Searched refs:corner_ray (Results 1 – 1 of 1) sorted by relevance
227 vgl_ray_3d<double> corner_ray; in pixel_cylinder() local229 corner_ray = cam.ray(u-0.5, v-0.5); in pixel_cylinder()231 corner_ray = cam.ray(u-0.5, v+0.5); in pixel_cylinder()233 corner_ray = cam.ray(u+0.5, v-0.5); in pixel_cylinder()235 corner_ray = cam.ray(u+0.5, v+0.5); in pixel_cylinder()240 vgl_point_3d<double> cp = vgl_closest_point(axis_origin, corner_ray); in pixel_cylinder()