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Searched refs:could_damage (Results 1 – 7 of 7) sorted by relevance

/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Daiutil.h40 extern int could_damage(int u, int u2);
H A Daiunit.h130 extern int could_damage(int u, int u2);
H A Daiunit.cc824 could_damage(int u, int u2) in could_damage() function
840 if (could_damage(u, u2)) in could_damage_any()
H A Daiutil.c57 return (could_damage(u, u2) && !uu_hp_min(u, u2)); in could_destroy()
H A Dplan.c1491 strikedist2 = (could_damage(u2, u3))
1495 strikedist2 = (could_damage(u2, u3))
1542 if ((dmgratio <= 1) && could_damage(u2, u1)) {
1677 if ((tmpunit->occupant != NULL) && could_damage(u2, u1))
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-EMCDONALD_AI1581 (could_damage): Likewise.
H A DChangeLog-20047909 (could_damage): New function.