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Searched refs:cos_rx (Results 1 – 7 of 7) sorted by relevance

/dports/graphics/povray37/povray-3.7.0.10/libraries/ilmbase/Imath/
H A DImathMatrix.h2936 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx;
2940 cos_rx = Math<T>::cos (r[0]);
2951 x[1][0] = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx;
2958 x[2][2] = cos_ry * cos_rx;
3006 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx;
3013 cos_rx = Math<S>::cos (r[0]);
3022 m10 = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx;
3023 m11 = cos_rz * cos_rx + sin_rz * sin_ry * sin_rx;
3025 m20 = -sin_rz * -sin_rx + cos_rz * sin_ry * cos_rx;
3026 m21 = cos_rz * -sin_rx + sin_rz * sin_ry * cos_rx;
[all …]
/dports/graphics/opencv/opencv-4.5.3/3rdparty/openexr/Imath/
H A DImathMatrix.h2928 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx;
2932 cos_rx = Math<T>::cos (r[0]);
2943 x[1][0] = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx;
2950 x[2][2] = cos_ry * cos_rx;
2998 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx;
3005 cos_rx = Math<S>::cos (r[0]);
3014 m10 = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx;
3015 m11 = cos_rz * cos_rx + sin_rz * sin_ry * sin_rx;
3017 m20 = -sin_rz * -sin_rx + cos_rz * sin_ry * cos_rx;
3018 m21 = cos_rz * -sin_rx + sin_rz * sin_ry * cos_rx;
[all …]
/dports/graphics/freeimage/FreeImage/Source/OpenEXR/Imath/
H A DImathMatrix.h2936 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx;
2940 cos_rx = Math<T>::cos (r[0]);
2951 x[1][0] = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx;
2958 x[2][2] = cos_ry * cos_rx;
3006 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx;
3013 cos_rx = Math<S>::cos (r[0]);
3022 m10 = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx;
3023 m11 = cos_rz * cos_rx + sin_rz * sin_ry * sin_rx;
3025 m20 = -sin_rz * -sin_rx + cos_rz * sin_ry * cos_rx;
3026 m21 = cos_rz * -sin_rx + sin_rz * sin_ry * cos_rx;
[all …]
/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/Imathx/
H A DImathMatrix.h2960 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx;
2964 cos_rx = Math<T>::cos (r[0]);
2975 x[1][0] = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx;
2982 x[2][2] = cos_ry * cos_rx;
3030 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx;
3037 cos_rx = Math<S>::cos (r[0]);
3046 m10 = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx;
3047 m11 = cos_rz * cos_rx + sin_rz * sin_ry * sin_rx;
3049 m20 = -sin_rz * -sin_rx + cos_rz * sin_ry * cos_rx;
3050 m21 = cos_rz * -sin_rx + sin_rz * sin_ry * cos_rx;
[all …]
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/Imathx/
H A DImathMatrix.h2960 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx;
2964 cos_rx = Math<T>::cos (r[0]);
2975 x[1][0] = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx;
2982 x[2][2] = cos_ry * cos_rx;
3030 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx;
3037 cos_rx = Math<S>::cos (r[0]);
3046 m10 = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx;
3047 m11 = cos_rz * cos_rx + sin_rz * sin_ry * sin_rx;
3049 m20 = -sin_rz * -sin_rx + cos_rz * sin_ry * cos_rx;
3050 m21 = cos_rz * -sin_rx + sin_rz * sin_ry * cos_rx;
[all …]
/dports/math/Imath/Imath-3.1.4/src/Imath/
H A DImathMatrix.h4210 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx; in setEulerAngles() local
4214 cos_rx = cos ((T) r.x); in setEulerAngles()
4226 x[1][1] = cos_rz * cos_rx + sin_rz * sin_ry * sin_rx; in setEulerAngles()
4232 x[2][2] = cos_ry * cos_rx; in setEulerAngles()
4280 S cos_rz, sin_rz, cos_ry, sin_ry, cos_rx, sin_rx; in rotate() local
4287 cos_rx = cos ((S) r.x); in rotate()
4296 m10 = -sin_rz * cos_rx + cos_rz * sin_ry * sin_rx; in rotate()
4297 m11 = cos_rz * cos_rx + sin_rz * sin_ry * sin_rx; in rotate()
4299 m20 = -sin_rz * -sin_rx + cos_rz * sin_ry * cos_rx; in rotate()
4300 m21 = cos_rz * -sin_rx + sin_rz * sin_ry * cos_rx; in rotate()
[all …]
/dports/games/el/Eternal-Lands-1.9.5.9-1/
H A Dsky.c366 float cos_rx = cosf(-rx*M_PI/180.0); in skybox_compute_z_position() local
369 float eye_z = cos_rx*zl*camera_distance-camera_z; in skybox_compute_z_position()
370 float water_end = sin_rx*far_plane+(far_plane*cos_rx-eye_z)*cos_rx/sin_rx; in skybox_compute_z_position()