-7.66/source/ref_gl/ |
H A D | r_particle.c | 65 float *corner0 = corner[0]; in PART_DrawParticles() local 250 corner0[0] + pup[0], corner0[1] + pup[1], corner0[2] + pup[2]); in PART_DrawParticles() 252 corner0[1] + (pup[1]+pright[1]), corner0[2] + (pup[2]+pright[2])); in PART_DrawParticles() 254 corner0[0] + pright[0], corner0[1] + pright[1], corner0[2] + pright[2]); in PART_DrawParticles() 1058 corner0[2] + up[2]); in R_DrawVegetationSurface() 1339 corner0[0] + up[0], in R_DrawBeamSurface() 1340 corner0[1] + up[1], in R_DrawBeamSurface() 1341 corner0[2] + up[2]); in R_DrawBeamSurface() 1613 corner0[0] + up[0], in R_DrawSimpleItems() 1614 corner0[1] + up[1], in R_DrawSimpleItems() [all …]
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H A D | r_shadowmaps.c | 864 float *corner0 = corner[0]; in R_DrawVegetationCasters() local 909 corner0[0] + up[0] + sway*sin (rs_realtime*sway), in R_DrawVegetationCasters() 910 corner0[1] + up[1] + sway*sin (rs_realtime*sway), in R_DrawVegetationCasters() 911 corner0[2] + up[2]); in R_DrawVegetationCasters() 914 corner0[0] + (up[0]+right[0] + sway*sin (rs_realtime*sway)), in R_DrawVegetationCasters() 915 corner0[1] + (up[1]+right[1] + sway*sin (rs_realtime*sway)), in R_DrawVegetationCasters() 916 corner0[2] + (up[2]+right[2])); in R_DrawVegetationCasters() 919 corner0[0] + right[0], in R_DrawVegetationCasters() 920 corner0[1] + right[1], in R_DrawVegetationCasters() 921 corner0[2] + right[2]); in R_DrawVegetationCasters()
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/dports/misc/usd/USD-21.11/pxr/imaging/hdx/ |
H A D | pickFromRenderBufferTask.cpp | 233 GfVec3d corner0 = pickNdcToRenderBuffer.Transform(GfVec3d(-1,-1,-1)); in Execute() local 236 GfVec2d pickMin = GfVec2d(std::min(corner0[0], corner1[0]), in Execute() 237 std::min(corner0[1], corner1[1])); in Execute() 238 GfVec2d pickMax = GfVec2d(std::max(corner0[0], corner1[0]), in Execute() 239 std::max(corner0[1], corner1[1])); in Execute()
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/dports/science/opensim-core/opensim-core-4.1/Bindings/Java/tests/ |
H A D | TestC3DFileAdapter.java | 55 Matrix corner0 = fpCorners.get(0); in test_C3DFileAdapter() local 56 assert corner0.nrow() == 3; in test_C3DFileAdapter() 57 assert corner0.ncol() == 4; in test_C3DFileAdapter()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/components/ |
H A D | CCmpOverlayRenderer.cpp | 118 …virtual void AddSprite(const VfsPath& textureName, const CFixedVector2D& corner0, const CFixedVect… in AddSprite() argument 128 sprite.m_X0 = corner0.X.ToFloat(); in AddSprite() 129 sprite.m_Y0 = corner0.Y.ToFloat(); in AddSprite()
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H A D | ICmpOverlayRenderer.h | 53 …virtual void AddSprite(const VfsPath& textureName, const CFixedVector2D& corner0, const CFixedVect…
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/display/control/ |
H A D | canvas-item-curve.h | 55 void set_corner0(int corner0) { _corner0 = corner0; } // Used for meshes in set_corner0() argument
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/dports/math/wfmath/wfmath-1.0.2/wfmath/ |
H A D | rotbox_funcs.h | 105 return coords.corner0() + (*this - Point().setToOrigin()) * coords.orientation(); in toParentCoords() 111 return Point().setToOrigin() + coords.orientation() * (*this - coords.corner0()); in toLocalCoords()
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H A D | rotbox.h | 93 const Point<dim>& corner0() const {return m_corner0;} in corner0() function 95 Point<dim>& corner0() {return m_corner0;} in corner0() function
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/dports/math/dune-grid-glue/dune-grid-glue-17bd9898df80a52e2c316fc053119d190c149a2e/dune/grid-glue/merging/ |
H A D | intersectionlist.hh | 80 virtual Local0 corner0(Index intersection, unsigned corner, unsigned index) const = 0; 108 { return p.corner0(intersection, corner, index); } in corner() 282 Local0 corner0(Index intersection, unsigned corner, unsigned index) const override in corner0() function in Dune::GridGlue::SimplicialIntersectionListProvider
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/dports/graphics/gimp-app/gimp-2.10.30/plug-ins/flame/ |
H A D | rect.c | 221 double t0, t1, shift = 0.0, corner0, corner1; in render_rectangle() local 244 corner0 = cp.center[0] - image_width / ppux / 2.0; in render_rectangle() 246 bounds[0] = corner0 - t0; in render_rectangle() 248 bounds[2] = corner0 + image_width / ppux + t0; in render_rectangle()
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/dports/games/xonotic/Xonotic/source/qcsrc/lib/warpzone/ |
H A D | client.qc | 246 vector org, ang, nearclip, corner0, corner1, corner2, corner3, o; 297 corner0 = cs_unproject('0 0 0' + nearclip); 301 o = WarpZone_FixNearClip(org, corner0, corner1, corner2, corner3);
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/dports/graphics/blender/blender-2.91.0/extern/draco/dracoenc/src/draco/mesh/ |
H A D | mesh_are_equivalent.cc | 155 const PointIndex corner0 = mesh0.face(f0)[(c0_off + c) % 3]; in operator ()() local 158 const AttributeValueIndex index0 = att0->mapped_index(corner0); in operator ()()
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/dports/archivers/draco/draco-1.4.3/src/draco/mesh/ |
H A D | mesh_are_equivalent.cc | 164 const PointIndex corner0 = mesh0.face(f0)[(c0_off + c) % 3]; in operator ()() local 167 const AttributeValueIndex index0 = att0->mapped_index(corner0); in operator ()()
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/dports/multimedia/assimp/assimp-5.1.3/contrib/draco/src/draco/mesh/ |
H A D | mesh_are_equivalent.cc | 164 const PointIndex corner0 = mesh0.face(f0)[(c0_off + c) % 3]; in operator ()() local 167 const AttributeValueIndex index0 = att0->mapped_index(corner0); in operator ()()
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/dports/misc/vxl/vxl-3.3.2/core/vgl/algo/ |
H A D | vgl_orient_box_3d.hxx | 51 …vgl_point_3d<Type> corner0((Type)(corner_0[0]), (Type)(corner_0[1]), (Type)(corner_0[2])); // expl… in vgl_orient_box_3d() local 54 box_ = vgl_box_3d<Type>(corner0, corner1); in vgl_orient_box_3d()
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/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/boxm2/ocl/cl/basic/ |
H A D | ray_pyramid.cl | 88 uchar corner0 = (uchar)(prevI + 2*curr_side_len*prevJ); 89 meanDir.w = 2.0*prevImg[corner0].w;
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/ |
H A D | gradient-drag.cpp | 2062 … int corner0, int corner1, int handle0, int handle1, Inkscape::PaintTarget fill_or_stroke) in addCurve() argument 2067 GrDragger* dragger0 = getDraggerFor(item, POINT_MG_CORNER, corner0, fill_or_stroke); in addCurve() 2090 item_curve->set_corner0(corner0); in addCurve() 2506 int corner0 = i * (columns + 1) + j; in updateLines() local 2507 int corner1 = corner0 + 1; in updateLines() 2525 … addCurve (item, h[0], h[1], h[2], h[3], corner0, corner1, handle0, handle1, Inkscape::FOR_FILL ); in updateLines() 2550 … addCurve (item, h[0], h[1], h[2], h[3], corner3, corner0, handle6, handle7, Inkscape::FOR_FILL ); in updateLines() 2590 int corner0 = i * (columns + 1) + j; in updateLines() local 2591 int corner1 = corner0 + 1; in updateLines() 2609 … addCurve (item, h[0], h[1], h[2], h[3], corner0, corner1, handle0, handle1, Inkscape::FOR_STROKE); in updateLines() [all …]
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H A D | gradient-drag.h | 223 … int corner0, int corner1, int handle0, int handle1, Inkscape::PaintTarget fill_or_stroke);
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/dports/graphics/wdune/wdune-1.926/vcglib/vcg/complex/algorithms/ |
H A D | voronoi_processing.h | 645 VertexPointer corner0 = &(outMesh.vert[vertexIndCornerMap[innerCornerVec[i]]]); in ConvertVoronoiDiagramToMeshOld() local 647 tri::Allocator<MeshType>::AddFace(outMesh,&(outMesh.vert[seedMap[v0]]), corner0, corner1); in ConvertVoronoiDiagramToMeshOld() 648 tri::Allocator<MeshType>::AddFace(outMesh,&(outMesh.vert[seedMap[v1]]), corner1, corner0); in ConvertVoronoiDiagramToMeshOld() 666 VertexPointer corner0 = &(outMesh.vert[vertexIndCornerMap[innerCorner]]); in ConvertVoronoiDiagramToMeshOld() local 668 tri::Allocator<MeshType>::AddFace(outMesh,&(outMesh.vert[seedMap[s0]]), corner0, corner1); in ConvertVoronoiDiagramToMeshOld() 669 tri::Allocator<MeshType>::AddFace(outMesh,&(outMesh.vert[seedMap[s1]]), corner0, corner1); in ConvertVoronoiDiagramToMeshOld() 710 VertexPointer corner0 = &(outMesh.vert[otherCorner0]); in ConvertVoronoiDiagramToMeshOld() local 713 tri::Allocator<MeshType>::AddFace(outMesh,curSeed,corner0,corner1); in ConvertVoronoiDiagramToMeshOld()
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/dports/graphics/flam3/flam3-3.1.1-5-g7fb50c8/ |
H A D | rect.c | 786 double t0, t1, shift=0.0, corner0, corner1; local 810 corner0 = cp.center[0] - image_width / ppux / 2.0; 812 fic.bounds[0] = corner0 - t0; 814 fic.bounds[2] = corner0 + image_width / ppux + t0;
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/dports/devel/vcglib/vcglib-2020.09/vcg/complex/algorithms/ |
H A D | voronoi_processing.h | 631 VertexPointer corner0 = &(outMesh.vert[vertexIndCornerMap[innerCornerVec[i]]]); in ConvertVoronoiDiagramToMeshOld() local 633 tri::Allocator<MeshType>::AddFace(outMesh,&(outMesh.vert[seedMap[v0]]), corner0, corner1); in ConvertVoronoiDiagramToMeshOld() 634 tri::Allocator<MeshType>::AddFace(outMesh,&(outMesh.vert[seedMap[v1]]), corner1, corner0); in ConvertVoronoiDiagramToMeshOld() 652 VertexPointer corner0 = &(outMesh.vert[vertexIndCornerMap[innerCorner]]); in ConvertVoronoiDiagramToMeshOld() local 654 tri::Allocator<MeshType>::AddFace(outMesh,&(outMesh.vert[seedMap[s0]]), corner0, corner1); in ConvertVoronoiDiagramToMeshOld() 655 tri::Allocator<MeshType>::AddFace(outMesh,&(outMesh.vert[seedMap[s1]]), corner0, corner1); in ConvertVoronoiDiagramToMeshOld() 696 VertexPointer corner0 = &(outMesh.vert[otherCorner0]); in ConvertVoronoiDiagramToMeshOld() local 699 tri::Allocator<MeshType>::AddFace(outMesh,curSeed,corner0,corner1); in ConvertVoronoiDiagramToMeshOld()
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