/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/dlua/ |
H A D | v_shapes.lua | 11 …{ type = "floor", corner1 = { x = 0, y = 0 }, corner2 = { x = room.size.x - 1, y = room.size.y - 1… 41 …local corner1 = { x = crawl.random_range(corridor_width,room.size.x), y = crawl.random_range(corri… 42 …sert(floor, { type = "space", corner1 = corner1, corner2 = { x = corner1.x + room.size.x - 1 - cor… 48 …{ type = "floor", corner1 = { x = 0, y = 0 }, corner2 = { x = room.size.x - 1, y = room.size.y - 1… 56 { type = "floor", corner1 = { x = 1, y = 1 }, corner2 = { x = gxm-2, y = gym-2 } } 65 { type = "floor", corner1 = { x = 11, y = 11 }, corner2 = { x = gxm-12, y = gym-12 } } 77 …{ type = "floor", corner1 = { x = x1, y = y1 }, corner2 = { x = x1 + crawl.random_range(4,6), y = … 91 …{ type = "floor", corner1 = { x = x1, y = y1 }, corner2 = { x = x1 + size.x - 1, y = y1 + size.y -…
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H A D | v_layouts.lua | 172 { type = "floor", corner1 = c1, corner2 = c4}, 173 { type = "wall", corner1 = c2, corner2 = c3 } 190 …{ type = "floor", corner1 = { x = xc, y = 1 }, corner2 = { x = xc + corridorWidth - 1, y = gym - 2… 191 …{ type = "floor", corner1 = { x = 1, y = yc }, corner2 = { x = gxm - 2, y = yc + corridorWidth - 1… 205 …{ type = "floor", corner1 = { x = padx, y = pady }, corner2 = { x = gxm - padx - 1, y = gym - pady… 216 { type = "floor", corner1 = { x = 1, y = 1 }, corner2 = { x = gxm - 2, y = gym - 2 } } 313 …table.insert(paint,{ type = "floor", corner1 = {x = area.x1, y = area.y1}, corner2 = { x = area.x2… 316 local corner1 = { x = area.x1 + options.fill_padding, y = area.y1 + options.fill_padding } 320 corner1.x = corner1.x + crawl.random_range(options.jitter_min,options.jitter_max) 321 corner1.y = corner1.y + crawl.random_range(options.jitter_min,options.jitter_max) [all …]
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/dports/cad/openroad/OpenROAD-2.0/src/sta/search/ |
H A D | CheckSlewLimits.cc | 68 const Corner *corner1, *corner2; in operator ()() local 95 const Corner *&corner1, in checkSlew() argument 101 corner1 = nullptr; in checkSlew() 108 corner1, rf, slew, limit, slack); in checkSlew() 112 corner1, rf, slew, limit, slack); in checkSlew() 123 const Corner *&corner1, in checkSlews1() argument 145 const Corner *&corner1, in checkSlews1() argument 259 const Corner *&corner1, in checkSlew() argument 270 if (corner1 == nullptr in checkSlew() 275 corner1 = corner; in checkSlew() [all …]
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H A D | CheckCapacitanceLimits.cc | 67 const Corner *corner1, *corner2; in operator ()() local 72 corner1, rf1, capacitance1, in operator ()() 95 const Corner *&corner1, in checkCapacitance() argument 101 corner1 = nullptr; in checkCapacitance() 108 corner1, rf1, capacitance1, limit1, slack1); in checkCapacitance() 112 corner1, rf1, capacitance1, limit1, slack1); in checkCapacitance() 122 const Corner *&corner1, in checkCapacitance1() argument 134 corner1, rf1, capacitance1, slack1, limit1); in checkCapacitance1() 202 const Corner *&corner1, in checkCapacitance() argument 218 corner1 = corner; in checkCapacitance() [all …]
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H A D | CheckSlewLimits.hh | 43 const Corner *&corner1, 62 const Corner *&corner1, 72 const Corner *&corner1, 78 const Corner *corner1,
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H A D | CheckCapacitanceLimits.hh | 36 const Corner *corner1, 60 const Corner *&corner1, 69 const Corner *&corner1,
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/dports/graphics/box/box-0.4.0/libs/g/ |
H A D | rectangle.box | 5 Point corner1, corner2) 18 If[have == 0], $$.corner1 = $ 28 \ $$.Poly[$.corner1, Point[.x=$.corner1.x, .y=$.corner2.y] 29 $.corner2, Point[.x=$.corner2.x, .y=$.corner1.y]] 32 Rectangle@Area[diag = $.corner2 - $.corner1, $$ += Abs[diag.x*diag.y]]
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/dat/dlua/layout/ |
H A D | hyper_shapes.lua | 82 function hyper.shapes.draw_box(corner1, corner2) 84 { type = "floor", corner1 = corner1, corner2 = corner2, open = true }, 96 …local corner1 = { x = crawl.random_range(corridor_width,room.size.x), y = crawl.random_range(corri… 97 …sert(floor, { type = "space", corner1 = corner1, corner2 = { x = corner1.x + room.size.x - 1 - cor…
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H A D | omnigrid.lua | 43 local corner1 = { x = area.x1, y = area.y1 } 44 if corner1.x==0 then 45 if options.outer_corridor then corner1.x = corner1.x + options.corridor_width end 46 else corner1.x = corner1.x + off1 end 47 if corner1.y==0 then 48 if options.outer_corridor then corner1.y = corner1.y + options.corridor_width end 49 else corner1.y = corner1.y + off1 end 59 corner1.x = corner1.x - crawl.random_range(options.jitter_min,options.jitter_max) 60 corner1.y = corner1.y - crawl.random_range(options.jitter_min,options.jitter_max) 64 if corner1.x<=corner2.x and corner1.y<=corner2.y then [all …]
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H A D | rooms_primitive.lua | 13 …{ type = "floor", corner1 = { x = 0, y = 0 }, corner2 = { x = room.size.x - 1, y = room.size.y - 1… 20 …{ type = "wall", corner1 = { x = 0, y = 0 }, corner2 = { x = room.size.x - 1, y = room.size.y - 1 … 27 …{ type = "floor", corner1 = { x = 0, y = 0}, corner2 = { x = room.size.x - 1, y = room.size.y - 1 … 33 …{ corner1 = { x = 0, y = 0}, corner2 = { x = room.size.x - 1, y = room.size.y - 1 }, shape = "proc…
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H A D | hyper_paint.lua | 41 if item.corner1 == nil then item.corner1 = { x = 0, y = 0 } end 49 for x = item.corner1.x, item.corner2.x, 1 do 50 for y = item.corner1.y, item.corner2.y, 1 do 119 local sx,sy = item.corner2.x - item.corner1.x,item.corner2.y - item.corner1.y 123 local rx,ry = (x - item.corner1.x) * (sx-1)/sx + 0.5,(y - item.corner1.y) * (sy-1)/sy + 0.5
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H A D | hyper_caves.lua | 86 function hyper.caves.cave_paint(corner1,corner2,params) 95 local x1,y1,x2,y2 = corner1.x,corner1.y,corner2.x,corner2.y 103 { type = "proc", corner1 = corner1, corner2 = corner2, callback = function(x,y,mx,my)
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/dports/cad/librecad/LibreCAD-2.2.0-rc2/librecad/src/actions/ |
H A D | rs_actiondrawlinerectangle.cpp | 44 RS_Vector corner1; member 70 polyline->addVertex(pPoints->corner1); in trigger() 73 polyline->addVertex({pPoints->corner2.x, pPoints->corner1.y}); in trigger() 75 polyline->addVertex({pPoints->corner1.x, pPoints->corner2.y}); in trigger() 98 if (getStatus()==SetCorner2 && pPoints->corner1.valid) { in mouseMoveEvent() 101 preview->addRectangle(pPoints->corner1, pPoints->corner2); in mouseMoveEvent() 126 pPoints->corner1 = mouse; in coordinateEvent()
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H A D | rs_actiondrawlinepolygon2.cpp | 41 RS_Vector corner1; member 65 bool ok = creation.createPolygon2(pPoints->corner1, pPoints->corner2, number); in trigger() 85 if (pPoints->corner1.valid) { in mouseMoveEvent() 90 creation.createPolygon2(pPoints->corner1, pPoints->corner2, number); in mouseMoveEvent() 124 pPoints->corner1 = mouse; in coordinateEvent()
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/dports/graphics/mandelbulber/mandelbulber2-2.26/mandelbulber2/src/ |
H A D | region.hpp | 47 cRegion(CVector2<T> corner1, CVector2<T> corner2) in cRegion() argument 48 : x1(corner1.x), in cRegion() 49 y1(corner1.y), in cRegion() 50 x2(corner1.x), in cRegion() 52 width(corner2.x - corner1.x), in cRegion() 53 height(corner2.y - corner1.y){}; in cRegion()
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/dports/games/stuntrally/stuntrally-2.6.1/source/vdrift/ |
H A D | vertexarray.cpp | 540 corner1 = center - dim*0.5; in SetTo2DButton() 543 float x1 = corner1[0]; in SetTo2DButton() 544 float y1 = corner1[1]; in SetTo2DButton() 586 corner1 = center - dim*0.5; in SetTo2DBox() 591 float lxmax = std::max((corner1-margin)[0],std::min(clipx,corner1[0])); in SetTo2DBox() 594 float lumax = (lxmax-(corner1-margin)[0])/(corner1[0]-(corner1-margin)[0])*0.5; in SetTo2DBox() 598 SetVertexData2DQuad((corner1-margin)[0],(corner1-margin)[1],lxmax,corner1[1], in SetTo2DBox() 602 SetVertexData2DQuad(corner1[0],(corner1-margin)[1],cxmax,corner1[1], in SetTo2DBox() 607 SetVertexData2DQuad(corner2[0],(corner1-margin)[1],rxmax,corner1[1], in SetTo2DBox() 612 SetVertexData2DQuad((corner1-margin)[0],corner1[1],lxmax,corner2[1], in SetTo2DBox() [all …]
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/dports/cad/librecad/LibreCAD-2.2.0-rc2/librecad/src/lib/engine/ |
H A D | rs_overlaybox.h | 43 RS_OverlayBoxData(const RS_Vector& corner1, const RS_Vector& corner2) in RS_OverlayBoxData() argument 44 : corner1(corner1), corner2(corner2) {} in RS_OverlayBoxData() 51 RS_Vector corner1; 74 return data.corner1; in getCorner1()
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/dports/cad/libredwg/libredwg-0.12.4/test/unit-testing/ |
H A D | 3dface.c | 11 dwg_point_3d corner1, corner2, corner3, corner4; in api_process() local 27 CHK_ENTITY_3RD (_3dface, 3DFACE, corner1); in api_process() 30 if (error || memcmp (&corner1, &_pt3d, sizeof (corner1))) in api_process() 32 if (z_is_zero != 0 && corner1.z != 0.0) in api_process()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/ |
H A D | Decal.cpp | 34 CVector3D corner1(m_Decal.m_OffsetX + m_Decal.m_SizeX/2, 0, m_Decal.m_OffsetZ - m_Decal.m_SizeZ/2); in CalcVertexExtents() local 39 corner1 = GetTransform().Transform(corner1); in CalcVertexExtents() 43 …i0 = floor(std::min(std::min(corner0.X, corner1.X), std::min(corner2.X, corner3.X)) / TERRAIN_TILE… in CalcVertexExtents() 44 …j0 = floor(std::min(std::min(corner0.Z, corner1.Z), std::min(corner2.Z, corner3.Z)) / TERRAIN_TILE… in CalcVertexExtents() 45 …i1 = ceil(std::max(std::max(corner0.X, corner1.X), std::max(corner2.X, corner3.X)) / TERRAIN_TILE_… in CalcVertexExtents() 46 …j1 = ceil(std::max(std::max(corner0.Z, corner1.Z), std::max(corner2.Z, corner3.Z)) / TERRAIN_TILE_… in CalcVertexExtents()
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/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/src/ |
H A D | region_cone.cpp | 433 corner1[0] = lo; in surface_exterior() 434 corner1[1] = c1 + del1*radiuslo/r; in surface_exterior() 435 corner1[2] = c2 + del2*radiuslo/r; in surface_exterior() 447 point_on_line_segment(corner1,corner2,x,xp); in surface_exterior() 449 point_on_line_segment(corner1,corner3,x,xp); in surface_exterior() 478 corner1[0] = c1 + del1*radiuslo/r; in surface_exterior() 479 corner1[1] = lo; in surface_exterior() 480 corner1[2] = c2 + del2*radiuslo/r; in surface_exterior() 523 corner1[0] = c1 + del1*radiuslo/r; in surface_exterior() 524 corner1[1] = c2 + del2*radiuslo/r; in surface_exterior() [all …]
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/dports/math/lib2geom/lib2geom-1.1/src/2geom/ |
H A D | conic_section_clipper_impl.cpp | 66 Point corner1 = R.corner(TOP_RIGHT); in intersect() 73 if (are_near (P, corner1)) in intersect() 74 P = corner1; in intersect() 95 Point corner1 = R.corner(TOP_RIGHT); in intersect() 102 if (are_near (P, corner1)) in intersect() 103 P = corner1; in intersect() 124 Point corner1 = R.corner(TOP_LEFT); in intersect() 131 if (are_near (P, corner1)) in intersect() 132 P = corner1; in intersect() 160 if (are_near (P, corner1)) in intersect() [all …]
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/dports/science/lammps/lammps-stable_29Sep2021/src/ |
H A D | region_cone.cpp | 431 corner1[0] = lo; in surface_exterior() 432 corner1[1] = c1 + del1*radiuslo/r; in surface_exterior() 433 corner1[2] = c2 + del2*radiuslo/r; in surface_exterior() 447 point_on_line_segment(corner1,corner2,x,xp); in surface_exterior() 453 point_on_line_segment(corner1,corner3,x,xp); in surface_exterior() 497 corner1[0] = c1 + del1*radiuslo/r; in surface_exterior() 498 corner1[1] = lo; in surface_exterior() 499 corner1[2] = c2 + del2*radiuslo/r; in surface_exterior() 562 corner1[0] = c1 + del1*radiuslo/r; in surface_exterior() 563 corner1[1] = c2 + del2*radiuslo/r; in surface_exterior() [all …]
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/dports/graphics/inkscape/inkscape-1.1_2021-05-24_c4e8f9ed74/src/3rdparty/2geom/src/2geom/ |
H A D | conic_section_clipper_impl.cpp | 66 Point corner1 = R.corner(TOP_RIGHT); in intersect() 73 if (are_near (P, corner1)) in intersect() 74 P = corner1; in intersect() 95 Point corner1 = R.corner(TOP_RIGHT); in intersect() 102 if (are_near (P, corner1)) in intersect() 103 P = corner1; in intersect() 124 Point corner1 = R.corner(TOP_LEFT); in intersect() 131 if (are_near (P, corner1)) in intersect() 132 P = corner1; in intersect() 160 if (are_near (P, corner1)) in intersect() [all …]
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/dports/games/stratagus/stratagus-3.2.0/src/video/ |
H A D | cursor.cpp | 142 static void DrawVisibleRectangleCursor(PixelPos corner1, PixelPos corner2) in DrawVisibleRectangleCursor() argument 150 if (corner1.x > corner2.x) { in DrawVisibleRectangleCursor() 151 std::swap(corner1.x, corner2.x); in DrawVisibleRectangleCursor() 153 if (corner1.y > corner2.y) { in DrawVisibleRectangleCursor() 154 std::swap(corner1.y, corner2.y); in DrawVisibleRectangleCursor() 156 const int w = corner2.x - corner1.x + 1; in DrawVisibleRectangleCursor() 157 const int h = corner2.y - corner1.y + 1; in DrawVisibleRectangleCursor() 159 Video.DrawRectangleClip(ColorGreen, corner1.x, corner1.y, w, h); in DrawVisibleRectangleCursor()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | coordit.cc | 16 rectangle_iterator::rectangle_iterator(const coord_def& corner1, in rectangle_iterator() argument 19 topleft.x = min(corner1.x, corner2.x); in rectangle_iterator() 20 topleft.y = min(corner1.y, corner2.y); // not really necessary in rectangle_iterator() 21 bottomright.x = max(corner1.x, corner2.x); in rectangle_iterator() 22 bottomright.y = max(corner1.y, corner2.y); in rectangle_iterator() 87 random_rectangle_iterator::random_rectangle_iterator(const coord_def& corner1, in random_rectangle_iterator() argument 90 int left = min(corner1.x, corner2.x); in random_rectangle_iterator() 91 int right = max(corner1.x, corner2.x); in random_rectangle_iterator() 92 int top = min(corner1.y, corner2.y); in random_rectangle_iterator() 93 int bottom = max(corner1.y, corner2.y); in random_rectangle_iterator()
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