Searched refs:could_damage (Results 1 – 7 of 7) sorted by relevance
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | aiutil.h | 40 extern int could_damage(int u, int u2);
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H A D | aiunit.h | 130 extern int could_damage(int u, int u2);
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H A D | aiunit.cc | 824 could_damage(int u, int u2) in could_damage() function 840 if (could_damage(u, u2)) in could_damage_any()
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H A D | aiutil.c | 57 return (could_damage(u, u2) && !uu_hp_min(u, u2)); in could_destroy()
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H A D | plan.c | 1491 strikedist2 = (could_damage(u2, u3)) 1495 strikedist2 = (could_damage(u2, u3)) 1542 if ((dmgratio <= 1) && could_damage(u2, u1)) { 1677 if ((tmpunit->occupant != NULL) && could_damage(u2, u1))
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/ |
H A D | ChangeLog-EMCDONALD_AI | 1581 (could_damage): Likewise.
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H A D | ChangeLog-2004 | 7909 (could_damage): New function.
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