Searched refs:cpCollisionID (Results 1 – 10 of 10) sorted by relevance
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/src/ |
H A D | cpSpaceQuery.c | 33 static cpCollisionID 34 NearestPointQuery(struct PointQueryContext *context, cpShape *shape, cpCollisionID id, void *data) in NearestPointQuery() 60 static cpCollisionID 61 NearestPointQueryNearest(struct PointQueryContext *context, cpShape *shape, cpCollisionID id, cpPoi… in NearestPointQueryNearest() 186 static cpCollisionID 187 BBQuery(struct BBQueryContext *context, cpShape *shape, cpCollisionID id, void *data) in BBQuery() 219 static cpCollisionID 220 ShapeQuery(cpShape *a, cpShape *b, cpCollisionID id, struct ShapeQueryContext *context) in ShapeQuery()
|
H A D | cpCollision.c | 83 cpCollisionID index; 87 SupportPointNew(cpVect p, cpCollisionID index) in SupportPointNew() 126 cpCollisionID id; 223 cpCollisionID id; 238 cpCollisionID id = (v0.id & 0xFFFF)<<16 | (v1.id & 0xFFFF); in ClosestPointsNew() 427 GJK(const struct SupportContext *ctx, cpCollisionID *id) in GJK() 713 cpCollide(const cpShape *a, const cpShape *b, cpCollisionID id, struct cpContact *contacts) in cpCollide()
|
H A D | cpSpaceStep.c | 235 cpCollisionID 236 cpSpaceCollideShapes(cpShape *a, cpShape *b, cpCollisionID id, cpSpace *space) in cpSpaceCollideShapes()
|
H A D | cpBBTree.c | 77 cpCollisionID id; 519 static cpCollisionID VoidQueryFunc(void *obj1, void *obj2, cpCollisionID id, void *data){return id;} in VoidQueryFunc()
|
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/include/chipmunk/ |
H A D | cpSpatialIndex.h | 49 typedef cpCollisionID (*cpSpatialIndexQueryFunc)(void *obj1, void *obj2, cpCollisionID id, void *da…
|
H A D | chipmunk_private.h | 176 cpCollisionID id; 328 struct cpCollisionInfo cpCollide(const cpShape *a, const cpShape *b, cpCollisionID id, struct cpCon… 737 cpCollisionID cpSpaceCollideShapes(cpShape *a, cpShape *b, cpCollisionID id, cpSpace *space);
|
H A D | chipmunk_types.h | 171 typedef uint32_t cpCollisionID; typedef
|
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/objectivec/src/ |
H A D | ChipmunkPointCloudSampler.m | 34 PointQuery(cpVect *v, DeformPoint *point, cpCollisionID id, cpFloat *density)
|
H A D | ChipmunkTileCache.m | 39 ChipmunkCachedTileQuery(cpVect *pos, ChipmunkCachedTile *tile, cpCollisionID id, ChipmunkCachedTile…
|
/dports/devel/ChipmunkPhysics/Chipmunk-7.0.1/demo/ |
H A D | GJK.c_ | 44 // cpCollideShapes(shape1, shape2, (cpCollisionID[]){0}, arr);
|